Player Matchup

Khepri
Khepri
 
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
HiggsSeldon
Medusa
Level 127
God Stats
1W - 5L
1,541 SR
Queue Stats
145W - 147L
1,488 Elo+
Solo
Chernobog
Chernobog
Smackyobooty69
Chernobog
Level 53
God Stats
4W - 5L
1,482 SR
Queue Stats
124W - 116L
1,513 Elo+
Solo
Loki
Loki
Sunchro
Loki
Level 60
God Stats
3W - 3L
1,807 SR
Queue Stats
377W - 309L
1,580 Elo+
Solo
Horus
Horus
zero7287
Horus
Level 103
God Stats
12W - 6L
1,705 SR
Queue Stats
208W - 179L
1,527 Elo+
Party 2
Team Averages
Level 90
1,607 SR
1,522 Elo+

VS

Team Averages
Level 136
1,621 SR
1,500 Elo+
Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Chuckles3102
Hades
Level 69
God Stats
1W - 0L
1,774 SR
Queue Stats
30W - 36L
1,450 Elo+
Solo
Fafnir
Fafnir
Lawndoe
Fafnir
Level 179
God Stats
20W - 13L
1,485 SR
Queue Stats
211W - 211L
1,506 Elo+
Party 1
Hachiman
Hachiman
Warningsignz
Hachiman
Level 156
God Stats
67W - 48L
1,583 SR
Queue Stats
417W - 497L
1,529 Elo+
Party 1
Zeus
Zeus
kikibu
Zeus
Level 126
God Stats
3W - 0L
1,764 SR
Queue Stats
174W - 191L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 4 / 2
5,724
520
1,680
8,087
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
4 / 2 / 3
7,222
657
8,362
8,427
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Smackyobooty69
Chernobog
11
3 / 0 / 2
6,048
550
4,275
6,290
2,361
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Sunchro
Loki
10
2 / 3 / 4
6,211
565
4,442
8,696
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
zero7287
Horus
11
0 / 4 / 3
6,117
556
4,684
10,665
6,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 2 / 3
6,964
633
7,787
10,837
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 1 / 3
6,540
595
4,765
8,291
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Lawndoe
Fafnir
10
2 / 2 / 7
7,231
657
3,430
8,823
9,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Warningsignz
Hachiman
12
4 / 1 / 4
7,187
653
9,616
6,517
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zeus
kikibu
Zeus
10
1 / 4 / 1
5,790
526
4,637
5,236
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
10
Kills
13
13
Deaths
10
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
2
0.5
W
Pele
 
Pele
5
2
3
3.25
W
1
1
3
2.5
L
Medusa
4
2
3
2.75
W
Fafnir
Lawndoe
Fafnir
2
2
7
2.75
L
Chernobog
Smackyobooty69
Chernobog
3
0
2
4
L
Loki
Sunchro
Loki
2
3
4
1.33
W
Hachiman
Warningsignz
Hachiman
4
1
4
6
W
Zeus
kikibu
Zeus
1
4
1
0.38
L
Horus
zero7287
Horus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,443
Damage
30,235
42,165
Taken
39,704
21,932
Mitigated
25,217
9,588
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,680
570
27
1,562
8,087
6,404
0
2,789
5,123
16,961
0
W
Pele
 
Pele
7,787
2,290
0
2,781
10,837
3,949
0
252
10,585
0
56,524
W
4,765
587
0
4,006
8,291
7,176
0
0
8,291
37,112
339
L
Medusa
8,362
3,432
0
907
8,427
3,560
0
3,507
4,711
0
51,727
W
Fafnir
Lawndoe
Fafnir
3,430
858
0
2,049
8,823
9,709
0
1,114
7,709
11,983
0
L
Chernobog
Smackyobooty69
Chernobog
4,275
3,058
0
2,628
6,290
2,361
406
1,188
5,090
0
32,054
L
Loki
Sunchro
Loki
4,442
1,710
0
891
8,696
3,147
0
875
7,766
0
42,779
W
Hachiman
Warningsignz
Hachiman
9,616
6,338
0
2,389
6,517
2,692
708
179
6,338
0
57,290
W
Zeus
kikibu
Zeus
4,637
198
311
354
5,236
1,691
0
135
5,101
35,935
0
L
Horus
zero7287
Horus
4,684
2,434
80
3,493
10,665
6,460
36
2,961
6,982
0
38,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
33,712
298
Minions Killed
335
0
Camps Cleared
0
1,112,967
Distance Traveled
1,082,014
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,724
520
22
2
0
209,032
0
W
Pele
6,964
633
88
8
0
254,947
3
W
Hades
6,540
595
74
7
0
187,246
3
L
Medusa
7,222
657
94
9
0
207,327
1
W
Fafnir
7,231
657
6
1
0
246,721
2
L
Chernobog
6,048
550
60
5
0
234,246
0
L
Loki
6,211
565
68
6
0
246,279
2
W
Hachiman
7,187
653
101
9
0
206,098
1
W
Zeus
5,790
526
66
6
0
187,002
0
L
Horus
6,117
556
54
5
0
216,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role