Player Matchup

Scylla
Scylla
Gold III
Kmchi
Scylla
Gold III
Level 108
God Stats
2W - 6L
1,517 SR
Queue Stats
57W - 69L
1,436 MMR
Solo
King Arthur
King Arthur
Bronze V
Kryptec Reign
King Arthur
Bronze V
Level 128
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 5L
1,455 MMR
Party 2
Hercules
Hercules
Bronze V
grubbyj17
Hercules
Bronze V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,455 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,438 SR
1,449 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,502 SR
1,420 MMR
Martichoras
Martichoras
Gold I
BQNGRIPSgg
Martichoras
Gold I
Level 160
God Stats
10W - 14L
1,388 SR
Queue Stats
1,181W - 831L
1,386 MMR
Party 1
Jormungandr
Jormungandr
Gold V
Blazedking99
Jormungandr
Gold V
Level 104
God Stats
4W - 0L
1,500 SR
Queue Stats
505W - 314L
1,159 MMR
Party 1
Janus
Janus
Platinum II
xGringo24
Janus
Platinum II
Level 116
God Stats
21W - 18L
1,619 SR
Queue Stats
131W - 97L
1,715 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kmchi
Scylla
11
2 / 3 / 1
7,529
753
4,318
8,668
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Kryptec Reign
King Arthur
10
2 / 6 / 1
7,759
776
4,985
12,416
9,930
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
grubbyj17
Hercules
10
1 / 5 / 4
7,905
791
3,913
9,815
9,058
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
MerlinAchillesSurtrVamanaTyr

VS

Bans
Morgan Le FayBacchusPersephoneAresThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BQNGRIPSgg
Martichoras
12
5 / 2 / 9
9,325
933
8,607
9,237
4,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Blazedking99
Jormungandr
10
2 / 2 / 10
8,077
808
5,786
9,707
10,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
xGringo24
Janus
12
7 / 1 / 6
9,328
933
13,371
5,895
2,738
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
14
14
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Martichoras
BQNGRIPSgg
Martichoras
5
2
9
4.75
W
Jormungandr
Blazedking99
Jormungandr
2
2
10
3.5
L
Scylla
Kmchi
Scylla
2
3
1
0.83
L
King Arthur
Kryptec Reign
King Arthur
2
6
1
0.42
L
Hercules
grubbyj17
Hercules
1
5
4
0.6
W
Janus
xGringo24
Janus
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,216
Damage
27,764
30,899
Taken
24,839
22,133
Mitigated
17,346
3,269
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
BQNGRIPSgg
Martichoras
8,607
3,390
0
3,456
9,237
4,364
1,930
2,131
7,106
0
31,686
W
Jormungandr
Blazedking99
Jormungandr
5,786
1,075
0
0
9,707
10,244
70
1,698
8,009
26,619
248
L
Scylla
Kmchi
Scylla
4,318
830
0
1,071
8,668
3,145
0
4,585
4,083
32,814
0
L
King Arthur
Kryptec Reign
King Arthur
4,985
535
0
761
12,416
9,930
0
7,896
4,520
0
20,271
L
Hercules
grubbyj17
Hercules
3,913
1,082
0
1,437
9,815
9,058
0
6,739
3,076
0
11,553
W
Janus
xGringo24
Janus
13,371
1,358
0
928
5,895
2,738
682
803
5,092
35,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,193
Gold Earned
26,730
90
Minions Killed
121
0
Camps Cleared
0
532,793
Distance Traveled
542,427
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,325
933
47
5
0
179,467
2
W
Jormungandr
8,077
808
23
2
0
192,093
0
L
Scylla
7,529
753
42
4
0
181,020
0
L
King Arthur
7,759
776
31
3
0
173,734
0
L
Hercules
7,905
791
17
2
0
178,039
0
W
Janus
9,328
933
51
5
0
170,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role