Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
OxtailStew13377
Medusa
Level 87
God Stats
9W - 7L
1,449 SR
Queue Stats
323W - 341L
1,393 Elo+
Solo
Ishtar
Ishtar
PurpleClouds420
Ishtar
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 75L
1,422 Elo+
Solo
Artio
Artio
XxSlaved1
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 1
Maui
Maui
XxSlaved1
Maui
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 156L
1,340 Elo+
Party 1
Team Averages
Level 69
1,490 SR
1,431 Elo+

VS

Team Averages
Level 77
1,522 SR
1,438 Elo+
Cupid
Cupid
G00DBURGER
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,295 Elo+
Solo
Hachiman
Hachiman
GeorgesLover
Hachiman
Level 119
God Stats
8W - 4L
1,590 SR
Queue Stats
427W - 409L
1,477 Elo+
Solo
Odin
Odin
OnlyBenji
Odin
Level 85
God Stats
1W - 0L
1,699 SR
Queue Stats
65W - 65L
1,442 Elo+
Solo
Chaac
Chaac
TSick9888
Chaac
Level 85
God Stats
7W - 8L
1,319 SR
Queue Stats
399W - 387L
1,476 Elo+
Solo
Athena
Athena
sNaRxcom3tz
Athena
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 4 / 2
5,851
1,170
5,440
9,333
7,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 2 / 1
5,960
1,192
4,792
5,672
2,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
4,480
896
448
1,210
445
Artio
XxSlaved1
Artio
7
0 / 4 / 0
4,748
950
1,309
7,355
6,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
10
0 / 3 / 3
5,312
1,062
1,060
6,736
4,690
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
2 / 1 / 7
5,993
1,199
3,080
2,619
822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
GeorgesLover
Hachiman
13
7 / 2 / 5
7,120
1,424
10,553
4,286
1,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
11
1 / 0 / 11
5,994
1,199
2,753
4,144
3,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
TSick9888
Chaac
12
4 / 2 / 9
6,479
1,296
6,202
6,922
7,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
10
0 / 1 / 13
6,036
1,207
2,156
5,002
3,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
5
Kills
14
14
Deaths
6
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
2
1
W
Cupid
2
1
7
5.5
W
Hachiman
GeorgesLover
Hachiman
7
2
5
4.75
W
Odin
1
0
11
6.5
L
2
2
1
1.25
L
0
1
0
0
W
Chaac
TSick9888
Chaac
4
2
9
4.25
L
Artio
XxSlaved1
Artio
0
4
0
0
L
Maui
0
3
3
0.5
W
Athena
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,049
Damage
24,744
30,306
Taken
22,973
21,850
Mitigated
16,261
6,454
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,440
364
192
2,175
9,333
7,643
0
811
8,522
12,317
0
W
Cupid
3,080
2,265
597
571
2,619
822
1,254
1,484
1,135
0
7,884
W
Hachiman
GeorgesLover
Hachiman
10,553
4,950
353
268
4,286
1,899
42
1,445
2,841
0
20,609
W
Odin
2,753
621
438
1,135
4,144
3,269
301
1,468
2,676
0
5,146
L
4,792
1,629
127
2,041
5,672
2,509
0
312
5,360
0
13,355
L
448
115
0
0
1,210
445
0
40
1,170
0
1,041
W
Chaac
TSick9888
Chaac
6,202
614
242
1,497
6,922
7,075
185
1,525
5,397
0
11,253
L
Artio
XxSlaved1
Artio
1,309
290
274
433
7,355
6,563
0
518
6,837
1,826
0
L
Maui
1,060
565
436
776
6,736
4,690
0
475
6,261
3,037
0
W
Athena
2,156
898
940
1,324
5,002
3,196
349
1,887
3,115
3,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,351
Gold Earned
31,622
42
Minions Killed
52
0
Camps Cleared
0
455,261
Distance Traveled
543,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,851
1,170
10
2
0
91,550
0
W
Cupid
5,993
1,199
14
3
0
85,377
0
W
Hachiman
7,120
1,424
22
4
0
99,490
0
W
Odin
5,994
1,199
2
0
0
121,559
0
L
Medusa
5,960
1,192
27
5
0
119,972
0
L
Ishtar
4,480
896
3
1
0
25,495
0
W
Chaac
6,479
1,296
12
2
0
124,497
0
L
Artio
4,748
950
0
0
0
110,860
0
L
Maui
5,312
1,062
2
0
0
107,384
0
W
Athena
6,036
1,207
2
0
0
112,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role