Player Matchup

Artemis
Artemis
Beccaboo51
Artemis
Level 55
God Stats
7W - 7L
1,562 SR
Queue Stats
51W - 65L
1,355 Elo+
Solo
Zhong Kui
Zhong Kui
SAS1803
Zhong Kui
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 88L
1,340 Elo+
Party 2
Achilles
Achilles
TorDaniel01
Achilles
Level 63
God Stats
7W - 11L
1,383 SR
Queue Stats
96W - 113L
1,368 Elo+
Party 2
Team Averages
Level 49
1,482 SR
1,354 Elo+

VS

Team Averages
Level 65
1,606 SR
1,405 Elo+
Lancelot
Lancelot
AlfredoMyPotato
Lancelot
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,328 Elo+
Party 1
Sylvanus
Sylvanus
PipeGoblin
Sylvanus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,400 Elo+
Party 1
Janus
Janus
penerojo69
Janus
Level 122
God Stats
3W - 1L
1,818 SR
Queue Stats
51W - 44L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Beccaboo51
Artemis
15
6 / 0 / 4
12,076
805
12,754
10,071
4,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
SAS1803
Zhong Kui
15
2 / 3 / 11
11,605
774
20,914
13,711
9,857
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
TorDaniel01
Achilles
15
5 / 1 / 8
11,858
791
8,837
15,412
20,565
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
0 / 7 / 1
9,534
636
6,555
15,377
6,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
PipeGoblin
Sylvanus
13
2 / 3 / 2
10,160
677
5,964
18,779
19,587
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Janus
14
2 / 3 / 2
10,795
720
17,611
15,149
6,764
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
4
4
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
7
1
0.07
W
Artemis
Beccaboo51
Artemis
6
0
4
8
L
Sylvanus
PipeGoblin
Sylvanus
2
3
2
1
W
Zhong Kui
SAS1803
Zhong Kui
2
3
11
2.5
W
Achilles
TorDaniel01
Achilles
5
1
8
9
L
Janus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,505
Damage
30,130
39,194
Taken
49,305
35,159
Mitigated
33,160
13,042
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
6,555
1,377
0
13
15,377
6,809
0
7,403
7,974
0
22,630
W
Artemis
Beccaboo51
Artemis
12,754
6,314
0
3,609
10,071
4,737
1,271
7,642
2,429
0
69,136
L
Sylvanus
PipeGoblin
Sylvanus
5,964
1,074
1,429
7,931
18,779
19,587
0
7,248
11,531
18,774
0
W
Zhong Kui
SAS1803
Zhong Kui
20,914
2,174
0
4,416
13,711
9,857
705
7,936
5,775
54,078
0
W
Achilles
TorDaniel01
Achilles
8,837
1,375
0
5,017
15,412
20,565
212
8,600
6,812
0
25,233
L
Janus
17,611
688
1,015
2,740
15,149
6,764
250
6,606
8,543
73,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,539
Gold Earned
30,489
183
Minions Killed
139
0
Camps Cleared
0
866,891
Distance Traveled
785,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,534
636
27
2
0
268,679
0
W
Artemis
12,076
805
85
6
0
253,762
0
L
Sylvanus
10,160
677
23
2
0
235,579
0
W
Zhong Kui
11,605
774
64
4
0
296,739
0
W
Achilles
11,858
791
34
2
0
316,390
0
L
Janus
10,795
720
89
6
0
281,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role