Player Matchup

Athena
Athena
Diamond II
CANTPRESS4
Athena
Diamond II
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 25L
2,537 MMR
Party 1
Chernobog
Chernobog
Diamond I
Crico
Chernobog
Diamond I
Level 155
God Stats
2W - 2L
1,693 SR
Queue Stats
126W - 98L
2,537 MMR
Party 1
Ra
Ra
Masters
Layla Osaki
Ra
Masters
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 115L
2,980 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Madrido
Sun Wukong
Masters
Level 167
God Stats
33W - 29L
1,842 SR
Queue Stats
486W - 455L
2,885 MMR
Solo
Fenrir
Fenrir
Diamond I
Slayer575
Fenrir
Diamond I
Level 196
God Stats
14W - 7L
1,731 SR
Queue Stats
70W - 49L
2,544 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,653 SR
2,697 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 171
1,500 SR
1,500 MMR
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Masters
 
Cthulhu
Masters
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
 
Rama
Masters
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CANTPRESS4
Athena
4
0 / 1 / 0
3,075
615
1,110
4,753
2,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Crico
Chernobog
5
0 / 2 / 0
3,065
613
1,844
3,144
948
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
947
189
0
0
0
Sun Wukong
Madrido
Sun Wukong
6
0 / 2 / 0
3,534
707
1,445
3,991
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Slayer575
Fenrir
7
0 / 1 / 0
3,697
739
895
3,367
1,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SusanoHachimanHerculesHel

VS

Bans
ThorVamanaMartichorasAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
3 / 0 / 1
4,175
835
1,723
2,463
668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
 
Tiamat
8
1 / 0 / 1
4,056
811
1,428
2,128
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
 
Bacchus
5
1 / 0 / 1
3,643
729
2,437
3,796
2,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
 
Cthulhu
6
0 / 0 / 2
3,600
720
1,383
2,661
1,017
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
 
Rama
6
1 / 0 / 1
3,429
686
2,866
3,062
871
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
1
3.5
W
Tiamat
 
Tiamat
1
0
1
1.5
W
Bacchus
 
Bacchus
1
0
1
1.5
W
Cthulhu
 
Cthulhu
0
0
2
1
W
Rama
 
Rama
1
0
1
1.5
L
Athena
CANTPRESS4
Athena
0
1
0
0
L
Chernobog
Crico
Chernobog
0
2
0
0
L
0
0
0
0
L
Sun Wukong
Madrido
Sun Wukong
0
2
0
0
L
Fenrir
Slayer575
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,294
Damage
9,837
15,255
Taken
14,110
6,480
Mitigated
5,415
4,705
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,723
677
0
547
2,463
668
0
126
2,337
18,063
0
W
Tiamat
 
Tiamat
1,428
192
0
919
2,128
800
0
163
1,965
26,450
0
W
Bacchus
 
Bacchus
2,437
740
617
1,803
3,796
2,059
0
274
3,522
8,033
0
W
Cthulhu
 
Cthulhu
1,383
302
0
1,488
2,661
1,017
0
0
2,661
18,621
0
W
Rama
 
Rama
2,866
2,741
0
1,477
3,062
871
57
547
2,515
0
24,232
L
Athena
CANTPRESS4
Athena
1,110
494
0
1,883
4,753
2,733
0
1,808
2,945
8,030
0
L
Chernobog
Crico
Chernobog
1,844
1,137
0
972
3,144
948
0
1,495
1,649
0
13,985
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Madrido
Sun Wukong
1,445
38
0
1,169
3,991
1,695
0
2,448
1,543
0
19,288
L
Fenrir
Slayer575
Fenrir
895
173
0
681
3,367
1,104
0
1,220
2,147
0
17,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,318
Gold Earned
18,903
127
Minions Killed
170
0
Camps Cleared
0
408,783
Distance Traveled
510,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,175
835
42
8
0
118,846
0
W
Tiamat
4,056
811
47
9
0
92,205
0
W
Bacchus
3,643
729
6
1
0
97,650
0
W
Cthulhu
3,600
720
28
6
0
115,509
0
W
Rama
3,429
686
47
9
0
86,330
0
L
Athena
3,075
615
16
3
0
97,780
0
L
Chernobog
3,065
613
28
6
0
98,433
0
L
Ra
947
189
0
0
0
0
0
L
Sun Wukong
3,534
707
42
8
0
113,106
0
L
Fenrir
3,697
739
41
8
0
99,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role