Player Matchup

Nox
Nox
 
Nox
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FeelsLikeCPR
Izanami
Level 134
God Stats
7W - 9L
1,597 SR
Queue Stats
1,065W - 1,090L
1,467 Elo+
Solo
Da Ji
Da Ji
iBlaktimusPrime
Da Ji
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 370L
1,501 Elo+
Party 1
Skadi
Skadi
littledelli
Skadi
Level 124
God Stats
1W - 2L
1,792 SR
Queue Stats
42W - 54L
1,461 Elo+
Party 1
Ratatoskr
Ratatoskr
tazzabruvaa
Ratatoskr
Level 128
God Stats
3W - 4L
1,301 SR
Queue Stats
539W - 522L
1,510 Elo+
Solo
Team Averages
Level 147
1,538 SR
1,488 Elo+

VS

Team Averages
Level 128
1,477 SR
1,503 Elo+
Izanami
Izanami
DMorningstar
Izanami
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
225W - 203L
1,495 Elo+
Solo
Fafnir
Fafnir
Mortelle13
Fafnir
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
247W - 216L
1,509 Elo+
Solo
Yu Huang
Yu Huang
Tnt_omg_Cryy
Yu Huang
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 32L
1,513 Elo+
Solo
Danzaburou
Danzaburou
bakabuso
Danzaburou
Level 142
God Stats
2W - 3L
1,169 SR
Queue Stats
474W - 472L
1,496 Elo+
Solo
Serqet
Serqet
v SOUR DIESEL
Serqet
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
391W - 390L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 5 / 14
9,892
761
11,510
11,632
5,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
FeelsLikeCPR
Izanami
15
4 / 6 / 11
9,997
769
10,590
13,436
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 9
9,373
721
9,005
13,599
7,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 2 / 10
10,448
804
18,387
12,523
6,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
tazzabruvaa
Ratatoskr
15
4 / 4 / 9
9,682
745
10,085
15,718
15,724
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DMorningstar
Izanami
18
9 / 6 / 9
11,511
885
19,156
15,035
7,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Mortelle13
Fafnir
16
1 / 3 / 14
10,463
805
8,135
15,593
26,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Tnt_omg_Cryy
Yu Huang
17
7 / 6 / 7
10,982
845
9,506
12,379
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
bakabuso
Danzaburou
19
5 / 4 / 10
11,665
897
20,182
14,440
8,097
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 3 / 9
8,952
689
5,496
12,965
15,355
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
71
22
Kills
22
22
Deaths
22
53
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
5
14
2
W
Izanami
DMorningstar
Izanami
9
6
9
2.25
L
Izanami
FeelsLikeCPR
Izanami
4
6
11
1.58
W
Fafnir
Mortelle13
Fafnir
1
3
14
2.67
W
Yu Huang
Tnt_omg_Cryy
Yu Huang
7
6
7
1.75
W
Danzaburou
bakabuso
Danzaburou
5
4
10
2.5
L
3
5
9
1.5
L
8
2
10
6.5
L
Ratatoskr
tazzabruvaa
Ratatoskr
4
4
9
2.13
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,577
Damage
62,475
66,908
Taken
70,412
40,852
Mitigated
63,660
20,676
Healing
15,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
11,510
649
1,320
1,284
11,632
5,982
0
3,895
7,521
23,990
0
W
Izanami
DMorningstar
Izanami
19,156
14,706
54
2,585
15,035
7,399
651
2,117
12,655
0
34,309
L
Izanami
FeelsLikeCPR
Izanami
10,590
6,637
1,467
2,288
13,436
5,838
653
3,389
10,000
0
21,424
W
Fafnir
Mortelle13
Fafnir
8,135
2,844
725
3,852
15,593
26,639
857
2,582
12,889
12,130
0
W
Yu Huang
Tnt_omg_Cryy
Yu Huang
9,506
638
1,559
1,315
12,379
6,170
619
2,854
9,306
23,830
0
W
Danzaburou
bakabuso
Danzaburou
20,182
12,496
1,324
3,940
14,440
8,097
5,757
1,496
12,670
0
53,077
L
9,005
946
1,694
1,848
13,599
7,020
0
3,454
10,081
0
13,923
L
18,387
7,973
930
3,541
12,523
6,288
828
3,319
9,030
0
35,256
L
Ratatoskr
tazzabruvaa
Ratatoskr
10,085
1,655
2,642
3,662
15,718
15,724
0
3,584
11,105
0
13,875
W
5,496
841
0
340
12,965
15,355
1,026
2,461
10,371
0
5,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,392
Gold Earned
53,573
128
Minions Killed
131
0
Camps Cleared
0
1,159,806
Distance Traveled
1,106,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,892
761
31
2
0
202,553
0
W
Izanami
11,511
885
31
2
0
194,765
0
L
Izanami
9,997
769
34
3
0
191,238
0
W
Fafnir
10,463
805
4
0
0
235,765
0
W
Yu Huang
10,982
845
29
2
0
246,768
0
W
Danzaburou
11,665
897
62
5
0
220,591
0
L
Da Ji
9,373
721
15
1
0
223,581
0
L
Skadi
10,448
804
35
3
0
272,469
0
L
Ratatoskr
9,682
745
13
1
0
269,965
0
W
Serqet
8,952
689
5
0
0
208,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role