Player Matchup

Hercules
Hercules
Ka0s Kris
Hercules
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 36L
1,614 Elo+
Party 1
Sol
Sol
icelevy
Sol
Level 29
God Stats
7W - 3L
1,409 SR
Queue Stats
50W - 40L
1,448 Elo+
Party 1
Ymir
Ymir
star commander8
Ymir
Level 85
God Stats
29W - 21L
1,476 SR
Queue Stats
207W - 185L
1,488 Elo+
Party 1
Team Averages
Level 87
1,462 SR
1,516 Elo+

VS

Team Averages
Level 74
1,525 SR
1,519 Elo+
Chiron
Chiron
Plattypete72
Chiron
Level 35
God Stats
0W - 1L
1,561 SR
Queue Stats
20W - 17L
1,581 Elo+
Solo
Discordia
Discordia
leunamme-13
Discordia
Level 120
God Stats
156W - 164L
1,514 SR
Queue Stats
308W - 310L
1,524 Elo+
Solo
Thor
Thor
zxzXLEGENDXzxz
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ka0s Kris
Hercules
16
5 / 5 / 11
12,947
809
13,827
20,955
23,725
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
16
7 / 3 / 6
13,458
841
11,484
12,946
4,109
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 4 / 11
12,660
791
8,644
19,455
18,719
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
6 / 4 / 4
12,381
774
10,136
12,225
5,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
leunamme-13
Discordia
15
4 / 3 / 6
12,185
762
19,034
11,533
4,974
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 10 / 6
11,081
693
8,760
16,376
6,501
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
16
Kills
12
12
Deaths
17
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ka0s Kris
Hercules
5
5
11
2.1
L
Chiron
6
4
4
2
W
Sol
7
3
6
3.33
L
Discordia
leunamme-13
Discordia
4
3
6
2.33
W
4
4
11
2.38
L
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,955
Damage
37,930
53,356
Taken
40,134
46,553
Mitigated
17,213
14,658
Healing
3,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ka0s Kris
Hercules
13,827
2,779
0
7,551
20,955
23,725
372
8,319
11,781
0
40,327
L
Chiron
10,136
2,768
518
2,567
12,225
5,738
73
6,245
5,980
0
37,886
W
Sol
11,484
3,238
0
3,618
12,946
4,109
2,543
4,885
7,890
70,422
0
L
Discordia
leunamme-13
Discordia
19,034
607
0
0
11,533
4,974
0
4,826
6,707
53,862
0
W
8,644
544
0
3,489
19,455
18,719
78
5,066
13,944
38,254
748
L
8,760
1,513
0
59
16,376
6,501
0
8,675
7,701
0
23,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
35,647
178
Minions Killed
133
0
Camps Cleared
0
848,371
Distance Traveled
758,237
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,947
809
34
2
0
304,332
0
L
Chiron
12,381
774
40
3
0
259,524
0
W
Sol
13,458
841
106
7
0
276,519
0
L
Discordia
12,185
762
77
5
0
265,307
5
W
Ymir
12,660
791
38
2
0
267,520
0
L
Thor
11,081
693
16
1
0
233,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role