Player Matchup

King Arthur
King Arthur
Balls2Chin
King Arthur
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 103L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
KingLocke
Baron Samedi
Level 126
God Stats
1W - 0L
1,382 SR
Queue Stats
10W - 15L
1,424 Elo+
Solo
Nike
Nike
Mr Stavie
Nike
Level 146
God Stats
3W - 0L
1,592 SR
Queue Stats
77W - 78L
1,463 Elo+
Party 1
Kuzenbo
Kuzenbo
Northern_exposur
Kuzenbo
Level 104
God Stats
3W - 4L
1,738 SR
Queue Stats
338W - 320L
1,428 Elo+
Solo
Yu Huang
Yu Huang
SeaFlokii
Yu Huang
Level 59
God Stats
2W - 2L
1,479 SR
Queue Stats
121W - 134L
1,397 Elo+
Party 1
Team Averages
Level 105
1,538 SR
1,439 Elo+

VS

Team Averages
Level 87
1,490 SR
1,464 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DermanDigitl
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 163L
1,451 Elo+
Solo
Neith
Neith
Israxel10
Neith
Level 123
God Stats
4W - 2L
1,755 SR
Queue Stats
246W - 218L
1,484 Elo+
Solo
Awilix
Awilix
Mm Dominator mM
Awilix
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
NewMooseTestamnt
Kuzenbo
Level 33
God Stats
0W - 4L
1,193 SR
Queue Stats
136W - 145L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Balls2Chin
King Arthur
15
4 / 2 / 12
9,060
824
8,282
13,099
13,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
KingLocke
Baron Samedi
16
4 / 3 / 11
9,081
826
10,818
11,831
6,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
16
7 / 1 / 11
9,491
863
7,712
18,181
11,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 13
9,836
894
7,600
13,161
21,487
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
SeaFlokii
Yu Huang
15
5 / 2 / 9
9,413
856
11,028
6,536
2,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 3 / 2
8,274
752
10,178
7,472
3,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DermanDigitl
Cthulhu
13
2 / 5 / 1
8,322
757
8,972
11,130
8,876
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Israxel10
Neith
14
2 / 3 / 3
7,873
716
9,412
7,024
3,312
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 5
7,493
681
6,154
11,967
5,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 5
8,807
801
11,343
14,037
16,093
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
22
Kills
10
10
Deaths
22
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
3
2
1.33
W
King Arthur
Balls2Chin
King Arthur
4
2
12
5
L
Cthulhu
DermanDigitl
Cthulhu
2
5
1
0.5
L
Neith
Israxel10
Neith
2
3
3
1.17
W
Baron Samedi
KingLocke
Baron Samedi
4
3
11
3.17
L
0
6
5
0.42
W
Nike
7
1
11
12.5
L
3
5
5
1.1
W
2
2
13
4.25
W
Yu Huang
SeaFlokii
Yu Huang
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,440
Damage
46,059
62,808
Taken
51,630
55,567
Mitigated
37,081
29,530
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,178
4,324
992
919
7,472
3,560
1,302
3,998
3,474
0
19,245
W
King Arthur
Balls2Chin
King Arthur
8,282
996
518
1,651
13,099
13,367
328
6,006
6,987
47
16,247
L
Cthulhu
DermanDigitl
Cthulhu
8,972
177
600
1,053
11,130
8,876
0
6,707
4,423
18,801
347
L
Neith
Israxel10
Neith
9,412
3,772
444
1,170
7,024
3,312
0
4,801
2,223
0
20,491
W
Baron Samedi
KingLocke
Baron Samedi
10,818
1,234
4,746
4,482
11,831
6,065
545
4,146
7,601
30,114
0
L
6,154
1,604
1,095
2,181
11,967
5,240
188
6,306
5,661
0
14,773
W
Nike
7,712
604
2,470
8,058
18,181
11,861
493
3,594
14,490
0
13,421
L
11,343
3,776
259
969
14,037
16,093
0
7,681
6,356
21,234
0
W
7,600
2,005
2,745
3,440
13,161
21,487
1,424
2,429
10,604
19,907
0
W
Yu Huang
SeaFlokii
Yu Huang
11,028
462
353
1,067
6,536
2,787
610
3,282
3,158
23,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,881
Gold Earned
40,769
138
Minions Killed
113
0
Camps Cleared
0
1,133,430
Distance Traveled
864,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,274
752
20
2
0
137,177
0
W
King Arthur
9,060
824
21
2
0
218,469
0
L
Cthulhu
8,322
757
29
3
0
136,740
0
L
Neith
7,873
716
22
2
0
176,685
0
W
Baron Samedi
9,081
826
34
3
0
269,885
0
L
Awilix
7,493
681
21
2
0
217,887
0
W
Nike
9,491
863
15
1
0
253,980
0
L
Kuzenbo
8,807
801
21
2
0
196,484
0
W
Kuzenbo
9,836
894
28
3
0
207,239
0
W
Yu Huang
9,413
856
40
4
0
183,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role