Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
EmbersKilowat
Baron Samedi
Level 112
God Stats
5W - 7L
1,341 SR
Queue Stats
158W - 145L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
HardenedArtist
Nu Wa
Level 28
God Stats
82W - 61L
1,474 SR
Queue Stats
375W - 322L
1,432 Elo+
Party 1
Surtr
Surtr
iDiorBam
Surtr
Level 69
God Stats
33W - 23L
1,559 SR
Queue Stats
305W - 304L
1,479 Elo+
Solo
Fenrir
Fenrir
vrendon87
Fenrir
Level 129
God Stats
1W - 1L
1,693 SR
Queue Stats
22W - 12L
1,600 Elo+
Solo
Team Averages
Level 88
1,513 SR
1,485 Elo+

VS

Team Averages
Level 115
1,549 SR
1,343 Elo+
Agni
Agni
 
Agni
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Dionysus_Escape
Chernobog
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,122 Elo+
Party 3
Ganesha
Ganesha
SMSQ_Ramen
Ganesha
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
284W - 288L
1,145 Elo+
Party 3
Serqet
Serqet
SoChaotic6147
Serqet
Level 93
God Stats
25W - 18L
1,524 SR
Queue Stats
159W - 164L
1,429 Elo+
Solo
Vamana
Vamana
xXSrTaquitoXx
Vamana
Level 170
God Stats
4W - 4L
1,720 SR
Queue Stats
588W - 540L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 0 / 4
8,335
521
6,688
8,945
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
EmbersKilowat
Baron Samedi
12
0 / 5 / 7
7,574
473
7,147
11,422
5,242
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 6 / 4
8,233
515
7,886
11,984
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
iDiorBam
Surtr
12
2 / 2 / 0
8,125
508
8,582
15,235
13,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
vrendon87
Fenrir
13
4 / 2 / 1
8,645
540
4,023
11,571
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
6 / 2 / 5
9,867
617
12,724
7,284
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Dionysus_Escape
Chernobog
11
0 / 5 / 2
6,513
407
3,616
9,279
3,166
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ganesha
SMSQ_Ramen
Ganesha
12
0 / 2 / 2
7,891
493
4,048
9,065
6,054
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 7
9,184
574
7,430
11,417
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 1
9,007
563
9,515
12,834
9,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
13
Kills
15
15
Deaths
13
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
0
4
6
W
Agni
 
Agni
6
2
5
4.25
W
Chernobog
Dionysus_Escape
Chernobog
0
5
2
0.2
L
Baron Samedi
EmbersKilowat
Baron Samedi
0
5
7
0.7
L
3
6
4
0.83
W
Ganesha
SMSQ_Ramen
Ganesha
0
2
2
0.5
W
7
1
7
10.5
L
Surtr
iDiorBam
Surtr
2
2
0
1
L
Fenrir
vrendon87
Fenrir
4
2
1
2.25
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,326
Damage
37,333
59,157
Taken
49,879
32,026
Mitigated
26,709
15,617
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,688
4,534
63
4,914
8,945
3,524
403
2,761
6,184
0
59,375
W
Agni
 
Agni
12,724
549
0
2,209
7,284
3,053
0
3,650
3,634
80,651
0
W
Chernobog
Dionysus_Escape
Chernobog
3,616
1,801
0
1,101
9,279
3,166
0
2,614
6,665
0
28,010
L
Baron Samedi
EmbersKilowat
Baron Samedi
7,147
606
581
3,497
11,422
5,242
534
3,445
7,817
51,285
0
L
7,886
1,332
6
1,221
11,984
5,437
0
7,459
4,525
62,989
0
W
Ganesha
SMSQ_Ramen
Ganesha
4,048
315
0
3,242
9,065
6,054
0
2,829
6,236
42,455
0
W
7,430
1,781
0
1,095
11,417
4,986
0
4,078
7,339
0
61,755
L
Surtr
iDiorBam
Surtr
8,582
4,104
0
1,490
15,235
13,330
0
1,720
13,515
1,176
57,845
L
Fenrir
vrendon87
Fenrir
4,023
1,565
63
3,782
11,571
4,493
810
1,387
10,184
0
41,215
W
9,515
4,441
0
3,089
12,834
9,450
0
2,194
10,640
0
82,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,912
Gold Earned
42,462
411
Minions Killed
453
0
Camps Cleared
0
1,371,097
Distance Traveled
1,613,580
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,335
521
83
5
0
295,634
0
W
Agni
9,867
617
136
9
0
334,590
4
W
Chernobog
6,513
407
83
5
0
280,669
3
L
Baron Samedi
7,574
473
76
5
0
263,445
6
L
Nu Wa
8,233
515
92
6
0
253,502
1
W
Ganesha
7,891
493
28
2
0
323,452
4
W
Serqet
9,184
574
74
5
0
349,145
0
L
Surtr
8,125
508
88
6
0
310,499
0
L
Fenrir
8,645
540
72
5
0
248,017
0
W
Vamana
9,007
563
132
8
0
325,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role