Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Da_Penguin02
Sol
Level 141
God Stats
8W - 14L
1,480 SR
Queue Stats
138W - 149L
1,425 Elo+
Solo
Surtr
Surtr
SebasValen14
Surtr
Level 182
God Stats
30W - 21L
1,575 SR
Queue Stats
458W - 417L
1,513 Elo+
Solo
Skadi
Skadi
Sushi 8588
Skadi
Level 39
God Stats
2W - 3L
1,310 SR
Queue Stats
132W - 180L
1,500 Elo+
Solo
Medusa
Medusa
XPePeCRX
Medusa
Level 148
God Stats
1W - 2L
1,228 SR
Queue Stats
283W - 283L
1,547 Elo+
Solo
Team Averages
Level 123
1,419 SR
1,497 Elo+

VS

Team Averages
Level 85
1,424 SR
1,473 Elo+
Maui
Maui
 
Maui
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ColdBoar7871
Pele
Level 62
God Stats
10W - 8L
1,325 SR
Queue Stats
59W - 78L
1,367 Elo+
Solo
Charybdis
Charybdis
CrazyHotCheetos
Charybdis
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 37L
1,507 Elo+
Solo
Zeus
Zeus
DemonicPast
Zeus
Level 126
God Stats
10W - 13L
1,297 SR
Queue Stats
178W - 171L
1,469 Elo+
Solo
Hades
Hades
Yokuin
Hades
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 145L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 0 / 0
3,203
641
1,628
2,887
767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 0
3,211
642
702
2,056
513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 2 / 1
3,206
641
1,843
3,687
1,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
4
0 / 3 / 0
2,845
569
955
3,912
1,191
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
XPePeCRX
Medusa
3
1 / 0 / 0
3,019
604
1,132
1,144
276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
5
0 / 0 / 3
3,711
742
1,158
3,280
1,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
3 / 0 / 0
3,840
768
1,182
3,580
1,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
CrazyHotCheetos
Charybdis
5
1 / 1 / 0
3,605
721
1,931
2,537
621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
1 / 0 / 2
3,826
765
3,183
1,761
417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Yokuin
Hades
6
0 / 0 / 0
3,708
742
76
1,604
531
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
Maui
 
Maui
0
0
3
1.5
W
3
0
0
3
W
Charybdis
CrazyHotCheetos
Charybdis
1
1
0
1
L
0
0
0
0
W
1
0
2
2
L
0
2
1
0.25
L
Skadi
0
3
0
0
L
Medusa
XPePeCRX
Medusa
1
0
0
1
W
Hades
Yokuin
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,260
Damage
7,530
13,686
Taken
12,762
4,674
Mitigated
4,544
3,658
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,628
1,072
0
588
2,887
767
0
308
2,579
0
12,696
W
Maui
 
Maui
1,158
531
0
1,824
3,280
1,958
0
66
3,214
9,388
0
W
1,182
493
0
888
3,580
1,017
0
448
3,132
0
14,789
W
Charybdis
CrazyHotCheetos
Charybdis
1,931
1,225
139
786
2,537
621
0
0
2,537
0
16,152
L
702
126
0
655
2,056
513
0
693
1,363
16,982
0
W
3,183
0
0
740
1,761
417
140
254
1,507
21,859
0
L
1,843
942
0
828
3,687
1,927
0
581
3,106
183
12,595
L
Skadi
955
453
0
997
3,912
1,191
4
2,615
1,297
0
3,896
L
Medusa
XPePeCRX
Medusa
1,132
680
0
590
1,144
276
0
220
924
0
6,584
W
Hades
Yokuin
Hades
76
76
0
1,380
1,604
531
0
0
1,604
15,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,484
Gold Earned
18,690
97
Minions Killed
147
0
Camps Cleared
0
386,057
Distance Traveled
504,040
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,203
641
29
6
0
79,892
0
W
Maui
3,711
742
20
4
0
100,158
0
W
Pele
3,840
768
34
7
0
122,361
0
W
Charybdis
3,605
721
25
5
0
100,810
0
L
Sol
3,211
642
31
6
0
71,627
1
W
Zeus
3,826
765
35
7
0
91,297
0
L
Surtr
3,206
641
20
4
0
108,631
0
L
Skadi
2,845
569
6
1
0
89,203
0
L
Medusa
3,019
604
11
2
0
36,704
0
W
Hades
3,708
742
33
7
0
89,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role