Player Matchup

Charybdis
Charybdis
HojaDPapel
Charybdis
Level 115
God Stats
4W - 2L
1,500 SR
Queue Stats
145W - 152L
1,485 Elo+
Solo
Maui
Maui
Salamander073
Maui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,488 Elo+
Party 1
Persephone
Persephone
Viles0
Persephone
Level 38
God Stats
8W - 6L
1,765 SR
Queue Stats
13W - 18L
1,436 Elo+
Party 1
Anubis
Anubis
mang0dang0
Anubis
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 101L
1,570 Elo+
Solo
Chaac
Chaac
r0b011756
Chaac
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,451 Elo+
Party 1
Team Averages
Level 92
1,553 SR
1,486 Elo+

VS

Team Averages
Level 128
1,478 SR
1,527 Elo+
Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BIGFOOTkerchoff
Sylvanus
Level 106
God Stats
2W - 5L
1,187 SR
Queue Stats
161W - 161L
1,449 Elo+
Solo
Persephone
Persephone
Blooms2Shrooms
Persephone
Level 115
God Stats
7W - 14L
1,546 SR
Queue Stats
128W - 145L
1,493 Elo+
Solo
Set
Set
DeadlierHippo56
Set
Level 154
God Stats
9W - 7L
1,567 SR
Queue Stats
334W - 158L
1,655 Elo+
Solo
Martichoras
Martichoras
The_Bait_
Martichoras
Level 112
God Stats
2W - 1L
1,592 SR
Queue Stats
222W - 225L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HojaDPapel
Charybdis
14
1 / 1 / 1
8,942
994
7,235
15,395
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 6 / 2
8,252
917
3,363
15,561
9,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Viles0
Persephone
14
1 / 1 / 1
8,914
990
4,369
6,793
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
mang0dang0
Anubis
13
0 / 2 / 1
8,256
917
2,276
4,654
2,075
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
r0b011756
Chaac
14
1 / 2 / 2
8,855
984
9,495
14,153
14,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

249

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 0 / 4
9,715
1,079
13,932
9,936
10,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
15
1 / 1 / 7
8,971
997
5,149
7,841
7,220
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Persephone
Blooms2Shrooms
Persephone
15
1 / 1 / 9
9,638
1,071
14,649
5,565
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 1 / 6
8,954
995
9,192
5,066
3,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
The_Bait_
Martichoras
15
3 / 0 / 6
9,424
1,047
11,038
4,054
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
3
Kills
12
12
Deaths
3
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
4
7
W
Sylvanus
1
1
7
4.5
W
Persephone
Blooms2Shrooms
Persephone
1
1
9
5.5
W
2
1
6
5
L
Charybdis
HojaDPapel
Charybdis
1
1
1
1.5
L
0
6
2
0.17
W
Martichoras
The_Bait_
Martichoras
3
0
6
6
L
Persephone
Viles0
Persephone
1
1
1
1.5
L
Anubis
mang0dang0
Anubis
0
2
1
0.25
L
Chaac
r0b011756
Chaac
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,738
Damage
53,960
56,556
Taken
32,462
34,089
Mitigated
25,681
5,318
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,932
5,586
0
1,513
9,936
10,017
0
2,528
7,259
0
21,376
W
Sylvanus
5,149
748
2,883
2,009
7,841
7,220
0
2,419
5,079
14,200
0
W
Persephone
Blooms2Shrooms
Persephone
14,649
231
0
2,234
5,565
2,463
0
1,650
3,824
40,985
0
W
9,192
2,304
0
340
5,066
3,917
0
2,311
2,673
132
15,635
L
Charybdis
HojaDPapel
Charybdis
7,235
5,169
0
1,776
15,395
6,054
0
3,790
11,253
0
29,371
L
3,363
1,471
0
734
15,561
9,566
0
6,348
9,073
5,435
0
W
Martichoras
The_Bait_
Martichoras
11,038
3,368
0
639
4,054
2,064
0
1,100
2,862
0
28,531
L
Persephone
Viles0
Persephone
4,369
468
0
305
6,793
2,385
0
799
5,860
19,182
0
L
Anubis
mang0dang0
Anubis
2,276
50
0
279
4,654
2,075
0
1,544
3,068
15,081
0
L
Chaac
r0b011756
Chaac
9,495
755
0
2,224
14,153
14,009
0
7,317
6,694
0
26,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,219
Gold Earned
46,702
168
Minions Killed
160
5
Camps Cleared
6
745,028
Distance Traveled
884,057
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,715
1,079
13
1
2
201,097
0
W
Sylvanus
8,971
997
19
2
0
151,329
0
W
Persephone
9,638
1,071
75
8
2
167,460
0
W
Set
8,954
995
15
2
0
182,813
1
L
Charybdis
8,942
994
47
5
1
157,373
0
L
Maui
8,252
917
7
1
1
136,131
0
W
Martichoras
9,424
1,047
38
4
2
181,358
0
L
Persephone
8,914
990
33
4
2
183,275
0
L
Anubis
8,256
917
41
5
1
77,228
0
L
Chaac
8,855
984
40
4
0
191,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role