Player Matchup

Jormungandr
Jormungandr
Bwlofalmonds
Jormungandr
Level 65
God Stats
19W - 9L
1,978 SR
Queue Stats
184W - 203L
1,299 Elo+
Solo
Ymir
Ymir
Salty Ju3vos
Ymir
Level 79
God Stats
48W - 36L
1,393 SR
Queue Stats
231W - 227L
1,366 Elo+
Solo
Thor
Thor
U Rard
Thor
Level 119
God Stats
9W - 5L
1,500 SR
Queue Stats
172W - 156L
1,546 Elo+
Party 2
Skadi
Skadi
Xasai
Skadi
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 118L
1,487 Elo+
Party 2
He Bo
He Bo
erkk30
He Bo
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,398 Elo+
Party 2
Team Averages
Level 81
1,574 SR
1,419 Elo+

VS

Team Averages
Level 133
1,521 SR
1,440 Elo+
Hachiman
Hachiman
 
Hachiman
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ChakalRS
Merlin
Level 119
God Stats
5W - 7L
1,564 SR
Queue Stats
404W - 383L
1,481 Elo+
Party 1
Chang'e
Chang'e
Hypnetic
Chang'e
Level 158
God Stats
5W - 11L
1,471 SR
Queue Stats
49W - 59L
1,389 Elo+
Party 3
Bastet
Bastet
joaco_nob
Bastet
Level 82
God Stats
3W - 3L
1,567 SR
Queue Stats
314W - 334L
1,465 Elo+
Solo
Chaac
Chaac
theOnlyLaLa
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bwlofalmonds
Jormungandr
13
2 / 0 / 0
7,884
563
6,900
8,799
8,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 1
6,263
447
1,971
8,656
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
U Rard
Thor
16
10 / 0 / 2
9,385
670
11,074
10,817
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Xasai
Skadi
12
1 / 0 / 3
6,876
491
8,588
9,344
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
erkk30
He Bo
9
0 / 5 / 2
5,820
416
1,660
9,666
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 1 / 1
7,204
515
7,645
8,280
3,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
ChakalRS
Merlin
13
3 / 3 / 0
7,867
562
5,630
6,687
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Hypnetic
Chang'e
10
3 / 4 / 0
6,517
466
5,129
9,428
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
joaco_nob
Bastet
10
0 / 6 / 0
6,166
440
4,293
13,312
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 1 / 0
6,810
486
4,332
12,635
9,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
14
Kills
6
6
Deaths
15
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
1
0.5
W
Jormungandr
Bwlofalmonds
Jormungandr
2
0
0
2
L
Merlin
ChakalRS
Merlin
3
3
0
1
L
Chang'e
Hypnetic
Chang'e
3
4
0
0.75
W
1
1
1
1.5
W
Thor
U Rard
Thor
10
0
2
11
W
Skadi
Xasai
Skadi
1
0
3
2.5
W
He Bo
erkk30
He Bo
0
5
2
0.2
L
Bastet
joaco_nob
Bastet
0
6
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,193
Damage
27,029
47,282
Taken
50,342
26,609
Mitigated
22,891
7,124
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,645
3,782
0
4,038
8,280
3,332
746
1,183
7,097
0
58,713
W
Jormungandr
Bwlofalmonds
Jormungandr
6,900
2,275
0
1,236
8,799
8,114
0
199
8,600
59,977
0
L
Merlin
ChakalRS
Merlin
5,630
174
0
1,020
6,687
2,352
536
689
5,998
51,523
0
L
Chang'e
Hypnetic
Chang'e
5,129
506
1,540
3,114
9,428
2,738
405
871
8,531
31,505
0
W
1,971
664
0
2,225
8,656
7,505
0
1,483
7,173
18,421
0
W
Thor
U Rard
Thor
11,074
2,080
0
490
10,817
4,326
0
2,681
8,136
0
76,909
W
Skadi
Xasai
Skadi
8,588
3,718
0
2,123
9,344
3,740
0
590
8,754
0
57,462
W
He Bo
erkk30
He Bo
1,660
194
0
1,050
9,666
2,924
0
5,806
3,860
30,389
0
L
Bastet
joaco_nob
Bastet
4,293
1,135
0
2,372
13,312
4,669
0
1,601
11,670
0
44,423
L
4,332
936
0
3,113
12,635
9,800
0
5,784
6,515
0
44,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,228
Gold Earned
34,564
375
Minions Killed
370
0
Camps Cleared
0
1,317,894
Distance Traveled
1,279,966
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,204
515
86
6
0
240,538
0
W
Jormungandr
7,884
563
114
8
0
221,213
2
L
Merlin
7,867
562
87
6
0
243,235
8
L
Chang'e
6,517
466
57
4
0
225,142
0
W
Ymir
6,263
447
30
2
0
269,615
0
W
Thor
9,385
670
114
8
0
320,034
3
W
Skadi
6,876
491
75
5
0
269,467
6
W
He Bo
5,820
416
42
3
0
237,565
0
L
Bastet
6,166
440
68
5
0
297,058
0
L
Chaac
6,810
486
72
5
0
273,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role