Player Matchup

Cerberus
Cerberus
BellyKing
Cerberus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,741 Elo+
Party 2
Zhong Kui
Zhong Kui
Dezama
Zhong Kui
Level 132
God Stats
1W - 1L
1,702 SR
Queue Stats
7W - 7L
1,594 Elo+
Party 2
Heimdallr
Heimdallr
SniperZ00
Heimdallr
Level 84
God Stats
0W - 1L
1,831 SR
Queue Stats
8W - 9L
1,421 Elo+
Party 2
Team Averages
Level 86
1,678 SR
1,585 Elo+

VS

Team Averages
Level 51
1,593 SR
1,485 Elo+
Hercules
Hercules
 
Hercules
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Haljitzul
Anubis
Level 41
God Stats
11W - 6L
1,641 SR
Queue Stats
44W - 52L
1,483 Elo+
Party 1
Anhur
Anhur
djdominic1122
Anhur
Level 47
God Stats
4W - 2L
1,639 SR
Queue Stats
77W - 76L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BellyKing
Cerberus
11
0 / 5 / 3
9,288
619
4,156
18,482
14,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
Dezama
Zhong Kui
13
1 / 7 / 1
10,215
681
11,523
13,301
8,416
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
SniperZ00
Heimdallr
13
2 / 7 / 1
10,499
700
7,460
11,403
4,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 1 / 13
11,267
751
7,193
13,816
15,401
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Haljitzul
Anubis
16
10 / 2 / 9
13,368
891
20,506
11,130
6,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
6 / 0 / 12
11,999
800
11,161
6,119
2,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
19
19
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
13
9.5
L
Cerberus
BellyKing
Cerberus
0
5
3
0.3
L
Zhong Kui
Dezama
Zhong Kui
1
7
1
0.21
W
Anubis
Haljitzul
Anubis
10
2
9
7.25
L
Heimdallr
SniperZ00
Heimdallr
2
7
1
0.36
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,139
Damage
38,860
43,186
Taken
31,065
27,559
Mitigated
24,500
4,442
Healing
13,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,193
1,563
0
5,846
13,816
15,401
531
7,671
6,145
0
18,660
L
Cerberus
BellyKing
Cerberus
4,156
221
0
2,578
18,482
14,912
0
8,699
9,783
12,941
0
L
Zhong Kui
Dezama
Zhong Kui
11,523
2,066
0
1,456
13,301
8,416
0
5,599
7,702
49,784
0
W
Anubis
Haljitzul
Anubis
20,506
754
276
5,078
11,130
6,565
231
5,833
5,297
95,746
0
L
Heimdallr
SniperZ00
Heimdallr
7,460
3,229
0
408
11,403
4,231
0
6,329
5,074
0
30,194
W
11,161
6,380
0
2,333
6,119
2,534
1,913
2,774
3,345
0
43,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,002
Gold Earned
36,634
138
Minions Killed
192
0
Camps Cleared
0
719,545
Distance Traveled
884,709
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,267
751
17
1
0
302,314
0
L
Cerberus
9,288
619
23
2
0
250,791
2
L
Zhong Kui
10,215
681
79
5
0
234,504
0
W
Anubis
13,368
891
132
9
0
287,117
0
L
Heimdallr
10,499
700
36
2
0
234,250
0
W
Anhur
11,999
800
43
3
0
295,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role