Player Matchup

Anhur
Anhur
Blacksnowwolve
Anhur
Level 72
God Stats
1W - 1L
1,696 SR
Queue Stats
10W - 6L
1,563 Elo+
Solo
Persephone
Persephone
KingKxxpa
Persephone
Level 147
God Stats
23W - 29L
1,573 SR
Queue Stats
164W - 142L
1,606 Elo+
Solo
Zhong Kui
Zhong Kui
NOTNOTa
Zhong Kui
Level 39
God Stats
0W - 1L
1,176 SR
Queue Stats
10W - 16L
1,505 Elo+
Solo
Team Averages
Level 86
1,482 SR
1,558 Elo+

VS

Team Averages
Level 176
1,579 SR
1,553 Elo+
Merlin
Merlin
 
Merlin
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Kone_Oniisama
Bacchus
Level 158
God Stats
4W - 2L
1,736 SR
Queue Stats
57W - 33L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
8,976
641
6,071
13,378
6,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
KingKxxpa
Persephone
13
3 / 1 / 0
10,512
751
16,356
9,597
4,790
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
NOTNOTa
Zhong Kui
12
0 / 3 / 2
8,923
637
8,266
12,763
16,032
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 2 / 8
11,027
788
12,182
8,870
3,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
13
3 / 1 / 4
10,366
740
5,789
14,344
6,702
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
14
6 / 0 / 5
11,103
793
12,754
17,974
25,969
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
11
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
8
3
W
Arachne
 
Arachne
3
1
4
5
L
0
6
2
0.17
L
Persephone
KingKxxpa
Persephone
3
1
0
3
W
Bacchus
6
0
5
8.5
L
Zhong Kui
NOTNOTa
Zhong Kui
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,693
Damage
30,725
35,738
Taken
41,188
27,268
Mitigated
36,436
6,072
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,182
741
0
1,816
8,870
3,765
0
5,581
3,147
64,881
0
W
Arachne
 
Arachne
5,789
3,940
0
4,387
14,344
6,702
1,538
6,767
7,472
0
43,844
L
6,071
2,605
0
2,258
13,378
6,446
32
9,867
3,511
0
33,956
L
Persephone
KingKxxpa
Persephone
16,356
529
0
2,724
9,597
4,790
0
7,291
2,302
54,713
0
W
Bacchus
12,754
1,241
0
7,222
17,974
25,969
68
11,962
5,441
26,055
1,491
L
Zhong Kui
NOTNOTa
Zhong Kui
8,266
781
0
1,090
12,763
16,032
0
6,466
6,297
22,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,411
Gold Earned
32,496
149
Minions Killed
169
0
Camps Cleared
0
729,206
Distance Traveled
806,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,027
788
102
7
0
220,493
0
W
Arachne
10,366
740
57
4
0
292,175
0
L
Anhur
8,976
641
46
3
0
235,588
0
L
Persephone
10,512
751
75
5
0
252,808
0
W
Bacchus
11,103
793
10
1
0
293,944
0
L
Zhong Kui
8,923
637
28
2
0
240,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role