Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
CHOPOSK8
Cupid
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 87L
1,616 Elo+
Party 2
King Arthur
King Arthur
Finisteerra
King Arthur
Level 143
God Stats
3W - 3L
1,259 SR
Queue Stats
134W - 132L
1,629 Elo+
Party 2
Izanami
Izanami
LORDIMORDI
Izanami
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,524 Elo+
Party 1
Ishtar
Ishtar
killerman1323
Ishtar
Level 165
God Stats
0W - 2L
1,274 SR
Queue Stats
13W - 11L
1,567 Elo+
Solo
Team Averages
Level 125
1,407 SR
1,567 Elo+

VS

Team Averages
Level 116
1,428 SR
1,532 Elo+
Fenrir
Fenrir
Hid3andsEEk
Fenrir
Level 104
God Stats
1W - 2L
1,216 SR
Queue Stats
107W - 120L
1,505 Elo+
Party 3
Loki
Loki
MimikMimic
Loki
Level 148
God Stats
3W - 7L
1,262 SR
Queue Stats
300W - 326L
1,505 Elo+
Solo
Hou Yi
Hou Yi
house1227
Hou Yi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,601 Elo+
Party 3
Erlang Shen
Erlang Shen
panchoEND
Erlang Shen
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 220L
1,537 Elo+
Solo
Eset
Eset
realserdor
Eset
Level 101
God Stats
5W - 1L
1,661 SR
Queue Stats
509W - 510L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 8 / 9
7,516
752
9,352
12,560
5,182
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
CHOPOSK8
Cupid
14
3 / 6 / 6
7,824
782
5,851
13,768
5,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Finisteerra
King Arthur
13
2 / 6 / 9
7,510
751
6,959
14,505
11,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
LORDIMORDI
Izanami
13
1 / 7 / 5
7,243
724
5,617
11,955
4,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
6 / 4 / 3
8,982
898
5,758
13,396
13,033
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
12 / 3 / 16
10,311
1,031
13,437
17,155
30,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
2 / 4 / 20
8,620
862
8,708
12,908
10,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
house1227
Hou Yi
16
2 / 1 / 18
9,009
901
7,293
6,971
3,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
panchoEND
Erlang Shen
16
6 / 3 / 15
9,439
944
12,673
13,581
13,665
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
9 / 5 / 17
9,837
984
18,014
11,089
4,517
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
117
14
Kills
31
31
Deaths
16
32
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
8
9
0.81
L
Cupid
CHOPOSK8
Cupid
3
6
6
1
L
King Arthur
Finisteerra
King Arthur
2
6
9
1.08
W
Fenrir
12
3
16
6.67
L
Izanami
LORDIMORDI
Izanami
1
7
5
0.5
W
2
4
20
3
W
Hou Yi
house1227
Hou Yi
2
1
18
11
L
6
4
3
1.88
W
Erlang Shen
panchoEND
Erlang Shen
6
3
15
4.5
W
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,537
Damage
60,125
66,184
Taken
61,704
40,596
Mitigated
61,961
12,665
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,352
7,494
543
213
12,560
5,182
0
1,723
10,334
0
16,000
L
Cupid
CHOPOSK8
Cupid
5,851
2,172
1,522
2,691
13,768
5,899
0
5,006
8,270
0
15,390
L
King Arthur
Finisteerra
King Arthur
6,959
757
0
2,680
14,505
11,621
0
2,654
11,474
0
11,091
W
Fenrir
13,437
1,704
660
2,688
17,155
30,506
1,280
0
17,155
0
21,975
L
Izanami
LORDIMORDI
Izanami
5,617
2,725
278
1,098
11,955
4,861
0
3,333
8,346
0
13,272
W
8,708
988
887
810
12,908
10,090
1,738
0
11,998
0
17,314
W
Hou Yi
house1227
Hou Yi
7,293
2,792
379
1,120
6,971
3,183
2,617
0
6,971
0
25,598
L
5,758
3,465
1,796
1,844
13,396
13,033
90
5,298
7,965
0
16,986
W
Erlang Shen
panchoEND
Erlang Shen
12,673
4,183
1,205
3,838
13,581
13,665
1,020
0
13,581
0
23,080
W
18,014
644
3,859
1,681
11,089
4,517
1,848
0
11,089
23,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,075
Gold Earned
47,216
81
Minions Killed
95
0
Camps Cleared
0
815,780
Distance Traveled
1,041,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,516
752
15
2
0
175,868
0
L
Cupid
7,824
782
22
2
0
150,512
0
L
King Arthur
7,510
751
8
1
0
184,703
0
W
Fenrir
10,311
1,031
17
2
0
219,844
0
L
Izanami
7,243
724
12
1
0
158,969
0
W
Loki
8,620
862
18
2
0
200,013
0
W
Hou Yi
9,009
901
31
3
0
206,991
0
L
Ishtar
8,982
898
24
2
0
145,728
0
W
Erlang Shen
9,439
944
15
2
0
198,048
0
W
Eset
9,837
984
14
1
0
216,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role