Player Matchup

Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold V
Jubei_Valentine
Yemoja
Gold V
Level 159
God Stats
7W - 10L
1,367 SR
Queue Stats
106W - 107L
1,430 MMR
Solo
Thanatos
Thanatos
Silver II
Lezira Roker
Thanatos
Silver II
Level 108
God Stats
4W - 1L
1,424 SR
Queue Stats
18W - 23L
1,428 MMR
Solo
Ishtar
Ishtar
Gold III
Metztlí
Ishtar
Gold III
Level 156
God Stats
6W - 5L
1,685 SR
Queue Stats
180W - 176L
1,435 MMR
Solo
Baba Yaga
Baba Yaga
Silver V
batskid
Baba Yaga
Silver V
Level 159
God Stats
7W - 14L
1,288 SR
Queue Stats
76W - 75L
1,431 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,453 SR
1,445 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 110
1,519 SR
1,432 MMR
Nemesis
Nemesis
Bronze III
ScuttyDoom
Nemesis
Bronze III
Level 125
God Stats
3W - 1L
1,528 SR
Queue Stats
31W - 32L
1,426 MMR
Party 2
Maui
Maui
Silver II
bigferk
Maui
Silver II
Level 102
God Stats
2W - 2L
1,563 SR
Queue Stats
53W - 65L
1,385 MMR
Party 1
Izanami
Izanami
Bronze III
driggie
Izanami
Bronze III
Level 129
God Stats
9W - 9L
1,500 SR
Queue Stats
89W - 81L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
legendaryrudness
Sun Wukong
Bronze III
Level 125
God Stats
1W - 1L
1,501 SR
Queue Stats
1W - 2L
1,425 MMR
Solo
Anubis
Anubis
Bronze III
therscope
Anubis
Bronze III
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 30L
1,426 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
1 / 4 / 3
9,960
553
9,095
16,832
7,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 2
7,713
429
2,110
11,364
10,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Lezira Roker
Thanatos
15
3 / 8 / 1
9,490
527
9,923
18,538
9,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ishtar
Metztlí
Ishtar
16
2 / 3 / 1
9,665
537
8,976
13,921
5,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
batskid
Baba Yaga
15
4 / 1 / 1
9,075
504
10,039
11,141
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AgniAo KuangMerlinVamana

VS

Bans
BakasuraAthenaJanusHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ScuttyDoom
Nemesis
19
7 / 0 / 5
11,639
647
14,107
13,648
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
bigferk
Maui
14
0 / 1 / 5
8,741
486
3,877
11,151
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
driggie
Izanami
17
3 / 2 / 0
10,201
567
8,422
9,367
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
legendaryrudness
Sun Wukong
17
5 / 3 / 4
11,055
614
9,068
15,629
8,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
therscope
Anubis
15
2 / 5 / 4
9,811
545
12,107
13,653
6,802
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
11
Kills
17
17
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
3
0.63
L
1
1
2
2
L
Thanatos
Lezira Roker
Thanatos
3
8
1
0.44
L
Ishtar
Metztlí
Ishtar
2
3
1
0.83
W
Nemesis
ScuttyDoom
Nemesis
7
0
5
9.5
L
Baba Yaga
batskid
Baba Yaga
4
1
1
4.5
W
Maui
bigferk
Maui
0
1
5
2.5
W
Izanami
driggie
Izanami
3
2
0
1.5
W
Sun Wukong
legendaryrudness
Sun Wukong
5
3
4
2.33
W
Anubis
therscope
Anubis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,143
Damage
47,581
71,796
Taken
63,448
37,567
Mitigated
34,475
21,493
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,095
1,863
0
2,606
16,832
7,414
131
2,259
14,573
0
100,041
L
2,110
711
1,391
1,138
11,364
10,814
178
2,316
9,048
13,580
0
L
Thanatos
Lezira Roker
Thanatos
9,923
3,745
0
10,365
18,538
9,139
283
3,025
15,513
0
68,758
L
Ishtar
Metztlí
Ishtar
8,976
6,269
0
3,800
13,921
5,634
1,033
3,224
10,697
0
87,586
W
Nemesis
ScuttyDoom
Nemesis
14,107
7,071
0
2,110
13,648
5,696
331
2,752
10,896
0
115,314
L
Baba Yaga
batskid
Baba Yaga
10,039
344
0
2,193
11,141
4,566
306
5,160
5,981
68,551
0
W
Maui
bigferk
Maui
3,877
953
0
3,111
11,151
9,214
73
1,895
9,256
15,678
0
W
Izanami
driggie
Izanami
8,422
5,751
0
4,752
9,367
4,083
339
318
9,049
0
104,875
W
Sun Wukong
legendaryrudness
Sun Wukong
9,068
2,649
0
3,775
15,629
8,680
287
123
15,506
0
76,559
W
Anubis
therscope
Anubis
12,107
304
0
5,628
13,653
6,802
566
7,714
5,939
83,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,903
Gold Earned
51,447
524
Minions Killed
598
0
Camps Cleared
0
1,670,840
Distance Traveled
1,800,957
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,960
553
126
7
0
373,888
2
L
Yemoja
7,713
429
15
1
0
288,998
6
L
Thanatos
9,490
527
130
7
0
314,988
4
L
Ishtar
9,665
537
151
8
0
343,265
0
W
Nemesis
11,639
647
153
9
0
442,456
0
L
Baba Yaga
9,075
504
102
6
0
349,701
4
W
Maui
8,741
486
21
1
0
390,116
2
W
Izanami
10,201
567
170
9
0
337,706
0
W
Sun Wukong
11,055
614
127
7
0
316,645
5
W
Anubis
9,811
545
127
7
0
314,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role