Player Matchup

Aphrodite
Aphrodite
DJeWik
Aphrodite
Level 29
God Stats
2W - 1L
1,481 SR
Queue Stats
151W - 125L
1,561 Elo+
Party 2
Ares
Ares
HasturVaiken
Ares
Level 15
God Stats
1W - 0L
1,204 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 3
Izanami
Izanami
SolidThonk
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Medusa
Medusa
VonKrampus
Medusa
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
196W - 191L
1,447 Elo+
Party 2
The Morrigan
The Morrigan
cathulu2
The Morrigan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,719 Elo+
Party 3
Team Averages
Level 21
1,394 SR
1,545 Elo+

VS

Team Averages
Level 21
1,500 SR
1,514 Elo+
Aphrodite
Aphrodite
ArchoNeX
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 119L
1,508 Elo+
Solo
Cabrakan
Cabrakan
Gebzoola
Cabrakan
Level 23
God Stats
1W - 6L
1,500 SR
Queue Stats
645W - 684L
1,483 Elo+
Solo
Nox
Nox
WolfLych
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,707 Elo+
Party 1
Cernunnos
Cernunnos
ZubCero99
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,707 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jareczek1892
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DJeWik
Aphrodite
20
4 / 2 / 17
12,315
821
16,261
19,377
20,471
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 5 / 17
11,531
769
13,311
26,560
47,162
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
SolidThonk
Izanami
17
4 / 11 / 11
11,282
752
10,601
20,382
11,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
VonKrampus
Medusa
20
12 / 4 / 7
13,113
874
34,027
25,755
20,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
cathulu2
The Morrigan
18
2 / 6 / 14
11,194
746
14,204
12,393
8,039
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArchoNeX
Aphrodite
19
3 / 3 / 15
11,141
743
13,418
24,657
17,398
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
Gebzoola
Cabrakan
17
1 / 10 / 14
10,423
695
7,913
25,003
23,350
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
3 / 4 / 12
10,913
728
14,570
14,234
8,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
ZubCero99
Cernunnos
19
17 / 6 / 8
12,839
856
34,622
27,075
16,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
jareczek1892
Morgan Le Fay
17
4 / 4 / 13
10,644
710
19,485
17,866
10,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
90
25
Kills
28
28
Deaths
27
66
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ArchoNeX
Aphrodite
3
3
15
3.5
W
Aphrodite
DJeWik
Aphrodite
4
2
17
6.25
L
Cabrakan
Gebzoola
Cabrakan
1
10
14
0.8
W
3
5
17
2.3
W
Izanami
SolidThonk
Izanami
4
11
11
0.86
W
Medusa
VonKrampus
Medusa
12
4
7
3.88
L
3
4
12
2.25
L
Cernunnos
ZubCero99
Cernunnos
17
6
8
3.5
W
The Morrigan
cathulu2
The Morrigan
2
6
14
1.5
L
Morgan Le Fay
jareczek1892
Morgan Le Fay
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,404
Damage
90,008
104,467
Taken
108,835
107,421
Mitigated
76,606
39,569
Healing
51,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ArchoNeX
Aphrodite
13,418
2,131
19,288
15,975
24,657
17,398
538
8,723
15,934
38,017
0
W
Aphrodite
DJeWik
Aphrodite
16,261
1,262
12,877
12,991
19,377
20,471
654
9,674
9,703
34,249
0
L
Cabrakan
Gebzoola
Cabrakan
7,913
848
1,603
3,760
25,003
23,350
225
9,286
15,717
18,943
0
W
13,311
655
281
3,136
26,560
47,162
713
13,973
12,587
21,106
0
W
Izanami
SolidThonk
Izanami
10,601
8,935
333
742
20,382
11,662
3,391
9,718
10,664
0
28,512
W
Medusa
VonKrampus
Medusa
34,027
21,717
1,844
3,802
25,755
20,087
3,202
15,844
9,911
0
59,546
L
14,570
1,161
650
723
14,234
8,594
1,160
5,844
8,390
26,634
0
L
Cernunnos
ZubCero99
Cernunnos
34,622
22,333
104
5,446
27,075
16,921
2,605
8,860
18,215
0
58,381
W
The Morrigan
cathulu2
The Morrigan
14,204
1,817
561
3,002
12,393
8,039
350
6,154
6,124
24,495
7,164
L
Morgan Le Fay
jareczek1892
Morgan Le Fay
19,485
855
1,195
3,058
17,866
10,343
861
6,357
11,509
38,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,435
Gold Earned
55,960
179
Minions Killed
168
0
Camps Cleared
0
1,315,215
Distance Traveled
1,296,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,141
743
46
3
0
285,890
0
W
Aphrodite
12,315
821
39
3
0
271,656
0
L
Cabrakan
10,423
695
21
1
0
227,706
0
W
Ares
11,531
769
11
1
0
292,875
0
W
Izanami
11,282
752
35
2
0
222,683
0
W
Medusa
13,113
874
50
3
0
272,068
0
L
Nox
10,913
728
26
2
0
251,692
0
L
Cernunnos
12,839
856
43
3
0
240,307
0
W
The Morrigan
11,194
746
44
3
0
255,933
0
L
Morgan Le Fay
10,644
710
32
2
0
290,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role