Player Matchup

Sol
Sol
 
Sol
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Fuu34555
Vulcan
Level 65
God Stats
40W - 41L
1,693 SR
Queue Stats
334W - 333L
1,382 Elo+
Party 1
Arachne
Arachne
THEGREATEST34555
Arachne
Level 79
God Stats
14W - 7L
1,650 SR
Queue Stats
446W - 417L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
Thir276d3RD8
Sun Wukong
Level 84
God Stats
8W - 7L
1,440 SR
Queue Stats
395W - 375L
1,397 Elo+
Party 1
Ares
Ares
WhyOGA
Ares
Level 40
God Stats
0W - 5L
1,129 SR
Queue Stats
15W - 53L
1,213 Elo+
Solo
Team Averages
Level 72
1,483 SR
1,382 Elo+

VS

Team Averages
Level 61
1,454 SR
1,371 Elo+
Kukulkan
Kukulkan
Alecthegreat513
Kukulkan
Level 69
God Stats
32W - 57L
1,525 SR
Queue Stats
163W - 202L
1,393 Elo+
Solo
Nemesis
Nemesis
Kage_Nendo
Nemesis
Level 43
God Stats
6W - 4L
1,553 SR
Queue Stats
56W - 61L
1,449 Elo+
Party 2
Cernunnos
Cernunnos
rjluvsyou
Cernunnos
Level 57
God Stats
4W - 5L
1,235 SR
Queue Stats
121W - 152L
1,381 Elo+
Party 2
Ymir
Ymir
runaway_erik
Ymir
Level 67
God Stats
77W - 86L
1,456 SR
Queue Stats
533W - 545L
1,465 Elo+
Solo
Danzaburou
Danzaburou
tok9898
Danzaburou
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 5 / 2
10,410
578
12,736
15,798
6,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Fuu34555
Vulcan
13
2 / 7 / 3
8,420
468
12,082
13,135
5,217
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 6 / 6
9,511
528
11,347
17,659
7,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Thir276d3RD8
Sun Wukong
14
8 / 6 / 0
9,464
526
13,146
20,145
18,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ares
WhyOGA
Ares
2
0 / 0 / 0
3,829
213
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 0 / 5
9,324
518
7,570
7,178
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Kage_Nendo
Nemesis
17
12 / 5 / 8
11,296
628
16,506
18,398
8,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
rjluvsyou
Cernunnos
15
2 / 5 / 9
9,230
513
10,189
13,875
6,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 14
9,417
523
9,929
17,048
18,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
tok9898
Danzaburou
13
2 / 7 / 2
8,314
462
5,813
11,854
5,651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
19
Kills
24
24
Deaths
19
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
5
2
1
W
Kukulkan
3
0
5
5.5
L
Vulcan
Fuu34555
Vulcan
2
7
3
0.5
W
Nemesis
Kage_Nendo
Nemesis
12
5
8
3.2
L
5
6
6
1.33
L
Sun Wukong
Thir276d3RD8
Sun Wukong
8
6
0
1.33
L
Ares
WhyOGA
Ares
0
0
0
0
W
Cernunnos
rjluvsyou
Cernunnos
2
5
9
1.3
W
5
2
14
6
W
Danzaburou
tok9898
Danzaburou
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,311
Damage
50,007
66,737
Taken
68,353
37,228
Mitigated
42,808
13,602
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,736
5,544
0
6,885
15,798
6,301
3,205
2,716
13,082
86,728
0
W
Kukulkan
7,570
480
0
250
7,178
3,142
1,442
2,909
4,269
72,299
0
L
Vulcan
Fuu34555
Vulcan
12,082
5,667
148
1,225
13,135
5,217
373
5,405
7,730
55,252
0
W
Nemesis
Kage_Nendo
Nemesis
16,506
8,987
0
1,447
18,398
8,775
0
5,301
13,097
0
88,836
L
11,347
8,725
0
3,470
17,659
7,078
670
3,591
14,068
0
55,429
L
Sun Wukong
Thir276d3RD8
Sun Wukong
13,146
4,223
0
1,874
20,145
18,632
722
5,787
14,358
0
60,641
L
Ares
WhyOGA
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
rjluvsyou
Cernunnos
10,189
7,249
0
4,445
13,875
6,645
2,606
2,403
11,472
0
68,622
W
9,929
2,178
0
1,880
17,048
18,595
482
8,717
8,331
32,352
0
W
Danzaburou
tok9898
Danzaburou
5,813
3,230
0
1,139
11,854
5,651
666
5,488
6,366
0
42,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,634
Gold Earned
47,581
368
Minions Killed
425
0
Camps Cleared
0
1,239,813
Distance Traveled
1,652,068
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,410
578
144
8
0
302,711
4
W
Kukulkan
9,324
518
113
6
0
369,792
0
L
Vulcan
8,420
468
78
4
0
335,749
0
W
Nemesis
11,296
628
119
7
0
378,752
0
L
Arachne
9,511
528
67
4
0
277,459
0
L
Sun Wukong
9,464
526
79
4
0
323,894
6
L
Ares
3,829
213
0
0
0
0
0
W
Cernunnos
9,230
513
83
5
0
302,836
0
W
Ymir
9,417
523
39
2
0
313,703
0
W
Danzaburou
8,314
462
71
4
0
286,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role