Player Matchup

Ares
Ares
FeministaVegana
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
FerOuO
Ix Chel
Level 148
God Stats
5W - 5L
1,559 SR
Queue Stats
171W - 166L
1,527 Elo+
Solo
Rama
Rama
Ye4hBaby
Rama
Level 121
God Stats
6W - 5L
1,444 SR
Queue Stats
22W - 24L
1,458 Elo+
Party 3
Mercury
Mercury
valemar-valentin
Mercury
Level 117
God Stats
7W - 2L
1,734 SR
Queue Stats
192W - 195L
1,492 Elo+
Party 1
Nemesis
Nemesis
xXPAMXx__
Nemesis
Level 136
God Stats
1W - 4L
1,407 SR
Queue Stats
390W - 365L
1,502 Elo+
Party 1
Team Averages
Level 110
1,529 SR
1,496 Elo+

VS

Team Averages
Level 163
1,508 SR
1,483 Elo+
Hades
Hades
 
Hades
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
OfelipePR
Thoth
Level 174
God Stats
42W - 45L
1,537 SR
Queue Stats
634W - 641L
1,464 Elo+
Solo
Atlas
Atlas
SuperCavalao
Atlas
Level 126
God Stats
15W - 14L
1,433 SR
Queue Stats
312W - 337L
1,474 Elo+
Party 2
Medusa
Medusa
ViniCOD99
Medusa
Level 148
God Stats
5W - 6L
1,572 SR
Queue Stats
326W - 357L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,479
448
1,152
5,807
4,340
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
FerOuO
Ix Chel
10
0 / 5 / 0
5,611
561
4,618
7,387
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
8
0 / 3 / 0
4,804
480
4,820
6,208
2,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 3 / 0
5,420
542
2,424
8,189
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
xXPAMXx__
Nemesis
10
0 / 1 / 0
5,137
514
2,524
5,820
2,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 0 / 0
6,755
676
3,321
5,679
2,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
 
Fenrir
11
6 / 1 / 1
6,668
667
5,030
7,335
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
OfelipePR
Thoth
11
2 / 1 / 3
6,546
655
3,561
4,042
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 5
5,998
600
4,451
6,245
3,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
ViniCOD99
Medusa
10
3 / 0 / 2
5,960
596
5,842
5,438
2,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
15
15
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
0
2
W
Fenrir
 
Fenrir
6
1
1
6.5
L
0
3
0
0
L
Ix Chel
FerOuO
Ix Chel
0
5
0
0
W
Thoth
OfelipePR
Thoth
2
1
3
3.5
W
2
0
5
4.5
W
Medusa
ViniCOD99
Medusa
3
0
2
4
L
Rama
0
3
0
0
L
2
3
0
0.67
L
Nemesis
xXPAMXx__
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,538
Damage
22,205
33,411
Taken
28,739
13,923
Mitigated
12,289
6,817
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,321
121
50
4,329
5,679
2,267
656
329
4,863
46,759
0
W
Fenrir
 
Fenrir
5,030
1,755
0
1,565
7,335
2,816
0
1,846
5,357
0
41,273
L
1,152
27
0
1,187
5,807
4,340
0
1,551
4,256
4,713
0
L
Ix Chel
FerOuO
Ix Chel
4,618
425
138
1,191
7,387
2,224
0
2,855
4,490
44,084
0
W
Thoth
OfelipePR
Thoth
3,561
122
0
1,160
4,042
1,334
195
1,835
2,069
48,701
0
W
4,451
1,959
1,160
2,547
6,245
3,675
110
780
5,423
16,883
0
W
Medusa
ViniCOD99
Medusa
5,842
3,678
0
2,459
5,438
2,197
0
626
4,812
0
43,411
L
Rama
4,820
3,996
0
1,339
6,208
2,202
0
2,094
4,114
0
34,990
L
2,424
1,409
0
625
8,189
2,605
0
2,215
5,974
0
28,540
L
Nemesis
xXPAMXx__
Nemesis
2,524
444
0
2,337
5,820
2,552
0
2,280
3,244
0
33,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,451
Gold Earned
31,927
272
Minions Killed
348
0
Camps Cleared
0
968,972
Distance Traveled
1,028,539
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,755
676
97
10
0
183,925
0
W
Fenrir
6,668
667
68
7
0
236,616
0
L
Ares
4,479
448
1
0
0
153,376
2
L
Ix Chel
5,611
561
98
10
0
186,972
0
W
Thoth
6,546
655
94
9
0
208,990
1
W
Atlas
5,998
600
18
2
0
214,972
0
W
Medusa
5,960
596
71
7
0
184,036
2
L
Rama
4,804
480
62
6
0
175,507
2
L
Mercury
5,420
542
59
6
0
230,871
0
L
Nemesis
5,137
514
52
5
0
222,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role