Player Matchup

Ravana
Ravana
Danynhioo
Ravana
Level 139
God Stats
7W - 4L
1,683 SR
Queue Stats
124W - 107L
1,596 Elo+
Solo
Kuzenbo
Kuzenbo
Ekodaboa
Kuzenbo
Level 158
God Stats
0W - 2L
1,299 SR
Queue Stats
110W - 105L
1,545 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SolisBerserker
Cu Chulainn
Level 195
God Stats
4W - 4L
1,227 SR
Queue Stats
137W - 116L
1,562 Elo+
Party 2
Poseidon
Poseidon
TheSerahline_
Poseidon
Level 31
God Stats
1W - 1L
1,720 SR
Queue Stats
22W - 25L
1,434 Elo+
Solo
Izanami
Izanami
bldDREAM
Izanami
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,669 Elo+
Solo
Team Averages
Level 136
1,486 SR
1,561 Elo+

VS

Team Averages
Level 128
1,586 SR
1,557 Elo+
Ravana
Ravana
Esuminy
Ravana
Level 157
God Stats
19W - 20L
1,597 SR
Queue Stats
524W - 417L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
FakkuFreddy
Sylvanus
Level 123
God Stats
2W - 1L
1,681 SR
Queue Stats
18W - 15L
1,557 Elo+
Party 3
Heimdallr
Heimdallr
HellaRare
Heimdallr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,546 Elo+
Party 3
Vamana
Vamana
MrDoif
Vamana
Level 86
God Stats
8W - 5L
1,654 SR
Queue Stats
25W - 19L
1,537 Elo+
Party 1
Janus
Janus
Soy Sad Boy
Janus
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 72L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Danynhioo
Ravana
14
0 / 6 / 0
9,349
467
4,373
13,917
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Ekodaboa
Kuzenbo
14
1 / 2 / 1
9,857
493
4,859
17,506
19,824
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
SolisBerserker
Cu Chulainn
17
3 / 5 / 0
10,915
546
18,569
21,275
29,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
TheSerahline_
Poseidon
17
0 / 5 / 1
10,522
526
5,432
9,218
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
bldDREAM
Izanami
16
1 / 4 / 0
10,461
523
7,997
15,261
5,659
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Esuminy
Ravana
20
13 / 0 / 7
12,921
646
23,208
11,956
8,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
FakkuFreddy
Sylvanus
16
1 / 1 / 10
10,475
524
4,045
10,801
12,341
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
HellaRare
Heimdallr
20
3 / 1 / 5
12,133
607
12,236
14,471
7,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
MrDoif
Vamana
16
1 / 3 / 6
10,288
514
9,085
16,511
16,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 0 / 11
10,907
545
12,687
12,848
7,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
5
Kills
22
22
Deaths
5
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ravana
Danynhioo
Ravana
0
6
0
0
L
Kuzenbo
Ekodaboa
Kuzenbo
1
2
1
0.75
W
Ravana
Esuminy
Ravana
13
0
7
16.5
W
Sylvanus
FakkuFreddy
Sylvanus
1
1
10
6
W
Heimdallr
HellaRare
Heimdallr
3
1
5
5.5
W
Vamana
MrDoif
Vamana
1
3
6
1.33
L
Cu Chulainn
SolisBerserker
Cu Chulainn
3
5
0
0.6
W
4
0
11
9.5
L
Poseidon
TheSerahline_
Poseidon
0
5
1
0.1
L
Izanami
bldDREAM
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,230
Damage
61,261
77,177
Taken
66,587
64,506
Mitigated
52,017
16,243
Healing
21,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Danynhioo
Ravana
4,373
1,577
0
3,278
13,917
6,207
0
3,521
10,345
0
77,118
L
Kuzenbo
Ekodaboa
Kuzenbo
4,859
1,892
2,528
4,874
17,506
19,824
7
5,962
11,544
18,448
0
W
Ravana
Esuminy
Ravana
23,208
8,729
0
1,572
11,956
8,288
416
2,271
9,685
0
128,855
W
Sylvanus
FakkuFreddy
Sylvanus
4,045
1,101
5,162
3,710
10,801
12,341
26
2,521
8,280
25,882
0
W
Heimdallr
HellaRare
Heimdallr
12,236
4,477
0
6,587
14,471
7,539
599
4,609
9,862
0
133,493
W
Vamana
MrDoif
Vamana
9,085
5,028
0
3,483
16,511
16,668
903
1,593
14,918
0
69,923
L
Cu Chulainn
SolisBerserker
Cu Chulainn
18,569
2,435
0
3,671
21,275
29,861
271
3,886
16,572
10,982
89,433
W
12,687
1,237
0
1,234
12,848
7,181
288
3,442
9,406
99,860
0
L
Poseidon
TheSerahline_
Poseidon
5,432
661
0
605
9,218
2,955
0
1,212
8,006
92,788
0
L
Izanami
bldDREAM
Izanami
7,997
6,356
0
1,287
15,261
5,659
3,442
2,151
13,045
0
97,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,104
Gold Earned
56,724
654
Minions Killed
665
0
Camps Cleared
0
1,992,939
Distance Traveled
2,110,951
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,349
467
118
6
0
464,488
0
L
Kuzenbo
9,857
493
22
1
0
386,748
7
W
Ravana
12,921
646
146
7
0
489,424
3
W
Sylvanus
10,475
524
33
2
0
405,118
3
W
Heimdallr
12,133
607
215
11
0
372,740
3
W
Vamana
10,288
514
113
6
0
409,666
4
L
Cu Chulainn
10,915
546
145
7
0
353,317
0
W
Janus
10,907
545
158
8
0
434,003
5
L
Poseidon
10,522
526
181
9
0
373,369
3
L
Izanami
10,461
523
188
9
0
415,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role