Player Matchup

Da Ji
Da Ji
Alexl337
Da Ji
Level 127
God Stats
3W - 2L
1,736 SR
Queue Stats
290W - 302L
1,481 Elo+
Solo
Xing Tian
Xing Tian
Caliberr9
Xing Tian
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 40L
1,707 Elo+
Party 2
Ah Puch
Ah Puch
GayzIntoTheIris
Ah Puch
Level 171
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 87L
1,629 Elo+
Party 2
Hou Yi
Hou Yi
MachineKast
Hou Yi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,822 Elo+
Solo
Cerberus
Cerberus
МогучийРейнджер
Cerberus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,615 Elo+
Solo
Team Averages
Level 113
1,547 SR
1,651 Elo+

VS

Team Averages
Level 150
1,597 SR
1,529 Elo+
Hercules
Hercules
Firqaah
Hercules
Level 142
God Stats
5W - 3L
1,684 SR
Queue Stats
374W - 373L
1,556 Elo+
Party 1
Zeus
Zeus
SSMaDD
Zeus
Level 148
God Stats
7W - 7L
1,404 SR
Queue Stats
244W - 261L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
o0BobXan0o
Kukulkan
Level 145
God Stats
9W - 7L
1,554 SR
Queue Stats
283W - 285L
1,534 Elo+
Solo
Chiron
Chiron
scratchyX_01600
Chiron
Level 154
God Stats
9W - 8L
1,572 SR
Queue Stats
406W - 395L
1,538 Elo+
Party 1
Chronos
Chronos
可爱不过小天天
Chronos
Level 159
God Stats
2W - 2L
1,771 SR
Queue Stats
194W - 181L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alexl337
Da Ji
15
4 / 2 / 11
8,879
888
7,864
6,782
4,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Caliberr9
Xing Tian
14
3 / 2 / 15
8,557
856
5,059
12,142
12,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 1 / 11
9,600
960
20,197
9,871
6,087
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
15
7 / 3 / 11
9,110
911
9,939
9,805
5,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 20
9,426
943
7,699
13,122
13,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Firqaah
Hercules
15
4 / 3 / 2
8,329
833
9,071
16,733
14,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
SSMaDD
Zeus
12
1 / 3 / 0
7,176
718
10,089
6,555
2,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
o0BobXan0o
Kukulkan
12
0 / 5 / 2
7,022
702
4,059
7,108
3,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 4
8,299
830
6,495
10,916
4,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 7 / 3
7,313
731
5,756
11,987
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
23
Kills
8
8
Deaths
23
68
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Alexl337
Da Ji
4
2
11
4.75
W
Xing Tian
Caliberr9
Xing Tian
3
2
15
5.25
L
Hercules
Firqaah
Hercules
4
3
2
1.67
W
7
1
11
12.5
W
Hou Yi
7
3
11
4.17
L
Zeus
SSMaDD
Zeus
1
3
0
0.33
L
Kukulkan
o0BobXan0o
Kukulkan
0
5
2
0.2
L
2
5
4
0.8
W
2
0
20
12
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,758
Damage
35,470
51,722
Taken
53,299
43,137
Mitigated
29,086
23,522
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Alexl337
Da Ji
7,864
1,163
1,082
1,511
6,782
4,420
308
1,109
5,673
0
10,163
W
Xing Tian
Caliberr9
Xing Tian
5,059
127
2,109
2,662
12,142
12,895
75
5,070
7,072
8,328
0
L
Hercules
Firqaah
Hercules
9,071
910
0
6,123
16,733
14,974
0
7,720
8,737
0
17,229
W
20,197
592
0
3,235
9,871
6,087
270
3,567
6,304
39,694
0
W
Hou Yi
9,939
5,625
1,954
2,618
9,805
5,938
2,408
3,927
5,878
0
22,603
L
Zeus
SSMaDD
Zeus
10,089
489
158
989
6,555
2,385
0
4,433
2,122
20,381
0
L
Kukulkan
o0BobXan0o
Kukulkan
4,059
625
1,426
460
7,108
3,573
0
4,992
2,116
7,723
0
L
6,495
1,054
188
1,323
10,916
4,156
0
6,672
3,963
0
17,778
W
7,699
387
3,104
5,247
13,122
13,797
404
6,231
6,891
16,390
0
L
5,756
1,108
0
334
11,987
3,998
0
9,138
2,769
14,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,572
Gold Earned
38,139
122
Minions Killed
99
0
Camps Cleared
0
1,103,923
Distance Traveled
928,308
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,879
888
11
1
0
214,707
0
W
Xing Tian
8,557
856
4
0
0
222,496
0
L
Hercules
8,329
833
18
2
0
220,971
0
W
Ah Puch
9,600
960
51
5
0
235,280
0
W
Hou Yi
9,110
911
30
3
0
205,237
0
L
Zeus
7,176
718
23
2
0
190,555
0
L
Kukulkan
7,022
702
17
2
0
168,899
1
L
Chiron
8,299
830
22
2
0
186,703
0
W
Cerberus
9,426
943
26
3
0
226,203
0
L
Chronos
7,313
731
19
2
0
161,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role