Player Matchup

Agni
Agni
Coltzk95
Agni
Level 122
God Stats
7W - 7L
1,459 SR
Queue Stats
494W - 476L
1,428 Elo+
Party 1
Ah Puch
Ah Puch
Eidolon31
Ah Puch
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,648 Elo+
Solo
Bacchus
Bacchus
StrikerXray1
Bacchus
Level 45
God Stats
19W - 21L
1,456 SR
Queue Stats
47W - 50L
1,407 Elo+
Party 1
Serqet
Serqet
TheAlphaSeriez
Serqet
Level 98
God Stats
3W - 2L
1,699 SR
Queue Stats
138W - 120L
1,432 Elo+
Party 1
Chaac
Chaac
Upsidepiza63
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Team Averages
Level 65
1,523 SR
1,483 Elo+

VS

Team Averages
Level 92
1,566 SR
1,392 Elo+
Hades
Hades
AssAssinO5459
Hades
Level 66
God Stats
5W - 2L
1,578 SR
Queue Stats
263W - 279L
1,402 Elo+
Solo
Izanami
Izanami
DaBluntGod
Izanami
Level 105
God Stats
5W - 4L
1,628 SR
Queue Stats
167W - 177L
1,508 Elo+
Solo
Cabrakan
Cabrakan
Furiousimp51317
Cabrakan
Level 109
God Stats
0W - 1L
1,694 SR
Queue Stats
145W - 137L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
JDURBO19D
Gilgamesh
Level 136
God Stats
7W - 8L
1,429 SR
Queue Stats
330W - 334L
1,445 Elo+
Solo
Hel
Hel
RawwtheRuler
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
3 / 5 / 2
9,949
524
10,555
10,213
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Eidolon31
Ah Puch
1
0 / 0 / 0
5,450
287
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
StrikerXray1
Bacchus
14
2 / 2 / 6
9,049
476
9,297
18,113
19,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
5 / 5 / 8
9,994
526
13,369
15,740
7,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 3
10,736
565
12,433
15,682
15,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,440
497
10,940
14,571
10,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
DaBluntGod
Izanami
13
4 / 5 / 4
9,107
479
11,422
13,822
6,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
13
2 / 4 / 6
9,300
489
4,507
17,261
23,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
JDURBO19D
Gilgamesh
13
5 / 2 / 2
9,018
475
6,331
14,996
12,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 4
8,344
439
2,646
11,254
4,757
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
17
Kills
14
14
Deaths
18
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Agni
3
5
2
0.8
L
Izanami
DaBluntGod
Izanami
4
5
4
1.2
W
Ah Puch
Eidolon31
Ah Puch
0
0
0
0
L
Cabrakan
2
4
6
1.25
L
Gilgamesh
JDURBO19D
Gilgamesh
5
2
2
3
L
1
6
4
0.5
W
Bacchus
StrikerXray1
Bacchus
2
2
6
2.5
W
5
5
8
1.8
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,654
Damage
35,846
59,748
Taken
71,904
46,862
Mitigated
57,181
19,449
Healing
22,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,940
513
479
7,269
14,571
10,338
0
5,781
7,919
76,242
0
W
Agni
10,555
1,205
325
2,207
10,213
4,218
67
1,605
8,608
75,459
0
L
Izanami
DaBluntGod
Izanami
11,422
9,354
0
3,041
13,822
6,095
1,101
1,203
12,054
0
78,716
W
Ah Puch
Eidolon31
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
4,507
806
0
3,117
17,261
23,602
44
4,528
11,723
21,252
0
L
Gilgamesh
JDURBO19D
Gilgamesh
6,331
1,360
0
5,442
14,996
12,389
360
6,395
8,381
853
41,487
L
2,646
314
853
2,726
11,254
4,757
156
1,945
9,260
43,947
0
W
Bacchus
StrikerXray1
Bacchus
9,297
908
1,802
6,231
18,113
19,503
0
7,597
10,516
34,805
0
W
13,369
5,391
0
3,007
15,740
7,592
465
6,407
9,333
0
73,030
W
12,433
1,914
0
5,877
15,682
15,549
1,185
3,470
12,212
0
77,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,178
Gold Earned
45,209
352
Minions Killed
364
0
Camps Cleared
0
1,508,179
Distance Traveled
1,574,962
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,440
497
122
6
0
360,554
0
W
Agni
9,949
524
107
6
0
318,946
0
L
Izanami
9,107
479
103
5
0
329,240
0
W
Ah Puch
5,450
287
0
0
0
2,379
0
L
Cabrakan
9,300
489
25
1
0
338,931
2
L
Gilgamesh
9,018
475
50
3
0
214,173
0
L
Hel
8,344
439
64
3
0
332,064
0
W
Bacchus
9,049
476
21
1
0
378,904
0
W
Serqet
9,994
526
99
5
0
413,635
1
W
Chaac
10,736
565
125
7
0
394,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role