Player Matchup

Mercury
Mercury
GSD_OrigGod
Mercury
Level 130
God Stats
9W - 10L
1,513 SR
Queue Stats
254W - 210L
1,615 Elo+
Solo
Martichoras
Martichoras
Mrpolishguy
Martichoras
Level 128
God Stats
30W - 34L
1,490 SR
Queue Stats
140W - 140L
1,503 Elo+
Party 2
Sol
Sol
NineArtsDragun
Sol
Level 144
God Stats
3W - 1L
1,696 SR
Queue Stats
95W - 91L
1,502 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RyanjustFlyin
Cu Chulainn
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
343W - 298L
1,597 Elo+
Solo
Yemoja
Yemoja
Uoaz
Yemoja
Level 144
God Stats
4W - 1L
1,813 SR
Queue Stats
138W - 132L
1,469 Elo+
Solo
Team Averages
Level 128
1,603 SR
1,537 Elo+

VS

Team Averages
Level 135
1,589 SR
1,513 Elo+
Ra
Ra
 
Ra
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ASR N4STY
Artio
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,609 Elo+
Solo
Chiron
Chiron
Nicky Boots
Chiron
Level 140
God Stats
7W - 12L
1,411 SR
Queue Stats
37W - 50L
1,510 Elo+
Solo
Bakasura
Bakasura
NuggetKing-
Bakasura
Level 128
God Stats
9W - 7L
1,685 SR
Queue Stats
131W - 129L
1,489 Elo+
Party 1
Ravana
Ravana
mxbigfoot
Ravana
Level 106
God Stats
1W - 1L
1,851 SR
Queue Stats
22W - 36L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GSD_OrigGod
Mercury
16
9 / 1 / 4
9,854
704
8,295
9,666
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
Mrpolishguy
Martichoras
14
6 / 2 / 0
9,008
643
11,667
11,765
5,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 2
8,499
607
8,963
9,570
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
RyanjustFlyin
Cu Chulainn
14
4 / 2 / 3
9,088
649
10,910
14,228
9,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Uoaz
Yemoja
12
0 / 1 / 8
8,068
576
5,714
13,442
8,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 5 / 4
7,385
528
7,143
10,810
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
ASR N4STY
Artio
10
0 / 3 / 2
6,546
468
3,580
13,221
10,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
12
0 / 3 / 0
7,011
501
7,801
12,279
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
NuggetKing-
Bakasura
15
8 / 4 / 0
9,156
654
10,973
14,949
7,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
mxbigfoot
Ravana
11
0 / 6 / 1
6,569
469
4,003
12,427
12,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
21
Kills
8
8
Deaths
21
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
4
0.4
L
Artio
ASR N4STY
Artio
0
3
2
0.33
W
Mercury
GSD_OrigGod
Mercury
9
1
4
11
W
Martichoras
Mrpolishguy
Martichoras
6
2
0
3
L
Chiron
0
3
0
0
W
2
2
2
1.5
L
Bakasura
NuggetKing-
Bakasura
8
4
0
2
W
Cu Chulainn
RyanjustFlyin
Cu Chulainn
4
2
3
2.75
W
Yemoja
Uoaz
Yemoja
0
1
8
4
L
Ravana
mxbigfoot
Ravana
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,549
Damage
33,500
58,671
Taken
63,686
31,136
Mitigated
40,457
21,124
Healing
15,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,143
525
293
2,543
10,810
5,087
0
5,660
5,150
54,922
0
L
Artio
ASR N4STY
Artio
3,580
620
410
2,278
13,221
10,455
0
5,292
7,929
18,414
0
W
Mercury
GSD_OrigGod
Mercury
8,295
3,864
0
1,025
9,666
3,785
755
869
8,627
0
86,281
W
Martichoras
Mrpolishguy
Martichoras
11,667
3,698
0
3,851
11,765
5,498
1,725
1,026
10,249
0
64,555
L
Chiron
7,801
3,174
218
3,176
12,279
4,948
0
1,094
11,184
0
61,892
W
8,963
4,417
0
4,814
9,570
3,265
1,684
3,552
5,727
70,175
0
L
Bakasura
NuggetKing-
Bakasura
10,973
7,213
0
3,678
14,949
7,770
1,270
3,192
11,757
0
61,166
W
Cu Chulainn
RyanjustFlyin
Cu Chulainn
10,910
2,926
0
3,161
14,228
9,665
114
1,575
11,622
5,714
57,726
W
Yemoja
Uoaz
Yemoja
5,714
1,625
3,617
4,656
13,442
8,923
130
3,643
9,189
25,251
0
L
Ravana
mxbigfoot
Ravana
4,003
1,752
0
2,620
12,427
12,197
301
532
11,895
0
38,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,517
Gold Earned
36,667
463
Minions Killed
403
0
Camps Cleared
0
1,441,188
Distance Traveled
1,441,679
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,385
528
93
7
0
305,107
1
L
Artio
6,546
468
23
2
0
302,171
1
W
Mercury
9,854
704
124
9
0
371,972
2
W
Martichoras
9,008
643
103
7
0
252,704
0
L
Chiron
7,011
501
111
8
0
254,931
3
W
Sol
8,499
607
107
8
0
250,365
0
L
Bakasura
9,156
654
126
9
0
322,707
0
W
Cu Chulainn
9,088
649
95
7
0
284,278
0
W
Yemoja
8,068
576
34
2
0
281,869
1
L
Ravana
6,569
469
50
4
0
256,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role