Player Matchup

Ao Kuang
Ao Kuang
AdamantineSoul
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,459 Elo+
Party 2
Fenrir
Fenrir
AmericanRedcoat
Fenrir
Level 42
God Stats
3W - 5L
1,435 SR
Queue Stats
40W - 34L
1,507 Elo+
Party 2
Zhong Kui
Zhong Kui
KawaiiEel
Zhong Kui
Level 90
God Stats
0W - 2L
1,307 SR
Queue Stats
98W - 123L
1,244 Elo+
Party 1
Tiamat
Tiamat
Scrumbunculus
Tiamat
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 42L
1,049 Elo+
Party 1
Martichoras
Martichoras
VioletPaladin13
Martichoras
Level 4
God Stats
0W - 5L
1,138 SR
Queue Stats
0W - 6L
1,049 Elo+
Party 1
Team Averages
Level 31
1,376 SR
1,262 Elo+

VS

Team Averages
Level 123
1,464 SR
1,620 Elo+
Bacchus
Bacchus
BobbHonchoo
Bacchus
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 50L
1,694 Elo+
Party 3
Awilix
Awilix
Cr1ms0nf0rl1fe
Awilix
Level 155
God Stats
1W - 2L
1,259 SR
Queue Stats
52W - 27L
1,626 Elo+
Party 3
Horus
Horus
Runesphere
Horus
Level 180
God Stats
21W - 11L
1,677 SR
Queue Stats
237W - 201L
1,612 Elo+
Party 3
Merlin
Merlin
Velinxous
Merlin
Level 19
God Stats
2W - 0L
1,706 SR
Queue Stats
8W - 5L
1,649 Elo+
Party 3
Hou Yi
Hou Yi
badplayer998
Hou Yi
Level 105
God Stats
1W - 4L
1,180 SR
Queue Stats
130W - 113L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
1 / 8 / 3
7,948
994
4,759
14,270
7,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 6 / 3
7,866
983
4,085
15,421
4,600
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
KawaiiEel
Zhong Kui
13
1 / 11 / 2
8,159
1,020
13,546
22,854
12,045
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 13 / 2
8,235
1,029
4,291
17,196
7,554
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
VioletPaladin13
Martichoras
13
0 / 13 / 1
7,629
954
6,450
21,095
7,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BobbHonchoo
Bacchus
17
5 / 0 / 40
10,316
1,290
10,799
8,127
13,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
16 / 1 / 22
11,460
1,433
20,217
8,077
3,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
17
5 / 0 / 42
11,379
1,422
11,287
8,500
7,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Velinxous
Merlin
17
17 / 1 / 25
11,334
1,417
29,086
7,586
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
16
8 / 2 / 26
9,713
1,214
14,540
6,807
3,236
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
206
4
Kills
51
51
Deaths
4
11
Assists
155
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
8
3
0.31
L
1
6
3
0.42
W
Bacchus
BobbHonchoo
Bacchus
5
0
40
25
W
16
1
22
27
L
Zhong Kui
KawaiiEel
Zhong Kui
1
11
2
0.18
W
Horus
5
0
42
26
L
1
13
2
0.15
W
Merlin
Velinxous
Merlin
17
1
25
29.5
L
Martichoras
VioletPaladin13
Martichoras
0
13
1
0.04
W
Hou Yi
8
2
26
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,131
Damage
85,929
90,836
Taken
39,097
38,418
Mitigated
31,729
2,709
Healing
14,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
4,759
1,188
0
865
14,270
7,129
0
7,799
6,471
10,381
0
L
4,085
1,562
0
153
15,421
4,600
0
5,714
9,707
0
7,191
W
Bacchus
BobbHonchoo
Bacchus
10,799
2,322
0
2,047
8,127
13,048
0
4,535
3,399
15,135
0
W
20,217
10,081
0
1,014
8,077
3,951
0
4,605
3,324
0
40,111
L
Zhong Kui
KawaiiEel
Zhong Kui
13,546
1,743
0
1,177
22,854
12,045
0
9,743
13,111
29,199
0
W
Horus
11,287
5,401
5,503
5,419
8,500
7,873
0
4,834
3,398
0
16,630
L
4,291
1,062
0
406
17,196
7,554
0
8,259
8,937
11,677
0
W
Merlin
Velinxous
Merlin
29,086
2,530
0
250
7,586
3,621
0
4,519
3,067
43,137
0
L
Martichoras
VioletPaladin13
Martichoras
6,450
3,065
0
108
21,095
7,090
0
8,370
12,725
0
25,236
W
Hou Yi
14,540
9,100
0
490
6,807
3,236
0
3,411
3,313
0
25,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,837
Gold Earned
54,202
89
Minions Killed
143
3
Camps Cleared
5
579,587
Distance Traveled
751,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,948
994
6
1
2
124,835
0
L
Fenrir
7,866
983
2
0
0
149,927
0
W
Bacchus
10,316
1,290
20
3
0
160,919
0
W
Awilix
11,460
1,433
47
6
2
161,548
0
L
Zhong Kui
8,159
1,020
32
4
0
116,919
0
W
Horus
11,379
1,422
7
1
0
168,386
0
L
Tiamat
8,235
1,029
10
1
0
94,241
0
W
Merlin
11,334
1,417
36
5
1
142,926
0
L
Martichoras
7,629
954
39
5
1
93,665
0
W
Hou Yi
9,713
1,214
33
4
2
117,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role