Player Matchup

Shiva
Shiva
Pilot0_VTM
Shiva
Level 18
God Stats
4W - 3L
1,496 SR
Queue Stats
5W - 13L
1,326 Elo+
Party 1
Skadi
Skadi
TekBasilisk-_-
Skadi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Wakala-cola
Nemesis
Level 8
God Stats
10W - 7L
1,583 SR
Queue Stats
255W - 324L
1,410 Elo+
Party 1
Zeus
Zeus
joaco-pumped-you
Zeus
Level 5
God Stats
4W - 4L
1,577 SR
Queue Stats
118W - 148L
1,457 Elo+
Party 1
Hercules
Hercules
kodelog2025
Hercules
Level 49
God Stats
3W - 11L
1,500 SR
Queue Stats
498W - 577L
1,387 Elo+
Party 1
Team Averages
Level 17
1,531 SR
1,416 Elo+

VS

Team Averages
Level 55
1,580 SR
1,634 Elo+
Hades
Hades
ChoochDaBooch
Hades
Level 17
God Stats
1W - 3L
1,724 SR
Queue Stats
1W - 3L
1,713 Elo+
Party 3
Izanami
Izanami
Djkool52
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,713 Elo+
Party 3
Da Ji
Da Ji
HeroNxtDoor
Da Ji
Level 148
God Stats
0W - 1L
1,403 SR
Queue Stats
31W - 27L
1,533 Elo+
Party 2
Sol
Sol
HighItsYami
Sol
Level 27
God Stats
2W - 3L
1,551 SR
Queue Stats
28W - 31L
1,500 Elo+
Party 2
Ymir
Ymir
Wright_Chicken
Ymir
Level 66
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 10L
1,713 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
3 / 0 / 2
7,032
541
6,131
6,850
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 0 / 0
8,506
654
8,789
7,430
3,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Wakala-cola
Nemesis
10
0 / 0 / 0
6,057
466
1,587
7,820
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 0
6,689
515
2,172
5,168
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
kodelog2025
Hercules
13
2 / 1 / 2
7,835
603
5,093
10,481
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,538
503
5,742
7,425
2,936
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Djkool52
Izanami
10
0 / 3 / 0
5,924
456
3,532
8,203
2,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 3 / 1
7,245
557
6,397
11,691
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 1 / 2
6,319
486
1,938
4,825
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 2 / 1
5,695
438
1,990
8,358
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
10
Kills
4
4
Deaths
10
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Izanami
Djkool52
Izanami
0
3
0
0
L
2
3
1
0.83
L
1
1
2
2
W
Shiva
3
0
2
4
W
5
0
0
5
W
Nemesis
Wakala-cola
Nemesis
0
0
0
0
L
0
2
1
0.25
W
0
3
0
0
W
Hercules
kodelog2025
Hercules
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,772
Damage
19,599
37,749
Taken
40,502
18,180
Mitigated
21,132
11,469
Healing
7,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,742
1,460
405
3,374
7,425
2,936
0
0
7,024
38,404
0
L
Izanami
Djkool52
Izanami
3,532
2,556
0
935
8,203
2,604
0
110
8,093
0
40,149
L
6,397
1,507
0
490
11,691
5,083
0
753
10,888
0
58,315
L
1,938
539
0
746
4,825
1,567
0
1,055
3,716
34,885
0
W
Shiva
6,131
1,198
183
331
6,850
4,322
261
1,425
5,425
0
32,932
W
8,789
4,765
0
4,993
7,430
3,089
717
1,391
6,039
0
73,795
W
Nemesis
Wakala-cola
Nemesis
1,587
655
0
1,516
7,820
2,531
0
395
7,425
0
41,184
L
1,990
161
18
1,062
8,358
8,942
0
243
7,970
22,075
0
W
2,172
621
0
424
5,168
1,299
0
880
4,288
39,685
0
W
Hercules
kodelog2025
Hercules
5,093
464
0
4,022
10,481
6,939
0
5,579
4,902
0
59,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,119
Gold Earned
31,721
394
Minions Killed
337
0
Camps Cleared
0
1,286,887
Distance Traveled
1,135,389
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,538
503
85
7
0
234,073
0
L
Izanami
5,924
456
72
6
0
223,825
2
L
Da Ji
7,245
557
98
8
0
270,196
0
L
Sol
6,319
486
57
4
0
171,845
0
W
Shiva
7,032
541
53
4
0
274,190
1
W
Skadi
8,506
654
117
9
0
244,976
0
W
Nemesis
6,057
466
58
4
0
295,483
0
L
Ymir
5,695
438
25
2
0
235,450
0
W
Zeus
6,689
515
73
6
0
215,618
4
W
Hercules
7,835
603
93
7
0
256,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role