Player Matchup

Izanami
Izanami
SkyBoundMori
Izanami
Level 31
God Stats
3W - 6L
1,325 SR
Queue Stats
12W - 15L
1,103 Elo+
Party 1
Nike
Nike
Tanuki Swarm
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,103 Elo+
Party 1
Atlas
Atlas
ThaPlugNH
Atlas
Level 89
God Stats
36W - 41L
1,485 SR
Queue Stats
337W - 319L
1,492 Elo+
Solo
Zeus
Zeus
iPoshoUwU
Zeus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,107 Elo+
Solo
Thanatos
Thanatos
taskmaster34156
Thanatos
Level 68
God Stats
19W - 12L
1,583 SR
Queue Stats
183W - 182L
1,448 Elo+
Solo
Team Averages
Level 60
1,479 SR
1,251 Elo+

VS

Team Averages
Level 62
1,452 SR
1,329 Elo+
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Blaze_Le_walker
Sol
Level 72
God Stats
0W - 2L
1,169 SR
Queue Stats
5W - 8L
1,013 Elo+
Solo
Cerberus
Cerberus
Eando
Cerberus
Level 44
God Stats
20W - 21L
1,512 SR
Queue Stats
71W - 69L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Spartano291592
Kukulkan
Level 66
God Stats
7W - 1L
1,759 SR
Queue Stats
321W - 291L
1,471 Elo+
Solo
Bastet
Bastet
jayz45
Bastet
Level 63
God Stats
2W - 8L
1,318 SR
Queue Stats
18W - 39L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SkyBoundMori
Izanami
13
0 / 0 / 5
7,576
505
4,384
6,026
1,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 2
7,820
521
5,403
9,426
8,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
ThaPlugNH
Atlas
12
4 / 0 / 3
8,060
537
6,922
8,461
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
16
3 / 1 / 3
9,279
619
9,416
6,826
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
15
7 / 1 / 3
9,316
621
10,266
13,778
6,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 2 / 0
8,441
563
8,124
13,149
11,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 3 / 0
6,092
406
5,783
7,662
2,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Eando
Cerberus
10
0 / 5 / 1
6,806
454
3,676
18,727
11,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
13
1 / 4 / 0
7,013
468
5,606
11,449
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
jayz45
Bastet
1
0 / 0 / 0
2,939
196
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
0
0.5
L
1
3
0
0.33
L
Cerberus
Eando
Cerberus
0
5
1
0.1
W
Izanami
SkyBoundMori
Izanami
0
0
5
2.5
L
Kukulkan
1
4
0
0.25
W
0
1
2
1
W
Atlas
ThaPlugNH
Atlas
4
0
3
5.5
W
Zeus
3
1
3
4.5
L
Bastet
jayz45
Bastet
0
0
0
0
W
Thanatos
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,391
Damage
23,189
44,517
Taken
50,987
24,203
Mitigated
29,696
17,880
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,124
1,203
0
0
13,149
11,654
200
0
13,149
0
72,954
L
5,783
2,118
0
2,389
7,662
2,075
1,313
2,271
5,391
39,749
0
L
Cerberus
Eando
Cerberus
3,676
95
1,177
5,408
18,727
11,174
269
6,571
12,156
27,598
0
W
Izanami
SkyBoundMori
Izanami
4,384
3,062
0
2,588
6,026
1,954
2,703
3,539
2,487
0
55,492
L
Kukulkan
5,606
502
78
3,172
11,449
4,793
248
7,496
3,953
41,768
0
W
5,403
692
0
769
9,426
8,987
0
0
9,426
0
49,866
W
Atlas
ThaPlugNH
Atlas
6,922
2,446
0
3,131
8,461
4,395
195
4,233
4,228
27,057
0
W
Zeus
9,416
2,544
0
1,095
6,826
2,728
174
3,656
3,170
77,676
0
L
Bastet
jayz45
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
10,266
4,463
0
10,297
13,778
6,139
0
4,131
9,647
0
76,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,051
Gold Earned
31,291
452
Minions Killed
331
0
Camps Cleared
0
1,468,468
Distance Traveled
1,061,483
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,441
563
118
8
0
316,963
0
L
Sol
6,092
406
58
4
0
202,873
0
L
Cerberus
6,806
454
76
5
0
290,881
3
W
Izanami
7,576
505
108
7
0
291,803
5
L
Kukulkan
7,013
468
79
5
0
250,766
0
W
Nike
7,820
521
74
5
0
297,392
3
W
Atlas
8,060
537
29
2
0
291,144
2
W
Zeus
9,279
619
131
9
0
274,494
0
L
Bastet
2,939
196
0
0
0
0
0
W
Thanatos
9,316
621
110
7
0
313,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role