Player Matchup

Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BlazedMane
Neith
Level 48
God Stats
3W - 0L
1,574 SR
Queue Stats
103W - 125L
1,438 Elo+
Solo
Bellona
Bellona
BorosWins
Bellona
Level 133
God Stats
5W - 0L
1,699 SR
Queue Stats
115W - 120L
1,532 Elo+
Solo
Anubis
Anubis
Tnt_omg_Cryy
Anubis
Level 99
God Stats
2W - 1L
1,580 SR
Queue Stats
31W - 32L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
VietnamYoda
Gilgamesh
Level 59
God Stats
3W - 3L
1,282 SR
Queue Stats
123W - 123L
1,459 Elo+
Solo
Team Averages
Level 89
1,527 SR
1,489 Elo+

VS

Team Averages
Level 65
1,421 SR
1,445 Elo+
Sol
Sol
GHOSTHTEMANE
Sol
Level 109
God Stats
6W - 7L
1,702 SR
Queue Stats
508W - 483L
1,534 Elo+
Solo
Scylla
Scylla
PSNoire
Scylla
Level 46
God Stats
3W - 5L
1,232 SR
Queue Stats
122W - 128L
1,418 Elo+
Party 1
Chaac
Chaac
SerFumblez
Chaac
Level 40
God Stats
2W - 2L
1,338 SR
Queue Stats
101W - 104L
1,467 Elo+
Party 1
Ravana
Ravana
WoodBPro
Ravana
Level 40
God Stats
0W - 3L
1,286 SR
Queue Stats
115W - 123L
1,451 Elo+
Party 1
Hachiman
Hachiman
ogDrez
Hachiman
Level 89
God Stats
0W - 1L
1,550 SR
Queue Stats
7W - 11L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 4 / 16
9,667
879
12,964
11,881
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
17
5 / 3 / 16
9,972
907
9,636
8,812
4,681
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
BorosWins
Bellona
16
4 / 4 / 18
10,575
961
9,115
16,678
23,172
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
18
12 / 4 / 13
11,402
1,037
14,375
11,532
7,878
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
VietnamYoda
Gilgamesh
17
7 / 4 / 20
10,443
949
13,979
15,822
19,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 9
9,765
888
15,925
10,667
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
PSNoire
Scylla
17
7 / 7 / 8
10,913
992
8,577
11,031
4,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
16
4 / 6 / 10
9,691
881
10,026
16,953
20,992
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
WoodBPro
Ravana
15
2 / 7 / 12
8,846
804
5,793
13,136
7,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ogDrez
Hachiman
13
2 / 8 / 9
8,705
791
10,489
13,450
5,262
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
67
32
Kills
19
19
Deaths
32
83
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
4
16
3
W
Neith
5
3
16
4.33
W
Bellona
BorosWins
Bellona
4
4
18
3.25
L
4
4
9
2.13
L
Scylla
PSNoire
Scylla
7
7
8
1.57
L
Chaac
4
6
10
1.5
W
Anubis
12
4
13
4.63
W
Gilgamesh
VietnamYoda
Gilgamesh
7
4
20
4.25
L
Ravana
WoodBPro
Ravana
2
7
12
1.14
L
Hachiman
ogDrez
Hachiman
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,069
Damage
50,810
64,725
Taken
65,237
61,505
Mitigated
42,518
18,321
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,964
6,175
1,807
2,407
11,881
5,861
1,551
3,905
7,976
0
21,367
W
Neith
9,636
3,500
1,605
1,930
8,812
4,681
3,961
4,642
4,170
0
26,757
W
Bellona
BorosWins
Bellona
9,115
1,005
788
1,281
16,678
23,172
479
5,598
11,080
0
14,751
L
15,925
3,880
387
3,865
10,667
3,878
1,525
2,916
7,751
31,319
0
L
Scylla
PSNoire
Scylla
8,577
135
339
571
11,031
4,597
971
1,582
9,449
20,693
0
L
Chaac
10,026
660
354
3,100
16,953
20,992
157
4,407
12,546
0
22,479
W
Anubis
14,375
414
2,282
3,978
11,532
7,878
1,259
3,861
7,671
40,270
0
W
Gilgamesh
VietnamYoda
Gilgamesh
13,979
1,777
1,602
641
15,822
19,913
583
6,496
9,326
797
22,596
L
Ravana
WoodBPro
Ravana
5,793
1,051
1,296
1,664
13,136
7,789
855
3,186
9,950
0
9,555
L
Hachiman
ogDrez
Hachiman
10,489
7,505
631
1,460
13,450
5,262
1,383
3,021
10,429
0
15,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,059
Gold Earned
47,920
132
Minions Killed
112
0
Camps Cleared
0
1,124,312
Distance Traveled
984,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,667
879
22
2
0
219,462
0
W
Neith
9,972
907
27
2
0
208,754
0
W
Bellona
10,575
961
9
1
0
243,929
0
L
Sol
9,765
888
31
3
0
197,209
0
L
Scylla
10,913
992
36
3
0
169,576
0
L
Chaac
9,691
881
19
2
0
225,148
0
W
Anubis
11,402
1,037
65
6
0
223,352
0
W
Gilgamesh
10,443
949
9
1
0
228,815
0
L
Ravana
8,846
804
9
1
0
195,944
0
L
Hachiman
8,705
791
17
2
0
196,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role