Player Matchup

Vulcan
Vulcan
JkitsJulian-
Vulcan
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,248 Elo+
Party 1
Martichoras
Martichoras
Lucky13_cj
Martichoras
Level 53
God Stats
1W - 1L
1,547 SR
Queue Stats
2W - 4L
1,259 Elo+
Party 1
Achilles
Achilles
TTVbloodysoul
Achilles
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 7L
1,336 Elo+
Solo
Team Averages
Level 65
1,516 SR
1,281 Elo+

VS

Team Averages
Level 113
1,617 SR
1,368 Elo+
Neith
Neith
AlexandraCrazy3
Neith
Level 110
God Stats
3W - 3L
1,682 SR
Queue Stats
112W - 113L
1,406 Elo+
Solo
Ix Chel
Ix Chel
D3Audi
Ix Chel
Level 127
God Stats
37W - 45L
1,446 SR
Queue Stats
584W - 622L
1,357 Elo+
Solo
Achilles
Achilles
JcThatMan
Achilles
Level 102
God Stats
1W - 1L
1,725 SR
Queue Stats
5W - 6L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 6 / 4
12,210
763
16,988
12,671
5,703
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Lucky13_cj
Martichoras
15
3 / 1 / 4
12,235
765
9,525
14,755
7,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
TTVbloodysoul
Achilles
15
1 / 0 / 6
11,714
732
5,339
11,218
16,239
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
12,036
752
18,067
13,159
4,859
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
D3Audi
Ix Chel
8
0 / 0 / 2
9,320
583
1,531
4,296
941
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
JcThatMan
Achilles
15
2 / 3 / 4
11,269
704
9,850
20,088
24,067
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
7
Kills
6
7
Deaths
7
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
Ix Chel
D3Audi
Ix Chel
0
0
2
1
L
Achilles
JcThatMan
Achilles
2
3
4
1.33
W
Vulcan
3
6
4
0.83
W
Martichoras
Lucky13_cj
Martichoras
3
1
4
5
W
Achilles
TTVbloodysoul
Achilles
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,852
Damage
29,448
38,644
Taken
37,543
29,161
Mitigated
29,867
10,119
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,067
5,498
0
1,635
13,159
4,859
0
6,855
6,304
0
71,607
L
Ix Chel
D3Audi
Ix Chel
1,531
31
50
250
4,296
941
0
3,341
955
12,428
0
L
Achilles
JcThatMan
Achilles
9,850
1,458
209
705
20,088
24,067
0
7,909
12,179
0
30,958
W
Vulcan
16,988
4,479
0
522
12,671
5,703
1,046
449
12,222
71,946
0
W
Martichoras
Lucky13_cj
Martichoras
9,525
4,684
0
6,203
14,755
7,219
1,418
1,113
13,642
0
60,434
W
Achilles
TTVbloodysoul
Achilles
5,339
1,411
576
2,818
11,218
16,239
593
835
10,383
1,593
23,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,159
Gold Earned
32,625
185
Minions Killed
148
0
Camps Cleared
0
834,249
Distance Traveled
580,763
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,036
752
104
7
0
229,352
0
L
Ix Chel
9,320
583
21
1
0
64,877
0
L
Achilles
11,269
704
23
1
0
286,534
0
W
Vulcan
12,210
763
86
5
0
269,084
0
W
Martichoras
12,235
765
69
4
0
269,134
5
W
Achilles
11,714
732
30
2
0
296,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role