Player Matchup

Bastet
Bastet
GreenMonkey9888
Bastet
Level 144
God Stats
2W - 0L
1,314 SR
Queue Stats
29W - 30L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Moxital
Morgan Le Fay
Level 156
God Stats
4W - 2L
1,438 SR
Queue Stats
38W - 41L
1,457 Elo+
Party 1
Bakasura
Bakasura
Not Scopezzz
Bakasura
Level 118
God Stats
1W - 0L
1,696 SR
Queue Stats
44W - 31L
1,551 Elo+
Party 1
Neith
Neith
ScrewCoppa
Neith
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 13L
1,471 Elo+
Party 4
Ne Zha
Ne Zha
shaddycarrot
Ne Zha
Level 141
God Stats
4W - 0L
1,762 SR
Queue Stats
40W - 31L
1,591 Elo+
Party 4
Team Averages
Level 115
1,542 SR
1,506 Elo+

VS

Team Averages
Level 134
1,470 SR
1,532 Elo+
Ix Chel
Ix Chel
CKien
Ix Chel
Level 124
God Stats
2W - 3L
1,393 SR
Queue Stats
150W - 143L
1,515 Elo+
Party 2
Xing Tian
Xing Tian
DAMAZCO
Xing Tian
Level 153
God Stats
1W - 2L
1,737 SR
Queue Stats
219W - 185L
1,555 Elo+
Party 3
Sol
Sol
SAQUELL
Sol
Level 117
God Stats
6W - 14L
1,306 SR
Queue Stats
228W - 218L
1,538 Elo+
Party 3
Rama
Rama
TostiKCR
Rama
Level 159
God Stats
1W - 2L
1,593 SR
Queue Stats
169W - 149L
1,551 Elo+
Party 2
Camazotz
Camazotz
h3rd0fpubs
Camazotz
Level 119
God Stats
0W - 2L
1,319 SR
Queue Stats
89W - 74L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 6
9,647
482
7,927
14,703
5,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Moxital
Morgan Le Fay
19
9 / 3 / 7
12,269
613
20,298
13,284
6,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Not Scopezzz
Bakasura
19
11 / 1 / 5
12,822
641
21,059
21,980
11,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
14
4 / 3 / 4
9,820
491
10,169
12,507
5,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
14
1 / 5 / 7
9,647
482
8,206
18,072
15,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CKien
Ix Chel
14
1 / 5 / 1
8,840
442
7,290
11,930
4,435
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
DAMAZCO
Xing Tian
13
0 / 5 / 6
9,191
460
8,489
22,935
25,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
16
4 / 7 / 5
9,736
487
10,011
19,032
6,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
17
6 / 4 / 3
10,881
544
11,443
12,466
5,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
h3rd0fpubs
Camazotz
15
3 / 9 / 3
9,430
472
10,484
25,882
10,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
29
Kills
14
15
Deaths
30
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
CKien
Ix Chel
1
5
1
0.3
L
Xing Tian
DAMAZCO
Xing Tian
0
5
6
0.6
W
4
3
6
2.33
W
Morgan Le Fay
Moxital
Morgan Le Fay
9
3
7
4.17
W
Bakasura
Not Scopezzz
Bakasura
11
1
5
13.5
L
Sol
4
7
5
0.93
W
Neith
4
3
4
2
L
Rama
6
4
3
1.88
L
Camazotz
h3rd0fpubs
Camazotz
3
9
3
0.5
W
Ne Zha
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,659
Damage
47,717
80,546
Taken
92,245
45,655
Mitigated
52,609
26,876
Healing
21,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
CKien
Ix Chel
7,290
832
253
2,090
11,930
4,435
0
302
10,232
70,761
0
L
Xing Tian
DAMAZCO
Xing Tian
8,489
458
307
3,777
22,935
25,041
0
6,675
15,700
31,981
0
W
7,927
1,609
0
4,539
14,703
5,963
486
3,493
11,210
0
59,012
W
Morgan Le Fay
Moxital
Morgan Le Fay
20,298
695
0
3,539
13,284
6,688
122
7,402
5,882
102,369
0
W
Bakasura
Not Scopezzz
Bakasura
21,059
15,088
0
12,124
21,980
11,899
3,406
6,954
15,026
0
92,336
L
Sol
10,011
2,504
0
6,639
19,032
6,880
0
7,854
10,968
76,322
0
W
Neith
10,169
5,231
0
3,700
12,507
5,243
1,407
2,766
9,741
0
47,844
L
Rama
11,443
9,852
0
1,170
12,466
5,417
878
3,258
9,208
0
85,853
L
Camazotz
h3rd0fpubs
Camazotz
10,484
1,879
0
7,074
25,882
10,836
0
2,857
22,216
0
75,455
W
Ne Zha
8,206
1,621
0
2,974
18,072
15,862
0
6,007
12,065
0
37,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,205
Gold Earned
48,078
480
Minions Killed
523
0
Camps Cleared
0
1,938,467
Distance Traveled
1,692,135
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,840
442
107
5
0
290,248
7
L
Xing Tian
9,191
460
30
2
0
372,090
4
W
Bastet
9,647
482
69
3
0
398,258
1
W
Morgan Le Fay
12,269
613
141
7
0
378,201
0
W
Bakasura
12,822
641
167
8
0
424,640
0
L
Sol
9,736
487
125
6
0
339,598
3
W
Neith
9,820
491
59
3
0
343,863
0
L
Rama
10,881
544
150
8
0
322,582
0
L
Camazotz
9,430
472
111
6
0
367,617
0
W
Ne Zha
9,647
482
44
2
0
393,505
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role