Player Matchup

Poseidon
Poseidon
SRHT1
Poseidon
Level 109
God Stats
4W - 1L
1,841 SR
Queue Stats
100W - 87L
1,507 Elo+
Party 1
Ares
Ares
Skadrian
Ares
Level 123
God Stats
4W - 0L
1,900 SR
Queue Stats
61W - 46L
1,550 Elo+
Party 1
Medusa
Medusa
ZXRYD
Medusa
Level 51
God Stats
4W - 1L
1,500 SR
Queue Stats
250W - 252L
1,469 Elo+
Solo
Hercules
Hercules
oskitaroscar
Hercules
Level 115
God Stats
4W - 1L
1,801 SR
Queue Stats
50W - 40L
1,568 Elo+
Party 1
Ne Zha
Ne Zha
rafapem
Ne Zha
Level 125
God Stats
6W - 3L
1,782 SR
Queue Stats
104W - 102L
1,513 Elo+
Party 1
Team Averages
Level 105
1,765 SR
1,522 Elo+

VS

Team Averages
Level 84
1,476 SR
1,499 Elo+
Rama
Rama
LefErgin
Rama
Level 83
God Stats
17W - 15L
1,698 SR
Queue Stats
385W - 344L
1,539 Elo+
Solo
Aphrodite
Aphrodite
NeverMore9610
Aphrodite
Level 67
God Stats
18W - 11L
1,724 SR
Queue Stats
103W - 117L
1,509 Elo+
Solo
Serqet
Serqet
Rëlic
Serqet
Level 63
God Stats
16W - 13L
1,534 SR
Queue Stats
63W - 55L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
SteQuOnXbox420
Nu Wa
Level 51
God Stats
4W - 5L
1,246 SR
Queue Stats
57W - 52L
1,435 Elo+
Party 2
Set
Set
SteelLord
Set
Level 157
God Stats
4W - 6L
1,176 SR
Queue Stats
570W - 525L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
SRHT1
Poseidon
16
6 / 2 / 4
10,511
584
13,904
11,124
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
13
1 / 2 / 7
8,102
450
5,224
14,198
12,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
ZXRYD
Medusa
18
4 / 1 / 2
10,791
600
10,475
12,412
7,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
oskitaroscar
Hercules
16
2 / 2 / 4
10,083
560
9,829
20,197
20,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
rafapem
Ne Zha
17
11 / 2 / 8
11,036
613
18,144
16,168
8,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
0 / 6 / 1
8,495
472
10,007
15,300
6,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
NeverMore9610
Aphrodite
13
2 / 1 / 2
8,506
473
5,458
13,557
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
Rëlic
Serqet
12
2 / 5 / 3
8,425
468
5,283
14,702
5,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 9 / 4
8,429
468
14,243
15,056
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 0
9,349
519
14,542
19,447
16,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
24
Kills
9
9
Deaths
25
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
0
6
1
0.08
L
Aphrodite
NeverMore9610
Aphrodite
2
1
2
3
L
Serqet
Rëlic
Serqet
2
5
3
0.7
W
Poseidon
SRHT1
Poseidon
6
2
4
4
W
Ares
1
2
7
2.25
L
2
9
4
0.44
L
3
4
0
0.75
W
Medusa
ZXRYD
Medusa
4
1
2
5
W
Hercules
oskitaroscar
Hercules
2
2
4
2
W
Ne Zha
rafapem
Ne Zha
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,576
Damage
49,533
74,099
Taken
78,062
52,191
Mitigated
45,587
22,085
Healing
19,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
10,007
8,990
0
2,796
15,300
6,306
578
569
14,731
0
81,691
L
Aphrodite
NeverMore9610
Aphrodite
5,458
1,322
4,872
7,625
13,557
11,911
0
6,274
7,001
28,778
0
L
Serqet
Rëlic
Serqet
5,283
1,172
0
750
14,702
5,670
0
2,745
11,763
0
53,341
W
Poseidon
SRHT1
Poseidon
13,904
1,917
0
1,555
11,124
4,208
46
5,544
5,088
98,607
0
W
Ares
5,224
29
0
2,758
14,198
12,820
0
6,862
7,190
21,762
0
L
14,243
3,392
0
526
15,056
5,065
0
7,005
7,777
66,084
0
L
14,542
7,562
0
2,577
19,447
16,635
0
1,709
17,662
0
82,965
W
Medusa
ZXRYD
Medusa
10,475
6,718
0
6,573
12,412
7,008
1,070
1,487
10,925
0
110,764
W
Hercules
oskitaroscar
Hercules
9,829
4,038
0
8,427
20,197
20,139
84
2,178
18,019
0
88,765
W
Ne Zha
rafapem
Ne Zha
18,144
5,624
0
2,772
16,168
8,016
0
3,630
12,538
0
93,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,523
Gold Earned
43,204
619
Minions Killed
483
0
Camps Cleared
0
1,802,465
Distance Traveled
1,673,085
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,495
472
124
7
0
288,792
0
L
Aphrodite
8,506
473
43
2
0
372,588
6
L
Serqet
8,425
468
88
5
0
350,929
0
W
Poseidon
10,511
584
173
10
0
369,844
4
W
Ares
8,102
450
29
2
0
346,697
1
L
Nu Wa
8,429
468
103
6
0
325,467
0
L
Set
9,349
519
125
7
0
335,309
4
W
Medusa
10,791
600
178
10
0
344,211
0
W
Hercules
10,083
560
142
8
0
333,411
6
W
Ne Zha
11,036
613
97
5
0
408,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role