Player Matchup

Nu Wa
Nu Wa
Xieveir-
Nu Wa
Level 32
God Stats
4W - 5L
1,336 SR
Queue Stats
7W - 10L
1,338 Elo+
Party 1
Olorun
Olorun
acefire205
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,416 Elo+
Party 1
Izanami
Izanami
killObie
Izanami
Level 47
God Stats
14W - 8L
1,458 SR
Queue Stats
18W - 15L
1,416 Elo+
Party 1
Team Averages
Level 68
1,431 SR
1,390 Elo+

VS

Team Averages
Level 77
1,418 SR
1,412 Elo+
Sun Wukong
Sun Wukong
Rollo1008
Sun Wukong
Level 98
God Stats
121W - 105L
1,452 SR
Queue Stats
146W - 131L
1,380 Elo+
Solo
Medusa
Medusa
ikish1ma
Medusa
Level 36
God Stats
1W - 2L
1,301 SR
Queue Stats
89W - 87L
1,398 Elo+
Solo
Ra
Ra
kroad24
Ra
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 84L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Xieveir-
Nu Wa
11
1 / 6 / 1
7,806
781
3,465
10,131
3,009
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
acefire205
Olorun
10
0 / 6 / 1
7,069
707
5,759
9,026
3,639
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Izanami
killObie
Izanami
10
2 / 5 / 1
7,693
769
5,450
10,258
3,576
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rollo1008
Sun Wukong
10
2 / 1 / 11
8,329
833
5,160
9,900
7,616
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
ikish1ma
Medusa
11
7 / 1 / 9
9,128
913
11,798
6,186
2,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
8 / 1 / 6
9,921
992
10,419
8,171
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
17
17
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Rollo1008
Sun Wukong
2
1
11
7.5
L
Nu Wa
Xieveir-
Nu Wa
1
6
1
0.25
L
Olorun
acefire205
Olorun
0
6
1
0.08
W
Medusa
ikish1ma
Medusa
7
1
9
11.5
L
Izanami
killObie
Izanami
2
5
1
0.5
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,674
Damage
27,377
29,415
Taken
24,257
10,224
Mitigated
13,157
2,464
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Rollo1008
Sun Wukong
5,160
1,693
214
1,466
9,900
7,616
739
4,506
5,394
0
21,179
L
Nu Wa
Xieveir-
Nu Wa
3,465
952
97
298
10,131
3,009
0
3,618
6,513
12,647
0
L
Olorun
acefire205
Olorun
5,759
2,944
937
1,027
9,026
3,639
0
3,253
5,773
23,040
0
W
Medusa
ikish1ma
Medusa
11,798
4,935
0
958
6,186
2,159
1,444
2,833
3,353
0
31,932
L
Izanami
killObie
Izanami
5,450
4,026
0
105
10,258
3,576
0
3,851
6,407
0
32,113
W
10,419
1,839
961
2,922
8,171
3,382
1,009
2,428
5,743
50,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,568
Gold Earned
27,378
98
Minions Killed
114
0
Camps Cleared
0
423,546
Distance Traveled
551,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,329
833
18
2
0
188,727
0
L
Nu Wa
7,806
781
13
1
0
143,833
0
L
Olorun
7,069
707
28
3
0
150,280
0
W
Medusa
9,128
913
19
2
0
182,397
0
L
Izanami
7,693
769
57
6
0
129,433
0
W
Ra
9,921
992
77
8
0
180,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role