Player Matchup

Sol
Sol
AirBiscuit2690
Sol
Level 69
God Stats
0W - 1L
1,806 SR
Queue Stats
61W - 67L
1,355 Elo+
Solo
Hel
Hel
GodBlessTheTrap
Hel
Level 71
God Stats
4W - 5L
1,273 SR
Queue Stats
501W - 520L
1,347 Elo+
Party 1
Ao Kuang
Ao Kuang
JAYUNO994
Ao Kuang
Level 108
God Stats
0W - 5L
1,622 SR
Queue Stats
208W - 205L
1,312 Elo+
Party 1
Janus
Janus
Not Teleport
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 100L
1,251 Elo+
Party 1
Surtr
Surtr
Not5ThenSIX
Surtr
Level 62
God Stats
0W - 2L
1,562 SR
Queue Stats
235W - 238L
1,288 Elo+
Party 1
Team Averages
Level 65
1,553 SR
1,311 Elo+

VS

Team Averages
Level 101
1,502 SR
1,407 Elo+
Yemoja
Yemoja
Finale330 XtC
Yemoja
Level 88
God Stats
7W - 2L
1,701 SR
Queue Stats
192W - 187L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
GToothpick95
Zhong Kui
Level 61
God Stats
2W - 2L
1,488 SR
Queue Stats
13W - 16L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lord Tonini
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 57L
1,392 Elo+
Solo
Vulcan
Vulcan
bronxlion718
Vulcan
Level 144
God Stats
2W - 1L
1,320 SR
Queue Stats
72W - 74L
1,396 Elo+
Solo
Hera
Hera
sergeant_bonner
Hera
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 150L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 2
9,741
609
11,535
24,074
11,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 5 / 8
9,883
618
9,839
28,461
16,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
JAYUNO994
Ao Kuang
17
8 / 9 / 1
11,206
700
12,896
23,428
14,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 8 / 2
8,967
560
10,729
13,553
6,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 9 / 4
10,092
631
14,319
29,936
16,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 21
11,439
715
4,349
15,203
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
GToothpick95
Zhong Kui
18
7 / 5 / 15
11,998
750
16,028
17,178
13,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Lord Tonini
Tsukuyomi
18
2 / 4 / 19
11,706
732
20,894
17,215
8,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
20
11 / 1 / 20
13,081
818
41,264
13,666
7,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
15 / 1 / 14
14,110
882
28,499
11,014
6,165
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
124
11
Kills
35
35
Deaths
12
17
Assists
89
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
0
1
21
10.5
W
Zhong Kui
GToothpick95
Zhong Kui
7
5
15
2.9
L
0
5
8
0.8
L
Ao Kuang
JAYUNO994
Ao Kuang
8
9
1
0.94
W
Tsukuyomi
Lord Tonini
Tsukuyomi
2
4
19
2.88
L
1
8
2
0.25
L
2
9
4
0.44
W
Vulcan
11
1
20
21
W
15
1
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,318
Damage
111,034
119,452
Taken
74,276
64,826
Mitigated
49,858
55,641
Healing
35,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,535
1,479
1,259
9,136
24,074
11,215
0
18,801
5,273
41,909
0
W
4,349
1,351
10,919
5,082
15,203
13,973
455
9,693
5,228
8,064
0
W
Zhong Kui
GToothpick95
Zhong Kui
16,028
1,629
905
2,696
17,178
13,432
3,221
10,995
6,005
26,342
0
L
9,839
1,351
16,063
15,469
28,461
16,450
488
23,413
5,048
25,378
0
L
Ao Kuang
JAYUNO994
Ao Kuang
12,896
2,419
1,663
5,157
23,428
14,448
0
16,639
6,789
19,386
0
W
Tsukuyomi
Lord Tonini
Tsukuyomi
20,894
2,526
456
3,555
17,215
8,613
1,511
10,391
6,596
0
43,953
L
10,729
883
0
0
13,553
6,011
0
9,828
3,725
25,550
0
L
14,319
6,371
1,721
5,173
29,936
16,702
0
21,459
8,477
364
38,225
W
Vulcan
41,264
19,308
3,298
3,922
13,666
7,675
929
7,379
6,135
69,830
0
W
28,499
4,872
2,397
2,144
11,014
6,165
633
5,898
5,064
61,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,889
Gold Earned
62,334
181
Minions Killed
221
0
Camps Cleared
0
1,346,655
Distance Traveled
1,620,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,741
609
60
4
0
312,089
0
W
Yemoja
11,439
715
8
1
0
333,793
0
W
Zhong Kui
11,998
750
28
2
0
273,463
0
L
Hel
9,883
618
32
2
0
288,604
0
L
Ao Kuang
11,206
700
10
1
0
247,849
0
W
Tsukuyomi
11,706
732
37
2
0
295,106
0
L
Janus
8,967
560
28
2
0
217,637
0
L
Surtr
10,092
631
51
3
0
280,476
0
W
Vulcan
13,081
818
69
4
0
367,656
0
W
Hera
14,110
882
79
5
0
350,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role