Player Matchup

Ao Kuang
Ao Kuang
BOWNCRUSHA
Ao Kuang
Level 162
God Stats
19W - 11L
1,698 SR
Queue Stats
185W - 158L
1,610 Elo+
Solo
Fenrir
Fenrir
C4NTM4N
Fenrir
Level 127
God Stats
21W - 21L
1,356 SR
Queue Stats
451W - 412L
1,492 Elo+
Party 1
Xbalanque
Xbalanque
ElUSlV3
Xbalanque
Level 87
God Stats
5W - 4L
1,504 SR
Queue Stats
394W - 370L
1,508 Elo+
Party 1
Fafnir
Fafnir
XGlitchxgaming
Fafnir
Level 128
God Stats
3W - 8L
1,577 SR
Queue Stats
195W - 201L
1,529 Elo+
Party 1
Susano
Susano
dsleite360
Susano
Level 158
God Stats
14W - 9L
1,668 SR
Queue Stats
91W - 73L
1,559 Elo+
Solo
Team Averages
Level 132
1,561 SR
1,540 Elo+

VS

Team Averages
Level 115
1,605 SR
1,538 Elo+
Nemesis
Nemesis
RyanjustFlyin
Nemesis
Level 93
God Stats
23W - 4L
1,918 SR
Queue Stats
343W - 298L
1,601 Elo+
Solo
Sylvanus
Sylvanus
THESHAG01
Sylvanus
Level 153
God Stats
15W - 12L
1,620 SR
Queue Stats
475W - 424L
1,540 Elo+
Solo
Skadi
Skadi
YoungSauron_
Skadi
Level 129
God Stats
5W - 2L
1,293 SR
Queue Stats
57W - 42L
1,584 Elo+
Solo
Cerberus
Cerberus
curr3nsy10
Cerberus
Level 69
God Stats
3W - 2L
1,492 SR
Queue Stats
40W - 29L
1,430 Elo+
Solo
Persephone
Persephone
iichase
Persephone
Level 129
God Stats
8W - 3L
1,702 SR
Queue Stats
364W - 324L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BOWNCRUSHA
Ao Kuang
15
3 / 7 / 1
9,335
445
11,554
21,513
8,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
C4NTM4N
Fenrir
15
2 / 3 / 0
9,756
465
7,928
18,831
15,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
ElUSlV3
Xbalanque
13
0 / 7 / 0
8,559
408
3,547
15,469
6,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 3
8,013
382
5,516
11,389
12,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
dsleite360
Susano
17
1 / 6 / 1
10,052
479
9,510
22,369
10,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
5 / 1 / 7
12,100
576
9,417
13,755
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
THESHAG01
Sylvanus
17
3 / 1 / 8
11,422
544
5,243
18,081
19,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 0 / 6
13,045
621
23,011
13,306
6,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
curr3nsy10
Cerberus
18
3 / 2 / 3
12,221
582
12,781
19,590
19,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
iichase
Persephone
18
4 / 2 / 7
12,764
608
14,117
12,724
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
23
23
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BOWNCRUSHA
Ao Kuang
3
7
1
0.5
L
Fenrir
C4NTM4N
Fenrir
2
3
0
0.67
L
Xbalanque
ElUSlV3
Xbalanque
0
7
0
0
W
Nemesis
5
1
7
8.5
W
Sylvanus
THESHAG01
Sylvanus
3
1
8
7
L
0
0
3
1.5
W
8
0
6
11
W
Cerberus
curr3nsy10
Cerberus
3
2
3
2.25
L
Susano
dsleite360
Susano
1
6
1
0.25
W
Persephone
iichase
Persephone
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,055
Damage
64,569
89,571
Taken
77,456
54,029
Mitigated
56,945
14,389
Healing
34,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BOWNCRUSHA
Ao Kuang
11,554
1,300
0
2,311
21,513
8,864
0
7,603
13,910
66,750
0
L
Fenrir
C4NTM4N
Fenrir
7,928
3,028
0
4,079
18,831
15,899
0
9,476
8,312
0
68,204
L
Xbalanque
ElUSlV3
Xbalanque
3,547
1,691
0
3,439
15,469
6,347
0
1,900
13,569
0
59,293
W
Nemesis
9,417
4,067
0
3,702
13,755
6,162
1,814
3,582
9,911
0
110,694
W
Sylvanus
THESHAG01
Sylvanus
5,243
1,038
5,625
7,880
18,081
19,270
2,608
4,591
12,880
36,784
0
L
5,516
1,525
318
3,492
11,389
12,495
0
3,788
7,601
21,601
0
W
23,011
10,365
0
4,205
13,306
6,859
4,781
1,656
11,510
0
143,612
W
Cerberus
curr3nsy10
Cerberus
12,781
591
0
7,701
19,590
19,507
465
778
18,725
82,388
0
L
Susano
dsleite360
Susano
9,510
1,762
0
750
22,369
10,424
0
8,076
14,038
0
104,614
W
Persephone
iichase
Persephone
14,117
815
0
5,638
12,724
5,147
2,543
6,115
6,064
111,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,715
Gold Earned
61,552
511
Minions Killed
684
0
Camps Cleared
0
1,779,138
Distance Traveled
2,116,861
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,335
445
107
5
0
394,868
5
L
Fenrir
9,756
465
121
6
0
324,722
2
L
Xbalanque
8,559
408
96
5
0
304,533
2
W
Nemesis
12,100
576
131
6
0
537,671
0
W
Sylvanus
11,422
544
36
2
0
365,003
0
L
Fafnir
8,013
382
38
2
0
332,015
0
W
Skadi
13,045
621
176
8
0
398,410
5
W
Cerberus
12,221
582
177
8
0
387,555
2
L
Susano
10,052
479
149
7
0
423,000
0
W
Persephone
12,764
608
164
8
0
428,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role