Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Nakkvarr
Ratatoskr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,637 Elo+
Solo
Chang'e
Chang'e
Senzubun
Chang'e
Level 144
God Stats
10W - 10L
1,645 SR
Queue Stats
657W - 623L
1,502 Elo+
Solo
Janus
Janus
ZeroBlackMaster
Janus
Level 158
God Stats
0W - 5L
1,526 SR
Queue Stats
144W - 125L
1,572 Elo+
Party 1
Team Averages
Level 149
1,534 SR
1,542 Elo+

VS

Team Averages
Level 153
1,618 SR
1,532 Elo+
Hercules
Hercules
 
Hercules
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bataclysm
Izanami
Level 159
God Stats
4W - 1L
1,942 SR
Queue Stats
114W - 113L
1,544 Elo+
Solo
Cerberus
Cerberus
KurosakiJinx
Cerberus
Level 120
God Stats
4W - 2L
1,905 SR
Queue Stats
342W - 339L
1,533 Elo+
Party 2
Camazotz
Camazotz
MrSilverHD
Camazotz
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 110L
1,525 Elo+
Solo
Scylla
Scylla
iMrLatino
Scylla
Level 157
God Stats
2W - 4L
1,243 SR
Queue Stats
282W - 279L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 1 / 0
5,113
511
1,167
4,305
1,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
 
Cabrakan
7
0 / 3 / 2
4,981
498
2,087
7,760
5,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
Nakkvarr
Ratatoskr
10
0 / 1 / 0
5,265
527
3,111
6,664
2,180
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Senzubun
Chang'e
11
0 / 1 / 0
5,922
592
6,407
9,564
4,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 1 / 0
6,375
638
4,530
6,082
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 0 / 2
6,664
666
3,601
5,554
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Bataclysm
Izanami
12
2 / 0 / 1
6,702
670
3,351
4,875
1,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
KurosakiJinx
Cerberus
9
0 / 1 / 3
5,611
561
3,533
9,213
5,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
MrSilverHD
Camazotz
10
1 / 0 / 0
5,823
582
5,572
8,637
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
iMrLatino
Scylla
10
0 / 1 / 1
5,474
547
3,271
3,924
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
7
7
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
L
Cabrakan
 
Cabrakan
0
3
2
0.33
W
Hercules
 
Hercules
4
0
2
5
W
Izanami
Bataclysm
Izanami
2
0
1
2.5
W
Cerberus
KurosakiJinx
Cerberus
0
1
3
1.5
W
Camazotz
MrSilverHD
Camazotz
1
0
0
1
L
Ratatoskr
Nakkvarr
Ratatoskr
0
1
0
0
L
Chang'e
Senzubun
Chang'e
0
1
0
0
L
2
1
0
2
W
Scylla
iMrLatino
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,302
Damage
19,328
34,375
Taken
32,203
15,097
Mitigated
14,688
14,162
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,167
376
0
1,864
4,305
1,299
0
451
3,854
0
30,782
L
Cabrakan
 
Cabrakan
2,087
364
652
1,198
7,760
5,558
147
2,127
5,585
13,459
0
W
Hercules
 
Hercules
3,601
1,448
0
2,015
5,554
2,785
168
670
4,830
0
42,693
W
Izanami
Bataclysm
Izanami
3,351
2,174
0
1,777
4,875
1,935
617
986
3,833
0
58,063
W
Cerberus
KurosakiJinx
Cerberus
3,533
283
1,080
4,256
9,213
5,590
0
2,833
6,296
22,784
0
W
Camazotz
MrSilverHD
Camazotz
5,572
940
0
3,687
8,637
3,178
0
6,253
2,384
0
38,217
L
Ratatoskr
Nakkvarr
Ratatoskr
3,111
873
0
3,285
6,664
2,180
0
1,447
5,167
0
37,722
L
Chang'e
Senzubun
Chang'e
6,407
568
120
5,988
9,564
4,049
0
0
9,564
46,750
0
L
4,530
246
0
1,055
6,082
2,011
263
2,481
3,401
54,505
0
W
Scylla
iMrLatino
Scylla
3,271
85
0
750
3,924
1,200
0
1,996
1,836
41,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,656
Gold Earned
30,274
329
Minions Killed
355
0
Camps Cleared
0
1,041,069
Distance Traveled
968,385
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,113
511
57
6
0
189,402
0
L
Cabrakan
4,981
498
23
2
0
189,200
2
W
Hercules
6,664
666
67
7
0
173,536
0
W
Izanami
6,702
670
106
11
0
183,468
2
W
Cerberus
5,611
561
23
2
0
206,146
0
W
Camazotz
5,823
582
76
8
0
206,588
4
L
Ratatoskr
5,265
527
80
8
0
253,015
2
L
Chang'e
5,922
592
67
7
0
186,708
0
L
Janus
6,375
638
102
10
0
222,744
0
W
Scylla
5,474
547
83
8
0
198,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role