Player Matchup

Hercules
Hercules
Hashi3030
Hercules
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 42L
1,613 Elo+
Solo
Jing Wei
Jing Wei
JadehitPlat
Jing Wei
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
MrDuped
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,728 Elo+
Party 2
Ullr
Ullr
PeteNVirg
Ullr
Level 28
God Stats
0W - 2L
1,307 SR
Queue Stats
79W - 79L
1,544 Elo+
Solo
Tiamat
Tiamat
Sodapoppin
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 30
1,461 SR
1,577 Elo+

VS

Team Averages
Level 56
1,499 SR
1,499 Elo+
Ra
Ra
ArchoNeX
Ra
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 119L
1,494 Elo+
Solo
Raijin
Raijin
JDCuda
Raijin
Level 122
God Stats
1W - 0L
1,497 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Athena
Athena
Moosenuts5
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Squeepz
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
jdisbad
Thanatos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hashi3030
Hercules
15
2 / 2 / 6
8,159
742
7,295
22,902
19,204
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
JadehitPlat
Jing Wei
15
5 / 6 / 3
8,339
758
13,384
12,785
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
MrDuped
Sylvanus
13
0 / 4 / 7
7,471
679
5,483
13,458
11,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
13
2 / 2 / 3
7,351
668
9,202
8,793
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Sodapoppin
Tiamat
12
1 / 7 / 4
7,057
642
11,737
11,473
8,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 7
9,975
907
14,445
10,956
5,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
JDCuda
Raijin
15
4 / 1 / 9
9,182
835
17,274
13,831
7,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Moosenuts5
Athena
14
1 / 3 / 13
8,931
812
7,915
16,714
16,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
Squeepz
Bacchus
13
2 / 3 / 9
8,557
778
9,619
13,083
16,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
jdisbad
Thanatos
17
6 / 1 / 11
9,312
847
13,420
12,514
7,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
10
Kills
21
21
Deaths
10
23
Assists
49
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
Hercules
Hashi3030
Hercules
2
2
6
2.5
W
Raijin
JDCuda
Raijin
4
1
9
8.5
L
Jing Wei
JadehitPlat
Jing Wei
5
6
3
1.08
W
Athena
Moosenuts5
Athena
1
3
13
2.5
L
Sylvanus
MrDuped
Sylvanus
0
4
7
0.88
L
Ullr
2
2
3
1.75
L
Tiamat
Sodapoppin
Tiamat
1
7
4
0.43
W
Bacchus
Squeepz
Bacchus
2
3
9
2.17
W
Thanatos
jdisbad
Thanatos
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,101
Damage
62,673
69,411
Taken
67,098
48,632
Mitigated
52,952
25,450
Healing
38,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,445
1,938
17,766
6,366
10,956
5,720
1,138
2,981
7,975
37,178
0
L
Hercules
Hashi3030
Hercules
7,295
1,290
1,356
11,698
22,902
19,204
0
15,820
6,806
0
12,831
W
Raijin
JDCuda
Raijin
17,274
1,913
301
3,453
13,831
7,234
1,622
3,892
9,939
34,618
0
L
Jing Wei
JadehitPlat
Jing Wei
13,384
8,982
275
1,846
12,785
5,453
0
8,309
4,400
0
22,709
W
Athena
Moosenuts5
Athena
7,915
2,495
2,301
2,268
16,714
16,320
288
4,380
12,334
9,698
0
L
Sylvanus
MrDuped
Sylvanus
5,483
1,392
1,779
2,746
13,458
11,219
0
10,377
2,879
8,252
0
L
Ullr
9,202
1,979
2,534
1,788
8,793
3,782
0
7,007
1,610
0
24,382
L
Tiamat
Sodapoppin
Tiamat
11,737
1,129
311
1,117
11,473
8,974
0
7,010
4,463
21,126
0
W
Bacchus
Squeepz
Bacchus
9,619
1,102
0
1,493
13,083
16,180
188
2,834
10,249
12,156
0
W
Thanatos
jdisbad
Thanatos
13,420
500
0
4,944
12,514
7,498
514
3,133
9,381
0
15,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,377
Gold Earned
45,957
86
Minions Killed
119
0
Camps Cleared
0
943,445
Distance Traveled
1,109,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,975
907
48
4
0
220,093
0
L
Hercules
8,159
742
13
1
0
224,060
0
W
Raijin
9,182
835
55
5
0
211,311
0
L
Jing Wei
8,339
758
24
2
0
185,579
0
W
Athena
8,931
812
6
1
0
222,582
0
L
Sylvanus
7,471
679
9
1
0
161,877
0
L
Ullr
7,351
668
24
2
0
189,183
0
L
Tiamat
7,057
642
16
1
0
182,746
0
W
Bacchus
8,557
778
4
0
0
219,043
0
W
Thanatos
9,312
847
6
1
0
236,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role