Player Matchup

Cernunnos
Cernunnos
Gold V
BrotherKody
Cernunnos
Gold V
Level 90
God Stats
25W - 40L
1,472 SR
Queue Stats
58W - 65L
1,249 MMR
Solo
Da Ji
Da Ji
Silver I
JokaBoiDrey
Da Ji
Silver I
Level 66
God Stats
2W - 1L
1,548 SR
Queue Stats
76W - 96L
1,262 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Legi0n89
Sylvanus
Silver IV
Level 106
God Stats
0W - 1L
1,743 SR
Queue Stats
8W - 18L
1,262 MMR
Solo
Scylla
Scylla
Bronze V
Raebridar
Scylla
Bronze V
Level 157
God Stats
0W - 3L
1,261 SR
Queue Stats
280W - 417L
1,286 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
Scrubkilla1303
Baron Samedi
Silver IV
Level 142
God Stats
1W - 1L
1,828 SR
Queue Stats
2W - 10L
1,270 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,570 SR
1,266 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,676 SR
1,310 MMR
Rama
Rama
Silver II
 
Rama
Silver II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
AKA_DCreech
Janus
Gold V
Level 151
God Stats
14W - 10L
1,543 SR
Queue Stats
122W - 133L
1,307 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
AsgardSavior
Zhong Kui
Silver I
Level 102
God Stats
37W - 31L
1,473 SR
Queue Stats
171W - 188L
1,232 MMR
Party 1
Chang'e
Chang'e
Silver IV
Sutan19
Chang'e
Silver IV
Level 125
God Stats
1W - 0L
1,904 SR
Queue Stats
12W - 19L
1,275 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
llama-luciente3
Gilgamesh
Gold V
Level 157
God Stats
21W - 10L
1,958 SR
Queue Stats
353W - 364L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BrotherKody
Cernunnos
12
0 / 4 / 3
7,239
483
8,707
11,112
4,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 0
7,007
467
3,806
10,959
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Legi0n89
Sylvanus
11
1 / 3 / 1
7,281
485
4,514
13,974
11,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Raebridar
Scylla
11
0 / 3 / 1
6,164
411
1,285
6,295
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
Scrubkilla1303
Baron Samedi
13
0 / 4 / 1
7,678
512
6,069
9,722
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BakasuraMartichorasPoseidonNemesis

VS

Bans
Ao KuangDanzaburouAphroditeAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
5 / 0 / 3
8,508
567
7,592
7,943
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 6
9,276
618
11,828
6,977
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
AsgardSavior
Zhong Kui
14
6 / 0 / 8
9,108
607
8,668
9,426
6,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Sutan19
Chang'e
12
2 / 3 / 4
7,169
478
3,996
9,788
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
llama-luciente3
Gilgamesh
13
0 / 0 / 6
8,116
541
4,608
16,036
9,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
17
17
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
3
6.5
W
4
0
6
7
W
Zhong Kui
AsgardSavior
Zhong Kui
6
0
8
10
L
Cernunnos
BrotherKody
Cernunnos
0
4
3
0.38
L
2
3
0
0.67
L
Sylvanus
Legi0n89
Sylvanus
1
3
1
0.5
L
Scylla
Raebridar
Scylla
0
3
1
0.17
L
Baron Samedi
Scrubkilla1303
Baron Samedi
0
4
1
0.13
W
Chang'e
Sutan19
Chang'e
2
3
4
1.33
W
Gilgamesh
llama-luciente3
Gilgamesh
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,381
Damage
36,692
52,062
Taken
50,170
26,624
Mitigated
24,810
13,514
Healing
18,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,592
6,194
0
4,068
7,943
3,064
1,495
1,602
6,341
0
49,842
W
11,828
1,263
0
1,095
6,977
2,855
1,218
658
6,319
79,563
0
W
Zhong Kui
AsgardSavior
Zhong Kui
8,668
1,365
0
2,372
9,426
6,377
1,025
1,156
8,196
68,370
0
L
Cernunnos
BrotherKody
Cernunnos
8,707
3,887
0
2,753
11,112
4,282
204
5,338
5,774
0
67,641
L
3,806
700
0
4,289
10,959
4,185
0
5,211
5,748
0
42,015
L
Sylvanus
Legi0n89
Sylvanus
4,514
1,924
434
3,716
13,974
11,907
0
6,134
7,840
24,087
0
L
Scylla
Raebridar
Scylla
1,285
34
0
126
6,295
1,827
116
5,662
633
25,461
0
L
Baron Samedi
Scrubkilla1303
Baron Samedi
6,069
320
134
2,062
9,722
4,423
366
2,147
7,575
58,926
0
W
Chang'e
Sutan19
Chang'e
3,996
323
2,503
4,143
9,788
3,405
407
2,138
7,650
26,475
0
W
Gilgamesh
llama-luciente3
Gilgamesh
4,608
774
0
4,033
16,036
9,109
945
6,703
8,907
0
55,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,369
Gold Earned
42,177
374
Minions Killed
443
0
Camps Cleared
0
1,329,968
Distance Traveled
1,549,155
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,508
567
91
6
0
288,690
1
W
Janus
9,276
618
127
8
0
296,874
4
W
Zhong Kui
9,108
607
104
7
0
323,097
4
L
Cernunnos
7,239
483
112
7
0
256,617
1
L
Da Ji
7,007
467
65
4
0
319,416
6
L
Sylvanus
7,281
485
36
2
0
255,539
0
L
Scylla
6,164
411
47
3
0
252,058
0
L
Baron Samedi
7,678
512
114
8
0
246,338
2
W
Chang'e
7,169
478
35
2
0
324,772
3
W
Gilgamesh
8,116
541
86
6
0
315,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role