Player Matchup

Scylla
Scylla
Gay4everbby
Scylla
Level 16
God Stats
2W - 5L
1,205 SR
Queue Stats
2W - 7L
1,164 Elo+
Party 1
Sobek
Sobek
hempy24
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,520 Elo+
Solo
Apollo
Apollo
iAydenG
Apollo
Level 14
God Stats
2W - 3L
1,501 SR
Queue Stats
5W - 17L
1,145 Elo+
Party 1
Chaac
Chaac
iZeusG117
Chaac
Level 38
God Stats
0W - 2L
1,308 SR
Queue Stats
49W - 55L
1,373 Elo+
Party 1
Bakasura
Bakasura
kingNavarro11
Bakasura
Level 90
God Stats
4W - 4L
1,545 SR
Queue Stats
62W - 71L
1,423 Elo+
Party 1
Team Averages
Level 41
1,412 SR
1,325 Elo+

VS

Team Averages
Level 60
1,467 SR
1,509 Elo+
Ah Puch
Ah Puch
HansonAlister978
Ah Puch
Level 46
God Stats
15W - 24L
1,421 SR
Queue Stats
143W - 127L
1,506 Elo+
Solo
Loki
Loki
Shulsky
Loki
Level 128
God Stats
2W - 5L
1,387 SR
Queue Stats
171W - 157L
1,475 Elo+
Party 2
Izanami
Izanami
VeriWolf
Izanami
Level 41
God Stats
27W - 25L
1,528 SR
Queue Stats
143W - 133L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
gamer21dc
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 47L
1,560 Elo+
Solo
Ymir
Ymir
yiffityyiff
Ymir
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 31L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 10 / 0
6,590
388
3,028
15,557
5,243
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
hempy24
Sobek
11
0 / 8 / 3
7,203
424
4,791
18,674
17,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
iAydenG
Apollo
12
2 / 6 / 2
7,612
448
7,681
15,826
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
iZeusG117
Chaac
12
0 / 7 / 0
7,351
432
8,413
23,074
14,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
kingNavarro11
Bakasura
15
3 / 5 / 0
9,001
529
10,287
20,207
8,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 6
11,805
694
22,906
7,774
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
Shulsky
Loki
18
15 / 1 / 8
11,755
691
22,157
11,833
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
VeriWolf
Izanami
15
1 / 1 / 9
9,123
537
7,318
9,096
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
gamer21dc
Sun Wukong
16
4 / 1 / 6
10,018
589
13,462
17,074
14,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 13
9,658
568
6,492
14,297
12,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
78
5
Kills
36
36
Deaths
5
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
10
0
0
W
12
0
6
15
W
Loki
Shulsky
Loki
15
1
8
19
W
Izanami
VeriWolf
Izanami
1
1
9
5.5
W
Sun Wukong
gamer21dc
Sun Wukong
4
1
6
7
L
Sobek
hempy24
Sobek
0
8
3
0.19
L
Apollo
iAydenG
Apollo
2
6
2
0.5
L
Chaac
iZeusG117
Chaac
0
7
0
0
L
Bakasura
kingNavarro11
Bakasura
3
5
0
0.6
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,200
Damage
72,335
93,338
Taken
60,074
50,934
Mitigated
38,572
14,891
Healing
20,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,028
236
0
0
15,557
5,243
112
7,190
8,367
38,269
0
W
22,906
753
0
4,490
7,774
3,355
701
2,392
5,102
106,175
0
W
Loki
Shulsky
Loki
22,157
8,360
0
1,232
11,833
5,142
0
1,528
9,885
0
116,903
W
Izanami
VeriWolf
Izanami
7,318
4,967
0
3,885
9,096
3,815
1,007
1,628
7,170
237
76,862
W
Sun Wukong
gamer21dc
Sun Wukong
13,462
3,565
0
5,861
17,074
14,078
538
434
15,928
0
67,095
L
Sobek
hempy24
Sobek
4,791
764
0
2,785
18,674
17,372
84
4,486
14,188
19,361
0
L
Apollo
iAydenG
Apollo
7,681
5,203
0
4,437
15,826
4,874
261
5,704
10,122
0
51,109
L
Chaac
iZeusG117
Chaac
8,413
2,195
0
5,066
23,074
14,900
0
4,204
18,870
0
57,248
L
Bakasura
kingNavarro11
Bakasura
10,287
6,578
0
2,603
20,207
8,545
156
7,996
12,211
0
64,915
W
6,492
1,452
2,339
2,981
14,297
12,182
150
2,136
11,027
30,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
52,359
369
Minions Killed
572
0
Camps Cleared
0
1,676,232
Distance Traveled
1,801,989
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,590
388
50
3
0
297,893
0
W
Ah Puch
11,805
694
162
10
0
377,196
8
W
Loki
11,755
691
152
9
0
407,397
0
W
Izanami
9,123
537
119
7
0
316,613
0
W
Sun Wukong
10,018
589
110
6
0
359,304
4
L
Sobek
7,203
424
26
2
0
313,511
0
L
Apollo
7,612
448
81
5
0
306,438
0
L
Chaac
7,351
432
84
5
0
336,223
0
L
Bakasura
9,001
529
128
8
0
422,167
0
W
Ymir
9,658
568
29
2
0
341,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role