Player Matchup

Nu Wa
Nu Wa
KimaDaGee
Nu Wa
Level 180
God Stats
9W - 9L
1,513 SR
Queue Stats
406W - 396L
1,448 Elo+
Solo
Scylla
Scylla
Ryoken218
Scylla
Level 141
God Stats
7W - 7L
1,672 SR
Queue Stats
219W - 195L
1,547 Elo+
Party 1
Atlas
Atlas
ThunderMO
Atlas
Level 156
God Stats
10W - 9L
1,503 SR
Queue Stats
212W - 209L
1,415 Elo+
Solo
Martichoras
Martichoras
Tymael_Urzumael
Martichoras
Level 129
God Stats
3W - 2L
1,573 SR
Queue Stats
220W - 221L
1,526 Elo+
Party 1
Bakasura
Bakasura
mySano
Bakasura
Level 107
God Stats
9W - 6L
1,636 SR
Queue Stats
48W - 37L
1,548 Elo+
Party 1
Team Averages
Level 143
1,579 SR
1,497 Elo+

VS

Team Averages
Level 112
1,601 SR
1,496 Elo+
Persephone
Persephone
Btaat
Persephone
Level 87
God Stats
18W - 17L
1,493 SR
Queue Stats
280W - 250L
1,489 Elo+
Party 2
Eset
Eset
G w0rth
Eset
Level 93
God Stats
20W - 27L
1,540 SR
Queue Stats
660W - 623L
1,403 Elo+
Solo
Rama
Rama
Pascalvm96
Rama
Level 124
God Stats
1W - 2L
1,556 SR
Queue Stats
77W - 76L
1,505 Elo+
Solo
Hades
Hades
YouAreBad6911
Hades
Level 100
God Stats
68W - 70L
1,543 SR
Queue Stats
217W - 192L
1,496 Elo+
Party 2
Mercury
Mercury
lemerveilleux-78
Mercury
Level 157
God Stats
10W - 14L
1,872 SR
Queue Stats
437W - 409L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KimaDaGee
Nu Wa
17
2 / 2 / 5
10,828
471
15,975
8,298
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Scylla
Ryoken218
Scylla
19
7 / 3 / 9
12,091
526
19,597
10,311
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
ThunderMO
Atlas
17
3 / 6 / 5
11,155
485
10,347
23,399
18,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
Tymael_Urzumael
Martichoras
20
3 / 5 / 5
12,486
543
15,679
21,244
10,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
mySano
Bakasura
20
7 / 1 / 4
14,773
642
12,922
21,597
11,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Btaat
Persephone
16
3 / 7 / 5
11,007
479
10,143
17,694
6,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
G w0rth
Eset
16
2 / 3 / 6
10,820
470
3,128
15,275
16,076
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 4 / 5
10,523
458
7,812
19,228
8,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 3
12,426
540
15,450
21,453
20,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 7 / 6
11,465
498
15,535
23,188
10,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
22
Kills
17
17
Deaths
22
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Persephone
Btaat
Persephone
3
7
5
0.79
L
Eset
G w0rth
Eset
2
3
6
1.67
W
Nu Wa
KimaDaGee
Nu Wa
2
2
5
2.25
L
2
4
5
1.13
W
Scylla
Ryoken218
Scylla
7
3
9
3.83
W
Atlas
ThunderMO
Atlas
3
6
5
0.92
W
Martichoras
Tymael_Urzumael
Martichoras
3
5
5
1.1
L
6
1
3
7.5
L
4
7
6
1
W
Bakasura
mySano
Bakasura
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,520
Damage
52,068
84,849
Taken
96,838
47,971
Mitigated
61,204
18,064
Healing
29,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Btaat
Persephone
10,143
443
0
4,750
17,694
6,108
340
11,504
4,986
101,327
0
L
Eset
G w0rth
Eset
3,128
644
0
2,858
15,275
16,076
0
7,537
6,482
25,814
0
W
Nu Wa
KimaDaGee
Nu Wa
15,975
3,611
738
2,028
8,298
3,123
1,292
2,820
5,478
80,227
0
L
7,812
5,752
0
7,009
19,228
8,181
0
5,528
13,144
0
96,284
W
Scylla
Ryoken218
Scylla
19,597
1,259
0
230
10,311
4,038
0
5,232
5,079
78,574
0
W
Atlas
ThunderMO
Atlas
10,347
2,892
0
300
23,399
18,439
755
11,740
11,659
50,863
0
W
Martichoras
Tymael_Urzumael
Martichoras
15,679
5,442
0
7,241
21,244
10,991
3,684
5,216
16,028
0
123,962
L
15,450
942
508
11,758
21,453
20,350
87
11,077
9,066
116,100
0
L
15,535
10,423
0
2,573
23,188
10,489
0
6,975
14,903
0
128,979
W
Bakasura
mySano
Bakasura
12,922
9,360
0
7,527
21,597
11,380
2,472
3,713
17,884
0
158,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,333
Gold Earned
56,241
705
Minions Killed
685
0
Camps Cleared
0
2,372,621
Distance Traveled
2,247,103
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,007
479
153
7
0
435,902
9
L
Eset
10,820
470
30
1
0
456,901
3
W
Nu Wa
10,828
471
136
6
0
430,096
7
L
Rama
10,523
458
141
6
0
423,149
3
W
Scylla
12,091
526
94
4
0
477,946
4
W
Atlas
11,155
485
85
4
0
470,505
0
W
Martichoras
12,486
543
154
7
0
386,832
2
L
Hades
12,426
540
201
9
0
403,053
6
L
Mercury
11,465
498
160
7
0
528,098
0
W
Bakasura
14,773
642
236
10
0
607,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role