Player Matchup

Sun Wukong
Sun Wukong
Cjro17
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,911 Elo+
Party 2
Zeus
Zeus
Hokage12th_T
Zeus
Level 106
God Stats
45W - 48L
1,394 SR
Queue Stats
162W - 188L
1,351 Elo+
Solo
Izanami
Izanami
Siz119
Izanami
Level 26
God Stats
3W - 2L
1,497 SR
Queue Stats
51W - 57L
1,482 Elo+
Party 3
Baron Samedi
Baron Samedi
WitchyPancake
Baron Samedi
Level 122
God Stats
2W - 3L
1,224 SR
Queue Stats
51W - 57L
1,482 Elo+
Party 3
Shiva
Shiva
Œdžæij
Shiva
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,627 Elo+
Party 2
Team Averages
Level 97
1,423 SR
1,570 Elo+

VS

Team Averages
Level 144
1,518 SR
1,475 Elo+
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Trialsnowball
Janus
Level 171
God Stats
22W - 27L
1,456 SR
Queue Stats
821W - 809L
1,479 Elo+
Solo
Sobek
Sobek
Zelse110
Sobek
Level 155
God Stats
1W - 2L
1,583 SR
Queue Stats
121W - 152L
1,439 Elo+
Party 1
Hera
Hera
iimaginary
Hera
Level 72
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 53L
1,503 Elo+
Solo
Mulan
Mulan
lucky_bucker
Mulan
Level 167
God Stats
0W - 1L
1,552 SR
Queue Stats
81W - 93L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cjro17
Sun Wukong
10
2 / 0 / 5
5,905
1,181
2,550
4,684
3,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 6
5,733
1,147
6,717
1,579
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Siz119
Izanami
10
1 / 0 / 5
5,536
1,107
2,714
1,193
428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
WitchyPancake
Baron Samedi
10
3 / 1 / 4
6,356
1,271
4,214
2,744
1,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Œdžæij
Shiva
10
1 / 1 / 6
5,838
1,168
5,588
5,077
4,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

402

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 0
5,397
1,079
1,755
4,865
1,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 0 / 0
4,941
988
0
208
48
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Zelse110
Sobek
10
1 / 3 / 1
5,609
1,122
2,932
7,609
7,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 2
5,590
1,118
4,299
4,186
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
5,677
1,135
3,497
7,439
6,360
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
8
Kills
2
2
Deaths
8
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
Sun Wukong
Cjro17
Sun Wukong
2
0
5
4.5
W
1
0
6
4
W
Izanami
Siz119
Izanami
1
0
5
3.5
L
0
0
0
0
W
Baron Samedi
WitchyPancake
Baron Samedi
3
1
4
5
L
Sobek
Zelse110
Sobek
1
3
1
0.5
L
0
1
2
1
L
1
3
1
0.5
W
Shiva
Œdžæij
Shiva
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,783
Damage
12,483
15,277
Taken
24,307
10,253
Mitigated
17,351
4,206
Healing
1,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,755
1,422
0
214
4,865
1,740
0
2,103
2,596
0
22,182
W
Sun Wukong
Cjro17
Sun Wukong
2,550
248
0
1,153
4,684
3,583
0
2,445
2,239
0
9,199
W
6,717
620
0
0
1,579
600
0
821
758
16,358
0
W
Izanami
Siz119
Izanami
2,714
1,681
0
230
1,193
428
0
238
955
0
7,205
L
0
0
0
0
208
48
0
0
208
1,235
0
W
Baron Samedi
WitchyPancake
Baron Samedi
4,214
1,007
537
353
2,744
1,345
0
1,566
1,178
13,742
0
L
Sobek
Zelse110
Sobek
2,932
157
0
571
7,609
7,750
0
3,802
3,646
9,304
0
L
4,299
1,213
0
0
4,186
1,453
0
1,611
2,494
7,736
0
L
3,497
608
0
564
7,439
6,360
0
3,415
3,944
0
5,792
W
Shiva
Œdžæij
Shiva
5,588
615
192
1,741
5,077
4,297
0
2,161
2,916
0
11,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,368
Gold Earned
27,214
90
Minions Killed
83
3
Camps Cleared
3
488,439
Distance Traveled
349,482
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,397
1,079
49
10
0
82,121
1
W
Sun Wukong
5,905
1,181
17
3
0
110,103
0
W
Zeus
5,733
1,147
19
4
0
92,496
0
W
Izanami
5,536
1,107
11
2
1
94,569
0
L
Janus
4,941
988
2
0
2
14,840
0
W
Baron Samedi
6,356
1,271
27
5
1
89,361
0
L
Sobek
5,609
1,122
5
1
0
83,256
0
L
Hera
5,590
1,118
21
4
1
92,119
0
L
Mulan
5,677
1,135
6
1
0
77,146
0
W
Shiva
5,838
1,168
16
3
1
101,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role