Player Matchup

Janus
Janus
The_Reven1702
Janus
Level 86
God Stats
9W - 8L
1,438 SR
Queue Stats
214W - 212L
1,450 Elo+
Party 2
Set
Set
benblastingyou3
Set
Level 88
God Stats
1W - 0L
1,287 SR
Queue Stats
2W - 3L
1,270 Elo+
Solo
Cerberus
Cerberus
lChentol
Cerberus
Level 27
God Stats
5W - 3L
1,548 SR
Queue Stats
39W - 47L
1,422 Elo+
Party 2
Skadi
Skadi
papuli1
Skadi
Level 80
God Stats
2W - 4L
1,228 SR
Queue Stats
12W - 21L
1,433 Elo+
Party 2
Achilles
Achilles
rickpapa4978
Achilles
Level 120
God Stats
17W - 15L
1,567 SR
Queue Stats
240W - 223L
1,437 Elo+
Party 2
Team Averages
Level 80
1,413 SR
1,403 Elo+

VS

Team Averages
Level 73
1,426 SR
1,374 Elo+
Geb
Geb
Blazer861
Geb
Level 86
God Stats
1W - 6L
1,465 SR
Queue Stats
250W - 333L
1,413 Elo+
Party 1
Ix Chel
Ix Chel
Cheziit
Ix Chel
Level 87
God Stats
15W - 10L
1,541 SR
Queue Stats
383W - 340L
1,457 Elo+
Solo
Tiamat
Tiamat
NecroFells
Tiamat
Level 29
God Stats
9W - 20L
1,275 SR
Queue Stats
97W - 136L
1,182 Elo+
Party 1
Ishtar
Ishtar
WillingTitan836
Ishtar
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 263L
1,525 Elo+
Solo
Fenrir
Fenrir
zstrike51
Fenrir
Level 42
God Stats
67W - 101L
1,347 SR
Queue Stats
157W - 258L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,610
634
6,086
6,083
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 2 / 2
5,645
470
2,383
6,858
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
lChentol
Cerberus
9
2 / 1 / 2
6,331
528
2,793
9,694
4,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
papuli1
Skadi
10
0 / 3 / 0
5,798
483
6,476
7,549
2,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
rickpapa4978
Achilles
12
6 / 1 / 0
7,859
655
11,129
11,886
10,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
6,682
557
3,579
9,579
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Cheziit
Ix Chel
11
0 / 6 / 2
6,307
526
5,999
9,896
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
NecroFells
Tiamat
10
0 / 5 / 0
5,876
490
2,776
8,634
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 0 / 2
6,628
552
3,714
7,400
2,867
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
zstrike51
Fenrir
9
3 / 3 / 1
5,993
499
5,893
8,987
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
14
Kills
8
8
Deaths
14
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
0
4
4
L
Ix Chel
Cheziit
Ix Chel
0
6
2
0.17
L
Tiamat
NecroFells
Tiamat
0
5
0
0
W
4
1
4
6
L
3
0
2
4
W
2
2
2
1.5
W
Cerberus
lChentol
Cerberus
2
1
2
3
W
Skadi
papuli1
Skadi
0
3
0
0
W
Achilles
rickpapa4978
Achilles
6
1
0
6
L
Fenrir
zstrike51
Fenrir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,867
Damage
21,961
42,070
Taken
44,496
22,395
Mitigated
20,538
9,854
Healing
13,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,579
1,148
0
2,810
9,579
6,949
0
809
8,624
13,547
0
L
Ix Chel
Cheziit
Ix Chel
5,999
484
122
2,749
9,896
3,355
0
4,657
4,989
48,103
0
L
Tiamat
NecroFells
Tiamat
2,776
962
0
2,873
8,634
4,064
0
140
7,757
41,185
0
W
6,086
197
0
750
6,083
2,362
0
3,565
2,518
59,812
0
L
3,714
2,086
0
3,741
7,400
2,867
0
901
6,499
0
48,916
W
2,383
1,093
0
1,672
6,858
2,452
744
1,247
5,611
0
22,454
W
Cerberus
lChentol
Cerberus
2,793
136
1,203
2,338
9,694
4,721
202
2,487
7,207
20,658
0
W
Skadi
papuli1
Skadi
6,476
2,317
0
0
7,549
2,391
624
1,322
6,227
0
41,254
W
Achilles
rickpapa4978
Achilles
11,129
4,286
0
3,891
11,886
10,469
0
3,733
8,153
0
54,952
L
Fenrir
zstrike51
Fenrir
5,893
1,917
0
1,233
8,987
3,303
0
2,005
6,688
0
28,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
31,486
339
Minions Killed
309
0
Camps Cleared
0
1,125,698
Distance Traveled
1,133,817
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,682
557
17
1
0
253,842
2
L
Ix Chel
6,307
526
81
7
0
207,692
0
L
Tiamat
5,876
490
65
5
0
205,358
0
W
Janus
7,610
634
112
9
0
249,392
0
L
Ishtar
6,628
552
102
9
0
205,782
2
W
Set
5,645
470
37
3
0
209,123
0
W
Cerberus
6,331
528
29
2
0
226,009
0
W
Skadi
5,798
483
64
5
0
209,910
0
W
Achilles
7,859
655
97
8
0
231,264
0
L
Fenrir
5,993
499
44
4
0
261,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role