Player Matchup

Ymir
Ymir
Gold IV
BobbyXXkingXX504
Ymir
Gold IV
Level 177
God Stats
58W - 43L
1,677 SR
Queue Stats
386W - 399L
1,297 MMR
Solo
Serqet
Serqet
Silver III
GhostyPumpkin
Serqet
Silver III
Level 135
God Stats
5W - 5L
1,570 SR
Queue Stats
35W - 28L
1,465 MMR
Party 2
Zeus
Zeus
Gold III
Goose
Zeus
Gold III
Level 124
God Stats
47W - 53L
1,599 SR
Queue Stats
270W - 270L
1,392 MMR
Solo
Heimdallr
Heimdallr
Silver I
Sebby TZE
Heimdallr
Silver I
Level 144
God Stats
2W - 3L
1,151 SR
Queue Stats
269W - 263L
1,154 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
dabicho98
Nu Wa
Bronze III
Level 128
God Stats
6W - 4L
1,515 SR
Queue Stats
19W - 12L
1,349 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,502 SR
1,332 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,535 SR
1,335 MMR
Maui
Maui
Gold V
Big Auzie
Maui
Gold V
Level 121
God Stats
2W - 3L
1,578 SR
Queue Stats
186W - 192L
1,339 MMR
Solo
Loki
Loki
Gold V
CallMeCyanide
Loki
Gold V
Level 123
God Stats
1W - 1L
1,641 SR
Queue Stats
104W - 113L
1,383 MMR
Solo
Nox
Nox
Gold V
Dantares-21
Nox
Gold V
Level 159
God Stats
4W - 12L
1,528 SR
Queue Stats
59W - 73L
1,384 MMR
Solo
Chang'e
Chang'e
Gold V
GeicoGreens
Chang'e
Gold V
Level 148
God Stats
8W - 10L
1,420 SR
Queue Stats
463W - 465L
1,232 MMR
Party 1
Cernunnos
Cernunnos
Gold V
iTKyaa
Cernunnos
Gold V
Level 154
God Stats
6W - 9L
1,511 SR
Queue Stats
267W - 281L
1,338 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 8
8,149
509
5,904
21,752
18,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
12 / 1 / 2
10,554
660
10,102
10,584
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
Goose
Zeus
16
2 / 2 / 3
9,885
618
8,592
8,778
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Sebby TZE
Heimdallr
16
4 / 4 / 8
10,004
625
16,702
13,944
6,859
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
dabicho98
Nu Wa
17
5 / 0 / 10
10,007
625
17,344
6,605
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
JanusHachimanVamana

VS

Bans
NemesisSusanoSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
2 / 8 / 8
7,372
461
5,682
20,014
16,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 5
8,501
531
9,904
17,161
6,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 3 / 5
7,938
496
7,026
8,456
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
GeicoGreens
Chang'e
15
2 / 6 / 1
9,129
571
7,094
17,095
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
iTKyaa
Cernunnos
15
6 / 4 / 2
9,326
583
12,345
15,904
6,385
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
26
Kills
14
15
Deaths
26
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Maui
2
8
8
0.75
W
3
8
8
0.88
L
2
5
5
0.9
L
2
3
5
1.5
L
Chang'e
GeicoGreens
Chang'e
2
6
1
0.42
W
12
1
2
13
W
Zeus
Goose
Zeus
2
2
3
1.75
W
Heimdallr
Sebby TZE
Heimdallr
4
4
8
2
W
Nu Wa
dabicho98
Nu Wa
5
0
10
10
L
Cernunnos
iTKyaa
Cernunnos
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,644
Damage
42,051
61,663
Taken
78,630
35,653
Mitigated
38,470
11,094
Healing
15,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
5,682
1,901
0
2,445
20,014
16,732
0
6,340
13,491
14,644
0
W
5,904
1,373
190
2,609
21,752
18,455
0
6,649
15,103
16,939
0
L
9,904
2,958
0
1,232
17,161
6,220
0
5,986
11,141
0
79,696
L
7,026
828
0
792
8,456
3,011
0
6,074
2,304
64,844
0
L
Chang'e
GeicoGreens
Chang'e
7,094
779
320
4,050
17,095
6,122
0
8,264
8,385
76,764
0
W
10,102
2,287
0
1,790
10,584
4,724
466
2,030
8,554
0
69,547
W
Zeus
Goose
Zeus
8,592
2,692
0
908
8,778
2,935
568
6,000
2,778
75,943
0
W
Heimdallr
Sebby TZE
Heimdallr
16,702
7,867
0
4,265
13,944
6,859
1,654
2,600
11,344
0
86,337
W
Nu Wa
dabicho98
Nu Wa
17,344
1,971
22
1,310
6,605
2,680
0
2,523
4,082
96,995
0
L
Cernunnos
iTKyaa
Cernunnos
12,345
6,870
0
6,768
15,904
6,385
875
4,774
11,130
0
79,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,599
Gold Earned
42,266
533
Minions Killed
510
0
Camps Cleared
0
1,617,272
Distance Traveled
1,595,538
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,372
461
11
1
0
311,034
3
W
Ymir
8,149
509
19
1
0
292,901
4
L
Loki
8,501
531
103
6
0
378,062
0
L
Nox
7,938
496
132
8
0
305,271
0
L
Chang'e
9,129
571
134
8
0
298,272
2
W
Serqet
10,554
660
99
6
0
387,100
1
W
Zeus
9,885
618
152
10
0
301,433
0
W
Heimdallr
10,004
625
133
8
0
304,356
4
W
Nu Wa
10,007
625
130
8
0
331,482
0
L
Cernunnos
9,326
583
130
8
0
302,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role