Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DomDogg
Bellona
Level 147
God Stats
1W - 2L
1,142 SR
Queue Stats
66W - 53L
1,588 Elo+
Party 2
Neith
Neith
Sianlh
Neith
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Team Averages
Level 98
1,381 SR
1,529 Elo+

VS

Team Averages
Level 136
1,614 SR
1,485 Elo+
Nemesis
Nemesis
Revercy
Nemesis
Level 127
God Stats
0W - 2L
1,606 SR
Queue Stats
50W - 65L
1,418 Elo+
Party 1
Cu Chulainn
Cu Chulainn
a2er
Cu Chulainn
Level 158
God Stats
1W - 2L
1,735 SR
Queue Stats
43W - 54L
1,436 Elo+
Party 1
Ix Chel
Ix Chel
killer4thewin
Ix Chel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
9 / 4 / 9
12,365
883
16,918
14,115
5,887
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
DomDogg
Bellona
15
8 / 3 / 10
12,364
883
17,093
21,465
24,104
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Sianlh
Neith
13
3 / 4 / 13
10,961
783
6,836
11,247
4,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Revercy
Nemesis
12
2 / 5 / 6
10,413
744
10,109
18,221
12,972
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
a2er
Cu Chulainn
13
4 / 10 / 1
10,510
751
12,086
21,096
24,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
16
5 / 5 / 4
12,436
888
18,510
13,287
6,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
20
Kills
11
11
Deaths
20
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
9
4
9
3.38
W
Bellona
DomDogg
Bellona
8
3
10
4.33
L
Nemesis
Revercy
Nemesis
2
5
6
1
W
Neith
Sianlh
Neith
3
4
13
2.38
L
Cu Chulainn
a2er
Cu Chulainn
4
10
1
0.45
L
Ix Chel
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,847
Damage
40,705
46,827
Taken
52,604
34,949
Mitigated
43,796
11,192
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
16,918
2,437
1,416
3,841
14,115
5,887
212
6,776
7,339
62,992
0
W
Bellona
DomDogg
Bellona
17,093
7,697
0
4,450
21,465
24,104
0
9,261
12,204
0
31,087
L
Nemesis
Revercy
Nemesis
10,109
4,066
0
2,899
18,221
12,972
0
6,132
12,089
0
24,716
W
Neith
Sianlh
Neith
6,836
3,239
0
1,485
11,247
4,958
0
2,839
8,408
0
28,745
L
Cu Chulainn
a2er
Cu Chulainn
12,086
1,192
0
2,370
21,096
24,561
0
5,658
15,438
0
34,618
L
Ix Chel
18,510
2,581
1,036
2,651
13,287
6,263
1,140
5,722
7,565
62,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,690
Gold Earned
33,359
136
Minions Killed
136
0
Camps Cleared
0
744,018
Distance Traveled
769,748
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,365
883
84
6
0
246,949
0
W
Bellona
12,364
883
22
2
0
300,756
3
L
Nemesis
10,413
744
24
2
0
268,125
2
W
Neith
10,961
783
30
2
0
196,313
0
L
Cu Chulainn
10,510
751
23
2
0
241,023
1
L
Ix Chel
12,436
888
89
6
0
260,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role