Player Matchup

Athena
Athena
 
Athena
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AspiringSuccubus
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,248 Elo+
Solo
Cabrakan
Cabrakan
GabbyWabby0
Cabrakan
Level 101
God Stats
2W - 1L
1,733 SR
Queue Stats
67W - 60L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
LordRose1959
Ne Zha
Level 81
God Stats
3W - 3L
1,433 SR
Queue Stats
262W - 267L
1,452 Elo+
Solo
Xbalanque
Xbalanque
SVN GREED86
Xbalanque
Level 124
God Stats
12W - 12L
1,498 SR
Queue Stats
325W - 319L
1,473 Elo+
Solo
Team Averages
Level 85
1,533 SR
1,431 Elo+

VS

Team Averages
Level 77
1,500 SR
1,490 Elo+
Ullr
Ullr
GullerGamer
Ullr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,500 Elo+
Party 2
Surtr
Surtr
Kenshinn12
Surtr
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Loki
Loki
Skuller20
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Vamana
Vamana
YungYit
Vamana
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
sebmehh
Cu Chulainn
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 0 / 13
10,736
826
5,083
13,831
17,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
AspiringSuccubus
Cu Chulainn
18
3 / 0 / 14
10,832
833
8,187
10,114
12,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
GabbyWabby0
Cabrakan
17
4 / 3 / 15
10,811
832
9,557
12,248
25,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
17
4 / 3 / 15
10,511
809
14,895
10,619
8,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
SVN GREED86
Xbalanque
18
8 / 3 / 9
10,945
842
22,057
10,517
8,424
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
8,098
623
4,633
10,590
4,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
16
3 / 7 / 2
9,272
713
4,556
16,626
18,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
14
0 / 5 / 8
8,202
631
5,946
9,473
4,208
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
YungYit
Vamana
17
4 / 2 / 2
9,285
714
14,866
14,779
18,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
sebmehh
Cu Chulainn
16
2 / 3 / 4
8,938
688
9,472
14,035
19,620
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
29
22
Kills
9
9
Deaths
22
66
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
13
9.5
W
Cu Chulainn
AspiringSuccubus
Cu Chulainn
3
0
14
10
W
Cabrakan
GabbyWabby0
Cabrakan
4
3
15
3.83
L
0
5
4
0.4
L
Surtr
3
7
2
0.57
W
Ne Zha
4
3
15
3.83
W
Xbalanque
SVN GREED86
Xbalanque
8
3
9
4.17
L
Loki
0
5
8
0.8
L
Vamana
YungYit
Vamana
4
2
2
2.5
L
Cu Chulainn
sebmehh
Cu Chulainn
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,779
Damage
39,473
57,329
Taken
65,503
72,352
Mitigated
65,749
17,457
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,083
1,310
3,668
5,189
13,831
17,996
435
412
13,063
10,453
0
W
Cu Chulainn
AspiringSuccubus
Cu Chulainn
8,187
793
138
1,931
10,114
12,709
613
439
9,012
0
29,061
W
Cabrakan
GabbyWabby0
Cabrakan
9,557
820
415
1,019
12,248
25,183
695
530
10,913
17,399
935
L
4,633
2,869
587
1,553
10,590
4,897
0
2,102
8,440
0
24,072
L
Surtr
4,556
1,362
146
2,844
16,626
18,239
9
3,341
13,109
241
14,368
W
Ne Zha
14,895
1,189
168
948
10,619
8,040
12
433
9,730
0
34,271
W
Xbalanque
SVN GREED86
Xbalanque
22,057
9,452
1,479
2,502
10,517
8,424
6,487
355
10,012
0
50,421
L
Loki
5,946
1,249
590
375
9,473
4,208
0
1,454
7,974
0
10,712
L
Vamana
YungYit
Vamana
14,866
7,302
1,759
4,165
14,779
18,785
0
3,303
10,893
0
29,432
L
Cu Chulainn
sebmehh
Cu Chulainn
9,472
1,014
748
2,034
14,035
19,620
0
3,505
10,188
3,032
17,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,835
Gold Earned
43,795
182
Minions Killed
127
0
Camps Cleared
0
1,329,319
Distance Traveled
1,205,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,736
826
17
1
0
284,615
0
W
Cu Chulainn
10,832
833
56
4
0
317,102
0
W
Cabrakan
10,811
832
18
1
0
244,302
0
L
Ullr
8,098
623
35
3
0
219,924
0
L
Surtr
9,272
713
13
1
0
227,786
0
W
Ne Zha
10,511
809
26
2
0
245,161
0
W
Xbalanque
10,945
842
65
5
0
238,139
0
L
Loki
8,202
631
12
1
0
239,641
0
L
Vamana
9,285
714
34
3
0
269,028
0
L
Cu Chulainn
8,938
688
33
3
0
249,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role