Player Matchup

He Bo
He Bo
AhosChaos
He Bo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,631 Elo+
Solo
Achilles
Achilles
ChubNutz
Achilles
Level 144
God Stats
1W - 4L
1,169 SR
Queue Stats
47W - 42L
1,531 Elo+
Solo
Guan Yu
Guan Yu
DOGGYS666
Guan Yu
Level 159
God Stats
4W - 0L
1,690 SR
Queue Stats
294W - 308L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
Link8007
Zhong Kui
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
185W - 187L
1,494 Elo+
Solo
Tyr
Tyr
TheWyoGhost
Tyr
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 46L
1,465 Elo+
Solo
Team Averages
Level 119
1,472 SR
1,530 Elo+

VS

Team Averages
Level 138
1,563 SR
1,518 Elo+
Hachiman
Hachiman
Cherrios20
Hachiman
Level 156
God Stats
8W - 13L
1,814 SR
Queue Stats
1,491W - 1,505L
1,477 Elo+
Solo
Ra
Ra
Dawning Dragon8
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,532 Elo+
Solo
Atlas
Atlas
Fuudaman
Atlas
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,494 Elo+
Solo
Ares
Ares
MidnightBOB
Ares
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 137L
1,529 Elo+
Solo
Rama
Rama
xSasix
Rama
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 255L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AhosChaos
He Bo
20
6 / 4 / 13
12,582
786
29,072
18,804
11,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
ChubNutz
Achilles
20
11 / 2 / 11
12,964
810
32,214
24,357
30,838
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Guan Yu
DOGGYS666
Guan Yu
18
2 / 4 / 14
11,135
696
7,905
25,570
29,415
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
Link8007
Zhong Kui
20
6 / 2 / 16
12,709
794
28,378
24,495
32,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 7 / 11
10,438
652
11,614
21,537
21,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cherrios20
Hachiman
16
5 / 6 / 8
10,858
679
22,021
16,016
8,599
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 5 / 14
11,780
736
23,021
19,001
13,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Fuudaman
Atlas
17
3 / 6 / 13
11,277
705
15,774
39,707
53,561
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 6 / 14
11,367
710
11,075
29,554
40,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
xSasix
Rama
18
3 / 4 / 15
10,757
672
15,811
18,672
12,477
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
82
27
Kills
18
19
Deaths
27
65
Assists
64
Player
Kills
Deaths
Assists
KDA
W
He Bo
AhosChaos
He Bo
6
4
13
3.13
L
Hachiman
Cherrios20
Hachiman
5
6
8
1.5
W
Achilles
ChubNutz
Achilles
11
2
11
8.25
W
Guan Yu
DOGGYS666
Guan Yu
2
4
14
2.25
L
5
5
14
2.4
L
Atlas
Fuudaman
Atlas
3
6
13
1.58
W
Zhong Kui
Link8007
Zhong Kui
6
2
16
7
L
2
6
14
1.5
W
2
7
11
1.07
L
Rama
xSasix
Rama
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,183
Damage
87,702
114,763
Taken
122,950
125,972
Mitigated
128,230
60,344
Healing
39,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AhosChaos
He Bo
29,072
3,100
2,411
7,149
18,804
11,155
3,857
10,933
7,783
56,328
0
L
Hachiman
Cherrios20
Hachiman
22,021
15,788
412
902
16,016
8,599
1,403
4,093
11,923
0
37,190
W
Achilles
ChubNutz
Achilles
32,214
2,724
2,014
7,132
24,357
30,838
468
7,608
16,650
0
54,370
W
Guan Yu
DOGGYS666
Guan Yu
7,905
613
14,184
11,311
25,570
29,415
388
10,827
14,501
0
19,094
L
23,021
1,658
13,972
7,303
19,001
13,103
878
9,986
9,015
41,640
0
L
Atlas
Fuudaman
Atlas
15,774
6,106
1,242
10,755
39,707
53,561
69
21,349
18,358
34,386
0
W
Zhong Kui
Link8007
Zhong Kui
28,378
3,825
3,641
9,958
24,495
32,879
2,740
10,465
13,801
52,606
0
L
11,075
912
272
1,558
29,554
40,490
66
13,574
15,980
15,638
0
W
11,614
2,149
700
1,844
21,537
21,685
959
9,309
12,158
0
17,328
L
Rama
xSasix
Rama
15,811
14,237
1,490
1,244
18,672
12,477
2,012
8,448
10,224
0
26,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,828
Gold Earned
56,039
171
Minions Killed
148
0
Camps Cleared
0
1,644,479
Distance Traveled
1,283,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,582
786
52
3
0
298,148
0
L
Hachiman
10,858
679
33
2
0
217,638
0
W
Achilles
12,964
810
30
2
0
379,550
0
W
Guan Yu
11,135
696
20
1
0
360,418
0
L
Ra
11,780
736
51
3
0
270,325
0
L
Atlas
11,277
705
28
2
0
263,606
0
W
Zhong Kui
12,709
794
56
4
0
324,021
0
L
Ares
11,367
710
14
1
0
289,693
0
W
Tyr
10,438
652
13
1
0
282,342
0
L
Rama
10,757
672
22
1
0
242,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role