Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Bianconera
Hades
Level 157
God Stats
4W - 4L
1,659 SR
Queue Stats
126W - 122L
1,465 Elo+
Solo
Bacchus
Bacchus
Hexdew
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,191 Elo+
Party 2
Tyr
Tyr
PublicHealth
Tyr
Level 57
God Stats
5W - 3L
1,614 SR
Queue Stats
83W - 88L
1,466 Elo+
Party 2
Team Averages
Level 66
1,555 SR
1,424 Elo+

VS

Team Averages
Level 104
1,542 SR
1,486 Elo+
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Draxler86
Thanatos
Level 172
God Stats
7W - 4L
1,500 SR
Queue Stats
358W - 343L
1,476 Elo+
Party 1
Hachiman
Hachiman
OutlawWolf1624
Hachiman
Level 56
God Stats
11W - 7L
1,521 SR
Queue Stats
114W - 118L
1,474 Elo+
Solo
Yemoja
Yemoja
chainspark
Yemoja
Level 125
God Stats
8W - 3L
1,658 SR
Queue Stats
560W - 550L
1,530 Elo+
Solo
Merlin
Merlin
tenando05
Merlin
Level 101
God Stats
2W - 0L
1,530 SR
Queue Stats
191W - 174L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 1 / 0
4,120
515
1,601
4,587
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
 
Apollo
6
0 / 4 / 0
3,858
482
3,287
5,999
1,724
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
9
0 / 1 / 0
5,160
645
3,861
7,657
2,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Hexdew
Bacchus
6
0 / 2 / 0
4,096
512
2,914
6,408
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 0
5,164
646
2,745
3,970
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 0 / 0
4,624
578
1,563
6,256
4,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Draxler86
Thanatos
9
3 / 0 / 2
5,187
648
5,318
7,847
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
9
4 / 0 / 1
5,394
674
5,231
2,871
816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
chainspark
Yemoja
8
0 / 0 / 6
4,753
594
2,021
6,799
4,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
tenando05
Merlin
9
1 / 0 / 2
4,620
578
2,296
2,640
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
8
8
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
Apollo
 
Apollo
0
4
0
0
W
Bellona
 
Bellona
0
0
0
0
L
Hades
0
1
0
0
W
Thanatos
Draxler86
Thanatos
3
0
2
4
L
Bacchus
Hexdew
Bacchus
0
2
0
0
W
Hachiman
4
0
1
4.5
L
0
0
0
0
W
Yemoja
chainspark
Yemoja
0
0
6
3
W
Merlin
tenando05
Merlin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,408
Damage
16,429
28,621
Taken
26,413
12,604
Mitigated
13,189
10,452
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,601
63
0
820
4,587
1,456
0
320
4,267
0
17,781
L
Apollo
 
Apollo
3,287
2,280
0
1,551
5,999
1,724
0
1,280
4,719
0
19,709
W
Bellona
 
Bellona
1,563
247
0
2,556
6,256
4,662
0
0
6,256
0
26,468
L
Hades
3,861
727
185
4,527
7,657
2,999
0
1,948
5,709
46,736
0
W
Thanatos
Draxler86
Thanatos
5,318
1,830
0
5,366
7,847
2,809
0
2,036
5,811
0
35,078
L
Bacchus
Hexdew
Bacchus
2,914
429
0
1,411
6,408
4,753
0
769
5,639
8,218
0
W
Hachiman
5,231
3,227
0
715
2,871
816
504
431
2,440
0
36,569
L
2,745
590
0
1,958
3,970
1,672
0
0
3,970
0
33,540
W
Yemoja
chainspark
Yemoja
2,021
744
1,513
2,282
6,799
4,039
0
3,017
3,782
8,960
0
W
Merlin
tenando05
Merlin
2,296
187
0
650
2,640
863
0
1,291
1,349
30,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,398
Gold Earned
24,578
226
Minions Killed
235
0
Camps Cleared
0
790,578
Distance Traveled
822,550
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,120
515
35
4
0
128,964
0
L
Apollo
3,858
482
45
6
0
133,831
0
W
Bellona
4,624
578
58
7
0
183,194
0
L
Hades
5,160
645
79
10
0
165,283
0
W
Thanatos
5,187
648
53
7
0
171,724
0
L
Bacchus
4,096
512
4
1
0
177,420
2
W
Hachiman
5,394
674
57
7
0
154,123
1
L
Tyr
5,164
646
63
8
0
185,080
0
W
Yemoja
4,753
594
12
2
0
148,117
1
W
Merlin
4,620
578
55
7
0
165,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role