Player Matchup

Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Faffsie
Geb
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,493 Elo+
Party 2
Awilix
Awilix
Luxlly
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,266 Elo+
Party 2
Izanami
Izanami
Vexlvet
Izanami
Level 153
God Stats
1W - 1L
1,528 SR
Queue Stats
32W - 35L
1,493 Elo+
Party 2
Team Averages
Level 133
1,506 SR
1,451 Elo+

VS

Team Averages
Level 124
1,527 SR
1,498 Elo+
Hades
Hades
 
Hades
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Deaconfive
Danzaburou
Level 69
God Stats
5W - 0L
1,620 SR
Queue Stats
95W - 97L
1,502 Elo+
Party 3
Horus
Horus
Huuntor
Horus
Level 167
God Stats
4W - 0L
1,628 SR
Queue Stats
262W - 268L
1,470 Elo+
Party 1
Yu Huang
Yu Huang
MEPTB9K
Yu Huang
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 35L
1,521 Elo+
Solo
Freya
Freya
Zefurs
Freya
Level 72
God Stats
4W - 3L
1,385 SR
Queue Stats
70W - 71L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 4 / 0
4,905
981
3,306
5,915
2,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
 
Guan Yu
8
0 / 3 / 0
4,560
912
1,184
6,434
4,066
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
6
0 / 2 / 0
4,389
878
878
3,273
2,669
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Awilix
Luxlly
Awilix
10
0 / 1 / 1
4,730
946
828
3,037
1,250
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Vexlvet
Izanami
9
0 / 2 / 1
4,810
962
3,449
3,700
1,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
4 / 1 / 8
6,644
1,329
6,606
5,455
3,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Deaconfive
Danzaburou
11
2 / 1 / 9
6,226
1,245
3,395
3,088
1,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Huuntor
Horus
9
0 / 1 / 10
5,926
1,185
1,528
6,297
3,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Yu Huang
MEPTB9K
Yu Huang
11
2 / 1 / 9
6,207
1,241
4,688
2,908
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Freya
Zefurs
Freya
11
4 / 0 / 8
6,439
1,288
3,999
2,906
1,032
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
1
Kills
12
12
Deaths
4
2
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
0
0.25
L
Guan Yu
 
Guan Yu
0
3
0
0
W
Hades
 
Hades
4
1
8
8
W
Danzaburou
Deaconfive
Danzaburou
2
1
9
6.5
L
Geb
0
2
0
0
W
Horus
Huuntor
Horus
0
1
10
5
L
Awilix
Luxlly
Awilix
0
1
1
0.5
W
Yu Huang
MEPTB9K
Yu Huang
2
1
9
6.5
L
Izanami
Vexlvet
Izanami
0
2
1
0.25
W
Freya
Zefurs
Freya
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,645
Damage
20,216
22,359
Taken
20,654
11,772
Mitigated
9,900
4,632
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,306
128
43
185
5,915
2,383
0
4,517
1,398
0
6,767
L
Guan Yu
 
Guan Yu
1,184
39
1,184
1,677
6,434
4,066
0
3,996
2,438
0
3,445
W
Hades
 
Hades
6,606
473
253
2,346
5,455
3,163
1,162
210
5,245
11,460
0
W
Danzaburou
Deaconfive
Danzaburou
3,395
1,166
738
677
3,088
1,251
1,103
113
2,975
0
12,839
L
Geb
878
0
0
50
3,273
2,669
0
2,277
996
2,070
0
W
Horus
Huuntor
Horus
1,528
889
2,949
2,860
6,297
3,270
232
240
6,057
0
1,619
L
Awilix
Luxlly
Awilix
828
197
125
695
3,037
1,250
0
2,112
925
0
3,020
W
Yu Huang
MEPTB9K
Yu Huang
4,688
342
581
270
2,908
1,184
383
103
2,805
11,875
0
L
Izanami
Vexlvet
Izanami
3,449
2,400
0
673
3,700
1,404
0
2,391
1,309
0
10,374
W
Freya
Zefurs
Freya
3,999
1,200
401
350
2,906
1,032
1,305
212
2,694
4,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,394
Gold Earned
31,442
38
Minions Killed
51
0
Camps Cleared
0
383,775
Distance Traveled
501,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,905
981
8
2
0
86,607
0
L
Guan Yu
4,560
912
5
1
0
89,297
0
W
Hades
6,644
1,329
18
4
0
84,289
0
W
Danzaburou
6,226
1,245
20
4
0
107,166
0
L
Geb
4,389
878
0
0
0
35,101
0
W
Horus
5,926
1,185
0
0
0
98,325
0
L
Awilix
4,730
946
4
1
0
86,317
0
W
Yu Huang
6,207
1,241
11
2
0
100,416
0
L
Izanami
4,810
962
21
4
0
86,453
0
W
Freya
6,439
1,288
2
0
0
111,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role