Player Matchup

Pele
Pele
Alocs
Pele
Level 223
God Stats
5W - 15L
1,326 SR
Queue Stats
830W - 876L
1,505 Elo+
Solo
Arachne
Arachne
HandyDan-D
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,300 Elo+
Party 2
Baron Samedi
Baron Samedi
Rishamoru
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
Slabkiller1710
Anhur
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 61L
1,416 Elo+
Party 1
Awilix
Awilix
landwhaleuntame
Awilix
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,307 Elo+
Party 1
Team Averages
Level 85
1,465 SR
1,406 Elo+

VS

Team Averages
Level 112
1,489 SR
1,501 Elo+
Kukulkan
Kukulkan
JAY THE BEAST00
Kukulkan
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
100W - 85L
1,494 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Jkrillboy
Cu Chulainn
Level 129
God Stats
4W - 1L
1,260 SR
Queue Stats
242W - 230L
1,483 Elo+
Solo
Chaac
Chaac
MaikuroDemon
Chaac
Level 95
God Stats
5W - 1L
1,863 SR
Queue Stats
101W - 74L
1,450 Elo+
Solo
Ix Chel
Ix Chel
PrinceSqueeshy
Ix Chel
Level 109
God Stats
1W - 3L
1,111 SR
Queue Stats
152W - 144L
1,526 Elo+
Solo
Merlin
Merlin
SenseiGhost
Merlin
Level 120
God Stats
2W - 0L
1,712 SR
Queue Stats
38W - 30L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Alocs
Pele
13
1 / 5 / 3
7,737
645
7,166
9,733
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
HandyDan-D
Arachne
17
3 / 2 / 3
8,596
716
8,541
15,474
11,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Rishamoru
Baron Samedi
12
0 / 7 / 2
7,449
621
5,280
10,365
5,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 7 / 2
8,714
726
8,813
15,312
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 2
8,210
684
5,981
11,285
5,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
13 / 3 / 4
10,758
897
11,629
7,937
3,711
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
Jkrillboy
Cu Chulainn
18
3 / 1 / 20
10,313
859
7,312
9,992
13,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 2 / 14
10,427
869
16,774
18,208
21,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

15
3 / 3 / 13
9,316
776
7,943
8,392
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
3 / 2 / 14
9,918
827
11,873
6,839
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
10
Kills
26
27
Deaths
11
12
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Pele
Alocs
Pele
1
5
3
0.5
L
Arachne
HandyDan-D
Arachne
3
2
3
2.25
W
Kukulkan
13
3
4
5
W
Cu Chulainn
Jkrillboy
Cu Chulainn
3
1
20
13
W
4
2
14
5.5
W
3
3
13
3.17
L
Baron Samedi
Rishamoru
Baron Samedi
0
7
2
0.14
W
Merlin
3
2
14
5
L
4
7
2
0.71
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,781
Damage
55,531
62,169
Taken
51,368
32,450
Mitigated
45,194
13,161
Healing
24,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Alocs
Pele
7,166
875
0
972
9,733
4,177
0
4,614
4,820
0
19,810
L
Arachne
HandyDan-D
Arachne
8,541
6,031
437
6,092
15,474
11,485
0
7,920
7,123
0
12,808
W
Kukulkan
11,629
837
718
1,407
7,937
3,711
1,521
138
7,702
23,179
0
W
Cu Chulainn
Jkrillboy
Cu Chulainn
7,312
369
963
3,343
9,992
13,900
1,013
1,310
8,682
1,957
15,194
W
16,774
1,345
1,212
8,210
18,208
21,543
386
2,066
16,142
0
37,591
W
7,943
523
4,188
2,254
8,392
3,271
1,118
640
7,752
23,065
0
L
Baron Samedi
Rishamoru
Baron Samedi
5,280
493
274
525
10,365
5,081
0
4,993
5,187
15,050
0
W
Merlin
11,873
672
1,348
662
6,839
2,769
2,203
1,126
5,604
27,330
0
L
8,813
4,038
134
3,031
15,312
6,637
0
8,166
6,793
0
23,215
L
5,981
2,585
832
864
11,285
5,070
0
6,114
4,895
0
8,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,706
Gold Earned
50,732
94
Minions Killed
193
0
Camps Cleared
0
1,085,320
Distance Traveled
1,189,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,737
645
24
2
0
155,583
0
L
Arachne
8,596
716
17
1
0
265,754
0
W
Kukulkan
10,758
897
39
3
0
225,680
0
W
Cu Chulainn
10,313
859
37
3
0
234,961
0
W
Chaac
10,427
869
39
3
0
276,794
0
W
Ix Chel
9,316
776
28
2
0
219,361
0
L
Baron Samedi
7,449
621
14
1
0
204,015
0
W
Merlin
9,918
827
50
4
0
232,900
0
L
Anhur
8,714
726
28
2
0
217,227
0
L
Awilix
8,210
684
11
1
0
242,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role