Player Matchup

Arachne
Arachne
BiddyBlah
Arachne
Level 117
God Stats
11W - 4L
1,533 SR
Queue Stats
28W - 23L
1,446 Elo+
Solo
Artemis
Artemis
DangerDuckling
Artemis
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 33L
1,579 Elo+
Party 1
Maui
Maui
EmboOnline
Maui
Level 107
God Stats
7W - 5L
1,577 SR
Queue Stats
84W - 59L
1,526 Elo+
Party 1
Hercules
Hercules
Smackyobooty69
Hercules
Level 54
God Stats
6W - 2L
1,754 SR
Queue Stats
124W - 116L
1,502 Elo+
Solo
Anubis
Anubis
耶利Jeremiah加林
Anubis
Level 172
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 29L
1,659 Elo+
Party 1
Team Averages
Level 120
1,573 SR
1,542 Elo+

VS

Team Averages
Level 108
1,550 SR
1,555 Elo+
Terra
Terra
 
Terra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Drew704
Awilix
Level 102
God Stats
29W - 28L
1,556 SR
Queue Stats
202W - 166L
1,547 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jaware
Kumbhakarna
Level 126
God Stats
1W - 2L
1,656 SR
Queue Stats
170W - 134L
1,596 Elo+
Party 3
Chang'e
Chang'e
Mianooo
Chang'e
Level 106
God Stats
13W - 11L
1,408 SR
Queue Stats
165W - 135L
1,523 Elo+
Party 2
Medusa
Medusa
Robbhp
Medusa
Level 66
God Stats
2W - 1L
1,632 SR
Queue Stats
13W - 9L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BiddyBlah
Arachne
13
3 / 2 / 3
7,949
568
7,204
13,231
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 1
7,611
544
6,772
5,942
2,220
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 2 / 1
6,847
489
1,567
7,533
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
14
1 / 1 / 0
7,897
564
5,247
10,937
7,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 3 / 4
8,739
624
11,714
9,806
4,873
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 3 / 3
7,067
505
5,462
14,141
9,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Drew704
Awilix
12
5 / 2 / 3
7,664
547
8,696
9,689
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Jaware
Kumbhakarna
13
0 / 1 / 1
7,666
548
6,581
11,193
10,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
Mianooo
Chang'e
11
3 / 4 / 2
6,910
494
7,008
9,556
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Robbhp
Medusa
11
0 / 1 / 0
6,372
455
2,364
9,021
3,291
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
11
Kills
8
8
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
3
0.5
W
Arachne
BiddyBlah
Arachne
3
2
3
2.25
W
2
0
1
2.5
L
Awilix
Drew704
Awilix
5
2
3
3.25
W
2
2
1
1.25
L
Kumbhakarna
Jaware
Kumbhakarna
0
1
1
0.5
L
Chang'e
Mianooo
Chang'e
3
4
2
1
L
Medusa
Robbhp
Medusa
0
1
0
0
W
Hercules
1
1
0
1
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,504
Damage
30,111
47,449
Taken
53,600
24,424
Mitigated
29,213
17,610
Healing
16,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,462
634
1,755
3,859
14,141
9,512
0
4,971
9,170
29,972
0
W
Arachne
BiddyBlah
Arachne
7,204
5,233
0
3,796
13,231
4,768
0
3,814
9,417
0
62,021
W
6,772
3,999
0
2,376
5,942
2,220
959
1,421
4,521
0
51,104
L
Awilix
Drew704
Awilix
8,696
3,496
0
875
9,689
3,622
0
1,774
7,915
0
58,569
W
1,567
804
0
1,577
7,533
5,444
0
2,955
4,578
18,860
0
L
Kumbhakarna
Jaware
Kumbhakarna
6,581
1,314
0
4,264
11,193
10,191
0
1,077
9,354
62,370
0
L
Chang'e
Mianooo
Chang'e
7,008
230
462
1,929
9,556
2,597
84
5,199
4,357
45,460
0
L
Medusa
Robbhp
Medusa
2,364
952
0
3,749
9,021
3,291
0
260
8,761
0
40,160
W
Hercules
5,247
2,065
0
4,186
10,937
7,119
0
5,588
4,473
0
61,086
W
11,714
929
0
5,675
9,806
4,873
147
4,348
5,409
80,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,043
Gold Earned
35,679
442
Minions Killed
400
0
Camps Cleared
0
1,379,624
Distance Traveled
1,406,702
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,067
505
50
4
0
293,237
4
W
Arachne
7,949
568
97
7
0
313,629
2
W
Artemis
7,611
544
76
5
0
269,282
0
L
Awilix
7,664
547
82
6
0
328,440
0
W
Maui
6,847
489
27
2
0
271,744
7
L
Kumbhakarna
7,666
548
98
7
0
249,144
2
L
Chang'e
6,910
494
91
7
0
243,264
0
L
Medusa
6,372
455
79
6
0
292,617
0
W
Hercules
7,897
564
103
7
0
269,243
2
W
Anubis
8,739
624
139
10
0
255,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role