Player Matchup

Terra
Terra
Cronofair
Terra
Level 56
God Stats
1W - 1L
1,804 SR
Queue Stats
42W - 30L
1,572 Elo+
Solo
Ah Puch
Ah Puch
McReeljay
Ah Puch
Level 41
God Stats
5W - 0L
1,932 SR
Queue Stats
122W - 119L
1,546 Elo+
Solo
Mercury
Mercury
PhoKingChaos
Mercury
Level 62
God Stats
1W - 1L
1,287 SR
Queue Stats
109W - 106L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
ileoiz
Kuzenbo
Level 37
God Stats
7W - 2L
1,693 SR
Queue Stats
300W - 165L
1,634 Elo+
Party 1
Vamana
Vamana
osamabinballing
Vamana
Level 87
God Stats
4W - 1L
1,700 SR
Queue Stats
309W - 184L
1,622 Elo+
Party 1
Team Averages
Level 57
1,683 SR
1,562 Elo+

VS

Team Averages
Level 67
1,437 SR
1,513 Elo+
Tiamat
Tiamat
 
Tiamat
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
SteeleRod
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,588 Elo+
Party 2
Baba Yaga
Baba Yaga
TheEskimoKing
Baba Yaga
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,476 Elo+
Party 2
Guan Yu
Guan Yu
iRainwater
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,531 Elo+
Party 2
Skadi
Skadi
piscesking698
Skadi
Level 55
God Stats
0W - 3L
1,186 SR
Queue Stats
124W - 122L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cronofair
Terra
13
0 / 1 / 8
8,230
823
4,126
10,713
9,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
McReeljay
Ah Puch
15
4 / 0 / 7
8,801
880
19,310
8,517
6,492
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mercury
PhoKingChaos
Mercury
12
0 / 1 / 7
7,307
731
4,153
6,353
4,213
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
ileoiz
Kuzenbo
14
4 / 2 / 7
8,857
886
6,134
10,519
15,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 2 / 5
8,320
832
10,543
9,372
8,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 3 / 0
7,943
794
7,832
8,369
6,104
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
SteeleRod
Xing Tian
12
0 / 3 / 3
7,137
714
3,337
12,622
11,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
TheEskimoKing
Baba Yaga
14
1 / 2 / 3
6,862
686
9,941
8,231
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
iRainwater
Guan Yu
13
1 / 2 / 3
7,553
755
2,731
12,423
12,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 2 / 1
6,094
609
5,528
4,495
2,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
12
Kills
5
6
Deaths
12
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
3
0
1
W
Terra
Cronofair
Terra
0
1
8
4
W
Ah Puch
McReeljay
Ah Puch
4
0
7
7.5
W
Mercury
PhoKingChaos
Mercury
0
1
7
3.5
L
Xing Tian
SteeleRod
Xing Tian
0
3
3
0.5
L
Baba Yaga
TheEskimoKing
Baba Yaga
1
2
3
1.25
L
Guan Yu
iRainwater
Guan Yu
1
2
3
1.25
W
Kuzenbo
ileoiz
Kuzenbo
4
2
7
3.75
W
4
2
5
3.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,266
Damage
29,369
45,474
Taken
46,140
44,561
Mitigated
36,022
22,721
Healing
19,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,832
408
778
1,015
8,369
6,104
0
5,791
2,578
23,952
0
W
Terra
Cronofair
Terra
4,126
404
6,196
4,622
10,713
9,625
508
5,172
5,541
9,032
0
W
Ah Puch
McReeljay
Ah Puch
19,310
789
0
2,272
8,517
6,492
1,399
4,237
4,280
35,312
0
W
Mercury
PhoKingChaos
Mercury
4,153
1,218
995
1,264
6,353
4,213
1,048
3,839
2,514
0
8,522
L
Xing Tian
SteeleRod
Xing Tian
3,337
338
1,628
1,858
12,622
11,446
0
8,071
4,551
6,403
0
L
Baba Yaga
TheEskimoKing
Baba Yaga
9,941
481
694
1,402
8,231
4,115
0
5,418
2,813
22,970
0
L
Guan Yu
iRainwater
Guan Yu
2,731
627
7,172
4,262
12,423
12,354
0
7,091
5,332
0
6,254
W
Kuzenbo
ileoiz
Kuzenbo
6,134
2,698
2,350
1,823
10,519
15,463
224
4,545
5,974
10,203
0
W
10,543
4,764
1,133
2,066
9,372
8,768
1,493
3,317
6,055
0
22,479
L
5,528
1,513
0
691
4,495
2,003
0
3,199
1,296
0
13,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,515
Gold Earned
35,589
93
Minions Killed
123
0
Camps Cleared
0
963,688
Distance Traveled
851,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,943
794
50
5
0
178,599
0
W
Terra
8,230
823
12
1
0
183,760
0
W
Ah Puch
8,801
880
38
4
0
205,144
0
W
Mercury
7,307
731
14
1
0
203,237
0
L
Xing Tian
7,137
714
5
1
0
178,678
0
L
Baba Yaga
6,862
686
33
3
0
170,159
0
L
Guan Yu
7,553
755
11
1
0
200,414
0
W
Kuzenbo
8,857
886
4
0
0
181,892
0
W
Vamana
8,320
832
25
3
0
189,655
0
L
Skadi
6,094
609
24
2
0
123,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role