Player Matchup

Skadi
Skadi
Krtosa
Skadi
Level 34
God Stats
5W - 4L
1,500 SR
Queue Stats
26W - 38L
1,354 Elo+
Party 2
Tyr
Tyr
SaureXtra
Tyr
Level 67
God Stats
17W - 13L
1,457 SR
Queue Stats
134W - 167L
1,425 Elo+
Party 2
Serqet
Serqet
ThisIsMaat
Serqet
Level 65
God Stats
7W - 7L
1,708 SR
Queue Stats
113W - 131L
1,432 Elo+
Party 2
Persephone
Persephone
YeahWathever
Persephone
Level 97
God Stats
6W - 11L
1,465 SR
Queue Stats
452W - 404L
1,438 Elo+
Solo
Hades
Hades
thingsnotbuzzin
Hades
Level 62
God Stats
6W - 2L
1,549 SR
Queue Stats
133W - 175L
1,423 Elo+
Party 2
Team Averages
Level 65
1,536 SR
1,414 Elo+

VS

Team Averages
Level 73
1,450 SR
1,338 Elo+
King Arthur
King Arthur
BlankFerno
King Arthur
Level 133
God Stats
3W - 7L
1,356 SR
Queue Stats
184W - 180L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
KashikGeezer
Kukulkan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 183L
1,425 Elo+
Party 1
Da Ji
Da Ji
NeroEvolved
Da Ji
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,188 Elo+
Party 3
Charybdis
Charybdis
Skogisplayer
Charybdis
Level 59
God Stats
5W - 11L
1,396 SR
Queue Stats
88W - 95L
1,463 Elo+
Solo
Ymir
Ymir
Zi0midlo
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Krtosa
Skadi
10
6 / 0 / 3
6,752
614
8,203
4,996
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 0 / 9
6,582
598
3,485
6,249
4,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
ThisIsMaat
Serqet
9
5 / 2 / 1
5,904
537
5,028
7,944
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
YeahWathever
Persephone
13
1 / 0 / 2
6,995
636
2,263
5,201
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 1
6,038
549
2,947
7,245
4,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlankFerno
King Arthur
10
1 / 2 / 0
6,037
549
4,730
7,564
4,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
KashikGeezer
Kukulkan
11
0 / 1 / 1
6,397
582
2,708
2,871
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 3 / 0
5,166
470
3,353
9,300
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Skogisplayer
Charybdis
8
0 / 5 / 0
4,986
453
3,316
9,283
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
7
0 / 4 / 0
4,746
431
1,350
6,468
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
2
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlankFerno
King Arthur
1
2
0
0.5
L
Kukulkan
KashikGeezer
Kukulkan
0
1
1
0.5
W
Skadi
Krtosa
Skadi
6
0
3
7.5
L
1
3
0
0.33
W
2
0
9
6.5
L
Charybdis
Skogisplayer
Charybdis
0
5
0
0
W
Serqet
ThisIsMaat
Serqet
5
2
1
2.75
W
Persephone
YeahWathever
Persephone
1
0
2
2
L
Ymir
0
4
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,926
Damage
15,457
31,635
Taken
35,486
14,948
Mitigated
18,259
13,382
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlankFerno
King Arthur
4,730
965
0
1,056
7,564
4,704
0
2,687
4,721
0
40,764
L
Kukulkan
KashikGeezer
Kukulkan
2,708
64
0
0
2,871
1,326
0
1,087
1,784
54,447
0
W
Skadi
Krtosa
Skadi
8,203
3,409
0
361
4,996
1,868
525
454
4,542
0
41,673
L
3,353
905
0
3,143
9,300
3,159
0
1,371
7,779
0
32,458
W
3,485
723
1,181
3,254
6,249
4,605
304
1,398
4,851
0
17,258
L
Charybdis
Skogisplayer
Charybdis
3,316
1,839
0
2,629
9,283
2,802
0
0
9,283
0
33,661
W
Serqet
ThisIsMaat
Serqet
5,028
2,073
0
1,818
7,944
2,532
0
734
7,210
0
26,436
W
Persephone
YeahWathever
Persephone
2,263
139
0
2,065
5,201
1,851
0
1,472
3,729
61,985
0
L
Ymir
1,350
639
0
355
6,468
6,268
0
65
6,403
6,095
0
W
2,947
454
110
4,593
7,245
4,092
0
0
7,245
36,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,271
Gold Earned
27,332
298
Minions Killed
286
0
Camps Cleared
0
1,104,362
Distance Traveled
973,674
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,037
549
61
6
0
199,181
1
L
Kukulkan
6,397
582
100
9
0
209,667
4
W
Skadi
6,752
614
60
5
0
199,716
1
L
Da Ji
5,166
470
58
5
0
217,601
0
W
Tyr
6,582
598
24
2
0
236,010
2
L
Charybdis
4,986
453
60
5
0
179,987
0
W
Serqet
5,904
537
46
4
0
245,822
3
W
Persephone
6,995
636
101
9
0
220,770
2
L
Ymir
4,746
431
7
1
0
167,238
0
W
Hades
6,038
549
67
6
0
202,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role